Armor Project: Difference between revisions

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==Company details==
==Company details==
Armor Project was founded in December of 1985, one month after the production of ''[[Dragon Quest]]'' began. It is located at Ebisu Garden Terrace Ichibankan 2601, 1-4-3 Mita, Meguro-ku, Tokyo 153-0062, and employs ten people <ref name="auto">https://unisonas.com/detail/detail_tokyo.php?pg=97345</ref>.
Armor Project was founded in December of 1985, one month after the production of {{Dragon Quest}} began. It is located at Ebisu Garden Terrace Ichibankan 2601, 1-4-3 Mita, Meguro-ku, Tokyo 153-0062, and employs ten people <ref name="auto">https://unisonas.com/detail/detail_tokyo.php?pg=97345</ref>.


==Relationship with Square Enix==
==Relationship with Square Enix==
Being the I.P. holding entity, Armor Project is the licensor of the ''Dragon Quest'' series to [[Square Enix]], which handles the publishing of the games' physical media. Square Enix grandfathered this relationship from the [[Enix]] corporation after the merger with Squaresoft on April 1st of 2003. This is due to the corporate structure of Enix, which was purposefully designed to be a digital publishing house for video game software with the rights to a game's intellectual property being credited to the original creator. Square Enix held no influence on the selection of the development studio contracted to program a particular ''Dragon Quest'' game until {{DQ9}}, due to the title and and subsequent entries being developed internally with Square Enix's own employees. This has continued for ''[[Dragon Quest X]]'' and {{DQ11}}.
Being the I.P. holding entity, Armor Project is the licensor of the {{DQSeries}} to [[Square Enix]], which handles the publishing of the games' physical media. Square Enix grandfathered this relationship from the [[Enix]] corporation after the merger with Squaresoft on April 1st of 2003. This is due to the corporate structure of Enix, which was purposefully designed to be a digital publishing house for video game software with the rights to a game's intellectual property being credited to the original creator. Square Enix held no influence on the selection of the development studio contracted to program a particular ''Dragon Quest'' game until {{DQ9}}, due to the title and and subsequent entries being developed internally with Square Enix's own employees. This has continued for {{DQ10}} and {{DQ11}}.


==Misconceptions==
==Misconceptions==
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{{Dragon Quest series}}
{{Dragon Quest series}}
[[Category:Companies]]
[[Category:Companies]]
manager
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