Daredevil: Difference between revisions

6 bytes added ,  00:47, 22 January 2022
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In the {{Dragon Quest III}} remakes, daredevil is a personality that improves agility and resilience growth, but reduces strength growth.
In the {{Dragon Quest III}} remakes, daredevil is a personality that improves agility and resilience growth, but reduces strength growth.


At the start of the game, the hero becomes a daredevil by receiving the final test of character in the desert. The hero must tell Dickie to leave the canteen and head back to town alone.
At the start of the game, the {{Hero 3}} becomes a daredevil by receiving the final test of character in the desert. The hero must tell Dickie to leave the canteen and head back to town alone.


Other party members have a chance to be a daredevil when recruited as any class, depending on their stat bonuses.
Other party members have a chance to be a daredevil when recruited as any class, depending on their stat bonuses.
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* Agility bonus highest, 12+ ({{fraction|1|7}})
* Agility bonus highest, 12+ ({{fraction|1|7}})
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| {{DQIII sprite|Martial artist male}}
| {{DQIII sprite|Martial Artist male}}
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* Strength bonus highest, ≤6, agility bonus second ({{fraction|5|16}})
* Strength bonus highest, ≤6, agility bonus second ({{fraction|5|16}})
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* Agility bonus highest, 11+ ({{fraction|1|10}})
* Agility bonus highest, 11+ ({{fraction|1|10}})
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| {{DQIII sprite|Martial artist female}}
| {{DQIII sprite|Martial Artist female}}
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* Strength bonus highest, ≤6, agility bonus second ({{fraction|5|24}})
* Strength bonus highest, ≤6, agility bonus second ({{fraction|5|24}})
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