manager
35,389
edits
Antiyonder (talk | contribs) No edit summary |
Antiyonder (talk | contribs) No edit summary |
||
| Line 38: | Line 38: | ||
In the {{Dragon Quest III}} remakes, daredevil is a personality that improves agility and resilience growth, but reduces strength growth. | In the {{Dragon Quest III}} remakes, daredevil is a personality that improves agility and resilience growth, but reduces strength growth. | ||
At the start of the game, the | At the start of the game, the {{Hero 3}} becomes a daredevil by receiving the final test of character in the desert. The hero must tell Dickie to leave the canteen and head back to town alone. | ||
Other party members have a chance to be a daredevil when recruited as any class, depending on their stat bonuses. | Other party members have a chance to be a daredevil when recruited as any class, depending on their stat bonuses. | ||
| Line 56: | Line 56: | ||
* Agility bonus highest, 12+ ({{fraction|1|7}}) | * Agility bonus highest, 12+ ({{fraction|1|7}}) | ||
|- | |- | ||
| {{DQIII sprite|Martial | | {{DQIII sprite|Martial Artist male}} | ||
| | | | ||
* Strength bonus highest, ≤6, agility bonus second ({{fraction|5|16}}) | * Strength bonus highest, ≤6, agility bonus second ({{fraction|5|16}}) | ||
| Line 63: | Line 63: | ||
* Agility bonus highest, 11+ ({{fraction|1|10}}) | * Agility bonus highest, 11+ ({{fraction|1|10}}) | ||
|- | |- | ||
| {{DQIII sprite|Martial | | {{DQIII sprite|Martial Artist female}} | ||
| | | | ||
* Strength bonus highest, ≤6, agility bonus second ({{fraction|5|24}}) | * Strength bonus highest, ≤6, agility bonus second ({{fraction|5|24}}) | ||