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*[]Pankraz]] getting turned around on the checkpoint is based on players stepping on a stairwell tile when they didn't mean to. This worked better in the {{SFC}} version of the game, where the under pass exit was a stairway tile instead of an open tunnel. | *[]Pankraz]] getting turned around on the checkpoint is based on players stepping on a stairwell tile when they didn't mean to. This worked better in the {{SFC}} version of the game, where the under pass exit was a stairway tile instead of an open tunnel. | ||
==Gallery== | ==Map & Gallery== | ||
<center><gallery> | <center><gallery> | ||
DQV SF Reinhart Barrier Station.png|{{V}}. ({{SFC}}) | DQV SF Reinhart Barrier Station.png|{{V}}. ({{SFC}}) | ||