Coburg checkpoint: Difference between revisions

6 bytes added ,  05:28, 19 July 2022
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*[]Pankraz]] getting turned around on the checkpoint is based on players stepping on a stairwell tile when they didn't mean to. This worked better in the {{SFC}} version of the game, where the under pass exit was a stairway tile instead of an open tunnel.
*[]Pankraz]] getting turned around on the checkpoint is based on players stepping on a stairwell tile when they didn't mean to. This worked better in the {{SFC}} version of the game, where the under pass exit was a stairway tile instead of an open tunnel.


==Gallery==
==Map & Gallery==
<center><gallery>
<center><gallery>
DQV SF Reinhart Barrier Station.png|{{V}}. ({{SFC}})
DQV SF Reinhart Barrier Station.png|{{V}}. ({{SFC}})
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