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===Pedigree & partner=== | ===Pedigree & partner=== | ||
The pedigree controls what [[Monster Families|family]] the newborn will belong to. For example, selecting a [[Hacksaurus]] as the pedigree dictates that the egg will hatch into a member of the {{Dragon}} family. | The pedigree controls what [[Monster Families|family]] the newborn will belong to. For example, selecting a [[Hacksaurus]] as the pedigree dictates that the egg will hatch into a member of the {{Dragon}} family. | ||
===Eggs estimation=== | |||
Monsters will mate and leave behind an [[Monster eggs|egg]] before returning to the wild. The player has the option to hatch it right away, but taking it to the [[Egg Evaluator]] and having it assessed will reveal it's sex, inherited abilities, it's resistances, and how quickly or slowly it will level up. | |||
===Child's capabilities=== | ===Child's capabilities=== | ||
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{{DQMI}} | {{DQMI}} | ||
{{DQMII}} | {{DQMII}} | ||
{{Series_mechanics}} | |||
[[Category: Game mechanics]] | [[Category: Game mechanics]] | ||
[[Category: Recurring elements]] | [[Category: Recurring elements]] |