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|romanji={{tt|kingu reo|King Leo}} | |romanji={{tt|kingu reo|King Leo}} | ||
|listNumber=094 | |listNumber=094 | ||
|fieldNotes=A ferocious feline with four front paws that fells foes with a flurry of blows, and casts hellish spells as well.<br | |fieldNotes=A ferocious feline with four front paws that fells foes with a flurry of blows, and casts hellish spells as well.<br>A fabled band of heroes once bested a beast of the same name, albeit in a different dimension. | ||
|image= | |image= | ||
|exp=150 | |exp=150 | ||
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|romaji={{tt|kingu reo|King Leo}} | |romaji={{tt|kingu reo|King Leo}} | ||
|listNumber=152 | |listNumber=152 | ||
|fieldNotes=A ferocious feline with four front paws that fells foes with a flurry of blows, and casts hellish spells as well.<br | |fieldNotes=A ferocious feline with four front paws that fells foes with a flurry of blows, and casts hellish spells as well.<br>A fabled band of heroes once bested a beast of the same name, albeit in a different dimension. | ||
|image= | |image= | ||
|exp=2547. | |exp=2547. | ||
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He appears both as part of the game's main story and in the {{Dragon Quest IV}} story event. | He appears both as part of the game's main story and in the {{Dragon Quest IV}} story event. | ||
Years before the story began, [[Gaius]] killed him, making the land of Batraccia safe again. Sometime around the time the story begins, Dothradeth revives the Marquis, and allows him to wreck havoc again. His main goal nowadays is marrying the Elf Queen, but he is stopped by Gaius's grandkids. He is later revived and powered up -gaining new powers, appearence and even a new name: '''Lichard the Lionheart'''-, but he is once again stopped by the party. | Years before the story began, [[Gaius]] killed him, making the land of Batraccia safe again. Sometime around the time the story begins, Dothradeth revives the Marquis, and allows him to wreck havoc again. His main goal nowadays is marrying the Elf Queen, but he is stopped by Gaius's grandkids. He is later revived and powered up -gaining new powers, appearence and even a new name: '''Lichard the Lionheart'''-, but he is once again stopped by the [[party]]. | ||
There is a cosmetic hair designed after him: Marquis de Léon's Hair. | There is a cosmetic hair designed after him: Marquis de Léon's Hair. | ||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Marquis de Léon first appeared as a S-rank {{MFamilies}} of the [[Beast family]] during the original ''Dragon Quest IV'' event as a boss, eventually appearing on his own banner during the ''Beast Fest'' alongside [[Thwarthog]]. Starting with Version 4.0 of the game, he could be scouted from any banner, including the Regular SP Scout. He accompanies the player as an Auto-Guest in certain event quests and can participate in [[Alphyn]]'s Battle Road as a party member. | Marquis de Léon first appeared as a S-rank {{MFamilies}} of the [[Beast family]] during the original ''Dragon Quest IV'' event as a boss, eventually appearing on his own banner during the ''Beast Fest'' alongside [[Thwarthog]]. Starting with Version 4.0 of the game, he could be scouted from any banner, including the Regular SP Scout. He accompanies the player as an Auto-Guest in certain event quests and can participate in [[Alphyn]]'s Battle Road as a [[party]] member. | ||
{{DQTactEnemy | {{DQTactEnemy | ||
|name=Marquis de Léon | |name=Marquis de Léon | ||
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|lperk1=Increases martial potency of beast allies, including himself, by 20% in a 5x5 square around him. | |lperk1=Increases martial potency of beast allies, including himself, by 20% in a 5x5 square around him. | ||
|bperk1={{ATK}} +15<br>{{AGL}} +20 | |bperk1={{ATK}} +15<br>{{AGL}} +20 | ||
|bperk2='''Beastmaster Healing''': Performs martial recovery of a major amount of HP for the user when {{HP}} drops to 30% or less, 1 time per battle. | |bperk2='''Beastmaster Healing''': Performs martial recovery of a major amount of {{HP}} for the user when {{HP}} drops to 30% or less, 1 time per battle. | ||
|bperk3=[[Beastmaster Howl]] Potency +2% | |bperk3=[[Beastmaster Howl]] Potency +2% | ||
|aperk1='''Hordemaster''': Raises martial potency/recovery for beasts in the surrounding rhombus (incl. self) for 3 turns (4 turns for self) at action start on even turns until turn 10. | |aperk1='''Hordemaster''': Raises martial potency/recovery for beasts in the surrounding rhombus (incl. self) for 3 turns (4 turns for self) at action start on even turns until turn 10. |