Kabuff: Difference between revisions

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==Appearances==
==Appearances==
===''[[Dragon Quest II]]''===
===''[[Dragon Quest II]]''===
Increase is learned by The [[Prince of Cannock]] at level 20.  It heightens the defense of everyone in the part temporarily and takes 2 units of MP to use.
Increase is learned by The [[Prince of Cannock]] at level 20.  It heightens the defense of everyone in the part temporarily and takes 2 units of MP to use. In the original NES version it increases defense by 12.5%, and by 50% in all other versions.
===''[[Dragon Quest III]]''===
===''[[Dragon Quest III]]''===
Both [[Mage]]s & [[Sage]]s learn the spell at level 9.  It heightens the defense of everyone in the part temporarily and takes 4 units of MP to use.
Both [[Mage]]s & [[Sage]]s learn the spell at level 9.  It heightens the defense of everyone in the party by 50% and takes 4 units of MP to use.
===''[[Dragon Quest IV]]''===
===''[[Dragon Quest IV]]''===
Kabuff is learned by [[Kiryl]] at level 14.
Kabuff is learned by [[Kiryl]] at level 14 and increases the party's defense by 100% for 4 MP in the NES version. In the remakes it lasts only 7~10 turns instead of the entire battle.
===''[[Dragon Quest V]]''===
===''[[Dragon Quest V]]''===
Kabuff is learned by a variety of characters and increases defense by 50% in the original SNES version and 25% in all subsequent releases. In all versions it costs 3 MP to cast.
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===''[[Dragon Quest VI]]''===
===''[[Dragon Quest VI]]''===
Kabuff is already known by [[Goober]] upon joining the party, and is learned by [[Milly]] at level 18, and by [[Goowain]] and [[Shelley]] at level 8. Other characters can learn it by advancing to rank 5 of the [[Priest]] vocation.
Kabuff is already known by [[Goober]] upon joining the party, and is learned by [[Milly]] at level 18, and by [[Goowain]] and [[Shelley]] at level 8. Other characters can learn it by advancing to rank 5 of the [[Priest]] vocation. It increases defense by 25% for 3 MP, with a cap of +200 points.


===''[[Dragon Quest VII]]''===
===''[[Dragon Quest VII]]''===
Kabuff has the same properties as in ''VI'', and is learned by reaching rank 3 of the [[Armamentalist]], rank 4 of the [[Sage]], rank 2 of the [[Monster Master|Monster Masher]], rank 5 of the [[Champion]], and rank 1 of the [[Hero (class)|Hero]] vocations.
===''[[Dragon Quest VIII]]''===
===''[[Dragon Quest VIII]]''===
Kabuff is learned by [[Angelo]] at level 14.
Kabuff is learned by [[Angelo]] at level 14 and by [[Yangus]] after adding 42 points to his Humanity skill tree. It has the same properties as the previous two games, but now lasts for only 7~10 turns.
===''[[Dragon Quest IX]]''===
===''[[Dragon Quest IX]]''===
Kabuff is learned by [[paladin]]s at level 26 and [[sage]]s at level 30. It costs 6 MP to cast.
Kabuff is learned by [[paladin]]s at level 26 and [[sage]]s at level 30. It costs 6 MP to cast, increases defense up to 50%, and lasts 7~10 turns.
===''[[Dragon Quest Monsters: Joker 2]]''===
===''[[Dragon Quest Monsters: Joker 2]]''===
{{Stub}}
==See also==
*The [[Rune staff]], a wand that casts the spell when used in battle.
{{DQSpells}}
{{DQSpells}}
{{Wikia}}
[[Category:Spells]]
[[Category:Spells]]
[[Category:Dragon Quest II spells]]
[[Category:Dragon Quest II spells]]

Revision as of 06:56, 16 April 2018

Kabuff is a recurring spell in the Dragon Quest series. It increases all party member's defence.

Appearances

Dragon Quest II

Increase is learned by The Prince of Cannock at level 20. It heightens the defense of everyone in the part temporarily and takes 2 units of MP to use. In the original NES version it increases defense by 12.5%, and by 50% in all other versions.

Dragon Quest III

Both Mages & Sages learn the spell at level 9. It heightens the defense of everyone in the party by 50% and takes 4 units of MP to use.

Dragon Quest IV

Kabuff is learned by Kiryl at level 14 and increases the party's defense by 100% for 4 MP in the NES version. In the remakes it lasts only 7~10 turns instead of the entire battle.

Dragon Quest V

Kabuff is learned by a variety of characters and increases defense by 50% in the original SNES version and 25% in all subsequent releases. In all versions it costs 3 MP to cast.

Name Level
Sancho --
Metal slime 3
King slime 5
Conkuisitor 8
Son 8
Cureslime 10
Slime 10
Mudraker 15
Grudgerigar 17
Pip fighter 45

Dragon Quest VI

Kabuff is already known by Goober upon joining the party, and is learned by Milly at level 18, and by Goowain and Shelley at level 8. Other characters can learn it by advancing to rank 5 of the Priest vocation. It increases defense by 25% for 3 MP, with a cap of +200 points.

Dragon Quest VII

Kabuff has the same properties as in VI, and is learned by reaching rank 3 of the Armamentalist, rank 4 of the Sage, rank 2 of the Monster Masher, rank 5 of the Champion, and rank 1 of the Hero vocations.

Dragon Quest VIII

Kabuff is learned by Angelo at level 14 and by Yangus after adding 42 points to his Humanity skill tree. It has the same properties as the previous two games, but now lasts for only 7~10 turns.

Dragon Quest IX

Kabuff is learned by paladins at level 26 and sages at level 30. It costs 6 MP to cast, increases defense up to 50%, and lasts 7~10 turns.

Dragon Quest Monsters: Joker 2

See also

  • The Rune staff, a wand that casts the spell when used in battle.