Luminary: Difference between revisions

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|220
|220
|Party
|Party
|A splendiferous song that resurrects fallen allies.
|A splendiferous song that resurrects fallen allies, though it does have a chance to fail.
|20
|20
|}
==''[[Dragon Quest VII]]''==
''VII's'' Luminaries require the [[Troubadour]] vocation to be mastered to be unlocked, but aside from that there are no significant changes to the vocation. Its chance to stun enemies is the same as ''VI's''.
===Stat Changes===
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>'''
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Change</font>'''
|-
|Battles to Master
|180
|-
|Strength
| -20%
|-
|Agility
| -10%
|-
|Resilience
| -10%
|-
|Wisdom
| Null
|-
|Style
| +15%
|-
|Max HP
| -20%
|-
|Max MP
| +10%
|-
|Mastery Bonus
| +20 Bonus to Style
|}
===Abilities===
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|-
|1
|Fan
|Nothing
|0
|
|
|
|-
|2
|Groupie
|[[Dazzleflash]]
|10
|All Enemies
|Causes enemies to miss physical attacks more often
|0
|-
|3
|Rebel
|[[Kaclang]]
|25
|All Allies
|Turns all allies to iron, preventing them from being attacked but also prevents them from attacking
|2
|-
|4
|Performer
|[[Spooky Aura]]
|40
|One Group
|Reduces resistance to magic for one group of enemies
|0
|-
|5
|Star
|[[Hustle Dance]]
|65
|All Allies
|Heals ~70 HP to all allies
|0
|-
|6
|Artist
|[[Harvest Moon]]
|100
|All Enemies
|Attacks all enemies with decreasing damage
|0
|-
|7
|Sellout
|[[Pyre o' Fire]]
|140
|One Enemy
|Causes ~180 in fire damage
|0
|-
|8
|Icon
|[[Song of Salvation]]
|180
|All Allies
|Takes one turn. Next turn, all allies may return to life with partial HP
|10
|}
===Hybrid Abilities===
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Hybrid</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|-
|[[Sage]]
|[[Kerplunk Dance]]
|All Allies
|Restores all dead party members to life at the cost of the life of the caster but has a chance of failure. It will not work if the caster is the last person alive
|0
|}
|}


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{{DQVIClasses}}
{{DQVIClasses}}
{{DQVIIClasses}}
{{DQIXClasses}}
{{DQIXClasses}}
[[Category:Classes]]
[[Category:Classes]]
[[Category:Dragon Quest VI classes]]
[[Category:Dragon Quest VI classes]]
[[Category:Dragon Quest IX classes]]
[[Category:Dragon Quest IX classes]]

Revision as of 13:48, 30 August 2016

DQIX Luminary Male.png
DQIX Luminary Female.png

The Luminary (formerly Superstar in fan translations) is recurring, fabulous class in the Dragon Quest series.

Dragon Quest VI

Luminaries have a great deal of Style and some unique skills. A character needs to master both the Dancer and Gadabout vocations to become a Luminary. Additionally, a Luminary can randomly charm an enemy for one turn once their rank beings to rise. The formula is: 1 = 1/256, 2 = 1/256, 3 = 1/64, 4 = 1/64, 5 = 1/48, 6 = 1/48, 7 = 1/32, 8 = 1/16. Contrary to popular belief, Style has no influence on this chance.

Stat Changes

Statistics Change
Battles to Master 220
Strength -20%
Agility -10%
Defence -10%
Style +15%
Max HP -20%
Max MP -10%
Trait Chance to enthrall an enemy each round
Mastery Bonus +20 Style

Abilities

Level Title Learns Battles Needed Target Info MP
1 Wannabe Dazzleflash 1 Enemy group Blinds the enemy with a bright flash of light. 0
2 Drama Student Kaclang 10 Party Turns the party to steel, impervious to outside influence. 2
3 Debutante Lightning 25 All enemies Calls down lightning to strike the enemy. 0
4 Fresh Face Kerplunk Dance 40 Party A self-sacrificial step that resurrects all allies. 0
5 Supporting Role Spooky Aura 70 Enemy group Emits a mysterious glow that helps spells to find their targets more easily. 0
6 Headliner Hustle Dance 110 Party Restores at 70~80 HP to all party members. 0
7 Award Winner Harvest Moon 160 All enemies Launch into a whirling attack against all enemies. 0
8 Stage Legend Song of Salvation 220 Party A splendiferous song that resurrects fallen allies, though it does have a chance to fail. 20

Dragon Quest VII

VII's Luminaries require the Troubadour vocation to be mastered to be unlocked, but aside from that there are no significant changes to the vocation. Its chance to stun enemies is the same as VI's.

Stat Changes

Statistics Change
Battles to Master 180
Strength -20%
Agility -10%
Resilience -10%
Wisdom Null
Style +15%
Max HP -20%
Max MP +10%
Mastery Bonus +20 Bonus to Style

Abilities

Level Title Learns Battles Needed Target Info MP
1 Fan Nothing 0
2 Groupie Dazzleflash 10 All Enemies Causes enemies to miss physical attacks more often 0
3 Rebel Kaclang 25 All Allies Turns all allies to iron, preventing them from being attacked but also prevents them from attacking 2
4 Performer Spooky Aura 40 One Group Reduces resistance to magic for one group of enemies 0
5 Star Hustle Dance 65 All Allies Heals ~70 HP to all allies 0
6 Artist Harvest Moon 100 All Enemies Attacks all enemies with decreasing damage 0
7 Sellout Pyre o' Fire 140 One Enemy Causes ~180 in fire damage 0
8 Icon Song of Salvation 180 All Allies Takes one turn. Next turn, all allies may return to life with partial HP 10

Hybrid Abilities

Hybrid Learns Target Info MP
Sage Kerplunk Dance All Allies Restores all dead party members to life at the cost of the life of the caster but has a chance of failure. It will not work if the caster is the last person alive 0

Dragon Quest IX

Luminary is an advanced class in Dragon Quest IX. It is not available at the start of the game and must be unlocked by a post-game quest. The most charming of vocations, it is not uncommon for them to stun even bosses with their bombastic beauty and grace.

Skills

The Luminary class has access to the following skills:

  • Fan Skill - use of fan-class weapons.
  • Whip Skill - use of whip-class weapons.
  • Boomerang Skill - use of boomerang-class weapons.
  • Shield Skill - use of shields in the off hand.
  • Je Ne Sais Quoi - the class-exclusive skill set of the Luminary.
  • Their Coup-de-Grace is "Electro Light," which causes all enemies to boogie and raises tension by one level.

Je Ne Sais Quoi

Accolades Required points Name Effects
Wannabe 4 Natural Charm +10 Permanently adds 10 to charm
Bit Player 10 Autograph Stings an enemy with a signature for 50G
Young Hopeful 16 Natural Agility +20 Permanently adds 10 to agility
Rising Star 22 Scandal Eyes Flashes a dazzling look
Respected Artiste 32 Natural Max HP +20 Permanently adds 20 to max HP
Cult Hero/Heroine 42 Extreme Makeover Temporarily improves charm
Mover and Shaker 55 Natural Charm +20 Permanently adds 20 to charm
Big Shot 68 Eyes on Me Draws all enemy attention
Major Player 82 Natural Charm +30 Permanently adds 30 to charm
Phenomenon 100 Disco Stew A dance so dangerous it damages all enemies.

Spells

Name Level MP Description
Heal 4 2 Restores at least 30 HP to a single ally.
Woosh 11 3 Slices a group of enemies with a small whirlwind.
Bounce 18 4 Forms a protective barrier that reflects all enemy spells.
Midheal 23 4 Restores at least 75 HP to a single ally.
Swoosh 36 8 Slices a group of enemies with a powerful whirlwind.
Kaswoosh 45 26 Slices a group of enemies with a ferocious whirlwind.
Kaswooshle 58 50 Flays a group of enemies with a ferocious whirlwind.

Unlocking

Warning: Spoilers!
Click expand to view content

Luminary cannot be unlocked until the main story is completed. To unlock the luminary class, you have to go to the dance club in Gleeba. Go over to the left side, near the girls' makeup room and talk a girl named Applaudia. She tells you to kill a moai minstrel with the hot lick ability. After doing so, go back and talk to her to unlock the luminary class.