Gröndal: Difference between revisions

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The party return to Ygg to talk with the faerie girl. She is distraught over how the villagers would refuse the Holy Dew in their water. She then remembers that Ygg's roots are connected to the Gröndal well. She digs up a passage so that the party can pour the Holy Dew from inside the well. She warns them that the roots of Ygg have been infested with monsters and asks them to be careful.
The party return to Ygg to talk with the faerie girl. She is distraught over how the villagers would refuse the Holy Dew in their water. She then remembers that Ygg's roots are connected to the Gröndal well. She digs up a passage so that the party can pour the Holy Dew from inside the well. She warns them that the roots of Ygg have been infested with monsters and asks them to be careful.


The party traverse the roots of the tree until they are directly under Gröndal. There, they see the source of the water poisoning. A [[Well wisher (Boss)|Well wisher]] has taken root in the well. Before the party can pour the Holy Dew into the well, they must first contend with the Well Wisher. The party defeats the Well Wisher and are able to pour in the Holy Dew without interruption. As they pour the water in the well, the villagers are immediately cured of their poison. It also has an effect on The Stranger.
The party traverse the roots of the tree until they are directly under Gröndal. There, they see the source of the water poisoning. A [[Well wisher]] has taken root in the well. Before the party can pour the Holy Dew into the well, they must first contend with the Well Wisher. The party defeats the Well Wisher and are able to pour in the Holy Dew without interruption. As they pour the water in the well, the villagers are immediately cured of their poison. It also has an effect on The Stranger.


The party climb the well back into Gröndal to find that they have cured the villagers of their delusions. However, The Stranger challenges the party. He tells them that they will pay for messing up his plan. He reveals himself to be a fighting batboon. The party defeats him.
The party climb the well back into Gröndal to find that they have cured the villagers of their delusions. However, The Stranger challenges the party. He tells them that they will pay for messing up his plan. He reveals himself to be a fighting batboon. The party defeats him.