Dragon Quest XI: Echoes of an Elusive Age: Difference between revisions

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==2D and 3D art styles==
==2D and 3D art styles==
''Dragon Quest XI'' is the first game in the series to be simultaneously released for different hardware, being the 3DS and PS4 initially. Due to the differences in processing capability between the two systems, each has a distinct art style and the 3DS version allows the player to enjoy the game in 3D and 2D styles. The former is a super-deformed presentation reminiscent of ''Dragon Quest IX'' with chibi character proportions, and the latter is sprite-based and designed to evoke the [[SNES]] remake of ''Dragon Quest III''.
''Dragon Quest XI'' is the first game in the series to be simultaneously released for different hardware, being the 3DS and PS4 initially. Due to the differences in processing capability between the two systems, each has a distinct art style and the 3DS version allows the player to enjoy the game in 3D and 2D styles. The former is a super-deformed presentation reminiscent of ''Dragon Quest IX'' with chibi character proportions, and the latter is sprite-based and designed to evoke the [[SNES]] remake of ''Dragon Quest III''.  


As the 3DS version was not released internationally, the Nintendo Switch version is the only way for Western fans to play the game in a 16-bit style in their native language.
The 2D mode was later reworked into the Definitive Edition re-release, with various graphical overhauls and with a more limited way of swapping between 2D and 3D. As the 3DS version was not released internationally, Western fans can only play the game in the 16-bit style in the Definitive Edition.


==Pre-released information==
==Pre-released information==