Zam: Difference between revisions

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'''Zam''' is a spell in the [[Dragon Quest (series)|Dragon Quest]] series. It damages a target with dark energy, and is the first spell to introduce a new element category to the series since [[Dragon Quest III]].
'''Zam''' is a spell in the [[Dragon Quest (series)|Dragon Quest]] series. It damages a single target with dark energy, and is the first spell to introduce a new element category to the series since [[Dragon Quest III]]. It appears to be a dark counterpart to the [[Zap]] family of spells. It made its first appearance in [[Dragon Quest Monsters: Joker]].


==Appearances==
==Appearances==
===[[Dragon Quest IX]]===
===[[Dragon Quest IX]]===
Zam is available only to [[Sage]]s at level 2. It costs 4 MP to cast, its base damage is 16~32, and the cap is 131~147.
Zam is available only to [[Sage]]s at level 2. It costs 4 MP to cast, its base damage is 16~32, and the cap is 131~147.
===[[Dragon Quest Monsters: Joker]]===
Zam makes its first appearance in the series. It costs 4 MP to cast and can be learned from the Bang & Zam, Crack & Zam, Dark Knight, Diabolist, Frizz & Zam, Muspell, Niflheim, Reaper, Woosh & Zam skillsets.


{{DQSpells}}
{{DQSpells}}