Hatchet Man: Difference between revisions

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|title = Hatchet Man
|title = Hatchet Man
|image =  
|image =  
|japanese = まじんぎり  
|japanese = まじんぎり (''VI'' only)<br>こんしん斬り (''VII'' onwards)<br>魔神斬り (''X'' and ''Tact'')
|romaji = Majin giri
|romaji = Majin giri<br>{{tt|Majin kiri|Devil/evil spirit slash}}
|old = Magiblade<br>Evil Slash
|old = Magiblade<br>EvilSlash
|type = Skill
|type = Skill
}}
}}
'''Hatchet Man''' is a recurring ability in the franchise. It attempts to launch an all-or-nothing critical strike, with the accuracy varying between games. This skill is ''strongly'' recommended for hunting [[Metal Slime]]s and their brethren, especially so in games that do not have the [[Hela hammer]].
 
'''Hatchet Man''' is a recurring ability in the {{DQSeries}}. It attempts to launch an all-or-nothing critical strike, with the accuracy varying between games. This skill is ''strongly'' recommended for hunting [[Metal Slime]]s and their brethren, especially so in games that do not have the [[Hela hammer]].


==Appearances==
==Appearances==
===''[[Dragon Quest IV]]''===
===''[[Dragon Quest IV]]''===
In the remakes, Hatchet Man is one of the special abilities that [[Psaro (Character)|Psaro]] has upon joining in Chapter 6. Accuracy is 3/8ths.
In the remakes, Hatchet Man is one of the special abilities that [[Psaro (Character)|Psaro]] knows upon joining in Chapter 6. Accuracy is 3/8ths.


===''[[Dragon Quest VI]]''===
===''[[Dragon Quest VI]]''===
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===''[[Dragon Quest VII]]''===
===''[[Dragon Quest VII]]''===
Exactly as in VI, though in the 3DS remake it costs 3 MP to use.
Exactly as in VI, though in the 3DS remake it costs 3 MP to use. It can also be learned by mastering the [[Automaton (Vocation)|Automaton]] monster vocation.


===''[[Dragon Quest VIII]]''===
===''[[Dragon Quest VIII]]''===
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===''[[Dragon Quest IX]]''===
===''[[Dragon Quest IX]]''===
This ability is learned with 58 skill points invested into [[List of axe skills in Dragon Quest IX|Axe skill]]. Functionally, it is identical to Executioner and takes 8 MP to use.
This ability is learned with 58 skill points invested into [[List of axe skills in Dragon Quest IX|Axe skill]]. Functionally, it is identical to Executioner and takes 8 MP to use.
==={{DQ10}}===
Hatchet Man can be learned by [[Gladiator]]s, [[Ranger]]s, and [[Monster Master]]s by investing 76 skill points into the Axe skill. It works nearly identically as the previous game, but costs 6 MP to use. There is also an enemy-only version that is used by certain bosses when their HP falls below a certain percentage.


==={{DQ11}}===
==={{DQ11}}===
[[Hendrik]] learns hatchet man through his axe skill tree, needing 16 points to unlock it. It costs 4 MP to use, but is now unaffected by a monster's evasion and any form of bedazzlement. This gives the skill a true hit ratio of 50% in all situations.
[[Hendrik]] learns Hatchet Man through the ''Axes'' panel in his character builder, needing 16 points to unlock it. It costs 4 MP to use, but is now unaffected by a monster's evasion and any form of bedazzlement. This gives the skill a true hit ratio of 50% in all situations.


==={{DQM}}===
==={{DQM}}===
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==={{DQMJ2}}===
==={{DQMJ2}}===
Hatchet Man can no longer be learned from [[Champion (skill) | Champion]]. [[Materialist]] now requires 24 points, and [[Naturalist]] requires 75 points.
Hatchet Man can no longer be learned from [[Champion (skill) | Champion]]. [[Materialist]] now requires 24 points, and [[Naturalist]] requires 75 points.
==={{DQH}} & {{DQH2}}===
Hatchet Man appears as a basic attack that costs no MP to use that can be used by both [[Yangus]] and [[Desdemona]].
==={{DQTact}}===
Hatchet Man can be learned by [[Tuskateer]] at level 22 and [[Night clubber]] at level 31. It costs 26 MP to use and has a chance to deliver a 100% potency physical damage critical hit to a single enemy, but has a high chance of missing.
{{DQTactSkill
|name=Hatchet Man
|kanji=魔神斬り
|romanji=Majin kiri
|type=Physical
|role=Attack
|element=[[Image:DQTact Non-elemental.png|48px]]
|mp=26
|range=[[Image:DQTact_Range1.png|48px]]<br>1
|status=None
|description=Delivers a 100% potency physical damage critical hit to 1 enemy, but often misses
|monsters=Night clubber, Tuskateer
}}


===''[[Super Smash Bros. Ultimate]]''===
===''[[Super Smash Bros. Ultimate]]''===
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[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest X skills]]
[[Category:Dragon Quest XI skills]]
[[Category:Dragon Quest XI skills]]
[[Category:Torneko: The Last Hope skills]]
[[Category:Dragon Quest Monsters skills]]
[[Category:Dragon Quest Monsters 2 skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Heroes skills]]
[[Category:Dragon Quest Heroes II skills]]
[[Category:Dragon Quest Tact skills]]
[[Category:Super Smash Bros. Ultimate skills]]
[[Category:Super Smash Bros. Ultimate skills]]
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