Day-night cycle: Difference between revisions

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==={{DQ6}}===
==={{DQ6}}===
Day and night cycles do not exist in any version of ''VI'', with time only passing during cutscenes. In a Febuary 9th, 1996 interview with Famitsu magazine [[Yūji Horii]] explains the reasoning for the removal of the feature as:
Day and night cycles do not exist in any version of ''VI'', with time only passing during cutscenes. In a Febuary 9th, 1996 interview with Famitsu magazine [[Yuji Horii]] explains the reasoning for the removal of the feature as:
{{quote|style=1|quote='''''The story of {{Dragon Quest VI}} concerns the world of dreams and the real world, with the player moving back and forth frequently. Adding in the day and night system on top of the two worlds would make things very complicated, both from a developer's standpoint and a player's point of view.'''''|source=|console=|align=center|bgcolor=66b3ff}}
{{quote|style=1|quote='''''The story of {{Dragon Quest VI}} concerns the world of dreams and the real world, with the player moving back and forth frequently. Adding in the day and night system on top of the two worlds would make things very complicated, both from a developer's standpoint and a player's point of view.'''''|source=|console=|align=center|bgcolor=66b3ff}}


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