Nimzo: Difference between revisions

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|Sprite=
|Sprite=
|Japanese name=ミルドラース
|Japanese name=ミルドラース
|Old=Mirudaas
|Roumaji=Mirudorāsu
|Roumaji=Mirudorāsu
|Title= Grandmaster of Nadiria
|Title= Grandmaster of Nadiria
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|}}
|}}


'''Nimzo''' ('''Mirudraas''' in old translations; '''Mildrath''' in fan translations) is the source of conflict and final boss of ''[[Dragon Quest V]]''. As is the case with most of the series' villains, Nimzo is mostly referred to and not actually encountered until the very end of the game, though his pawns and powerful influence do well to wreak havoc throughout the game. He resides in the sinister fortress at [[Mt. Zugzwang]], where [[Madalena]] is held captive.
'''Nimzo''' is the source of conflict and final boss of ''[[Dragon Quest V]]''. As is the case with most of the series' villains, Nimzo is mostly referred to and not actually encountered until the very end of the game, though his pawns and powerful influence do well to wreak havoc throughout the game. He resides in the sinister fortress at [[Mt. Zugzwang]], where [[Madalena]] is held captive.


==Characteristics==
==Characteristics==
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A book in [[Lofty Peak]] called ''The Will Of Our Leader'' revealed he is a deity born of "lowly disciples" implying he was born of poverty.  The book also reveals he soon became the Monarch of Lofty Peak and was wiser than wisdom itself.  Unfortunately he took the [[Secret of Evolution]] and turned himself into a monster.
A book in [[Lofty Peak]] called ''The Will Of Our Leader'' revealed he is a deity born of "lowly disciples" implying he was born of poverty.  The book also reveals he soon became the Monarch of Lofty Peak and was wiser than wisdom itself.  Unfortunately he took the [[Secret of Evolution]] and turned himself into a monster.


The citizens tried, but failed to take the evil out of him and "Even now, he waits, where no sun shall ever shine, for the Great one to arrive, the [[Hero's Son (Dragon Quest V)|one true hero]]".
The citizens tried, but failed, to take the evil out of him and "Even now, he waits, where no sun shall ever shine, for the Great one to arrive, the [[Hero's Son (Dragon Quest V)|one true hero]]".


==Abilities==
==Appearances==
Grandmaster Nimzo is fought at the very end of the game, deep within Mt. Zugzwang. He is battled twice, first in his humanoid form, and then again in his ultimate demon form.
==={{DQ5}}===
 
{{DQ5Enemy
===First battle===
|name=First form
{{Enemy
|kanji=  
|float=
|image=
|name=Grandmaster Nimzo
|game=Dragon Quest V
|console=DS<br/>SNES
     
|romanji=
|romanji=
|hp=3000(DS)<br/>1600(SNES)
|bestiaryNumber=Unnumbered boss
|mp=infinite(DS)<br/>255(SNES)
|sprite=[[File:Nimzo humanoid snes.png]]
|attack=240(DS)<br/>200(SNES)
|hp=2,500
|defense=230(DS)<br/>180(SNES)
|mp=255
|agility=80(DS)<br/>80(SNES)
|attack=240
|experience=3632(DS)<br/>None(SNES)
|defense=230
|gold=530(DS)<br/>None(SNES)
|agility=80
|droppedItem=
|exp=0
|skills=[[C-c-cold Breath]]<br>[[Disruptive Wave]]<br>Summons reinforcements
|gold=0
|spells=[[Kafrizz]]le
|tameRate=N/A
|family=
|spells=[[Kafrizzle]]
|bestiaryNumber=
|skills=[[C-c-cold Breath]]<br>[[Disruptive Wave]]<br>Recovers 50 HP per turn<br>Summons two reinforcements ([[Killing machine]])<br>Summons two reinforcements ([[Wrecktor]])
|description=
|item=None
|locations=[[Mt. Zugzwang]]
|locations=[[Mt. Zugzwang]]
|}}
|evasion=0/64
|frizz-resist=20%
|sizz-resist=20%
|fire-breath-resist=20%
|bang-resist=20%
|crack-resist=100%
|cool-breath-resist=100%
|woosh-resist=100%
|zap-resist=0%
|whack-resist=100%
|kamikazee-resist=100%
|poof-resist=100%
|snooze-resist=100%
|fuddle-resist=100%
|dazzle-resist=100%
|fizzle-resist=100%
|drain-resist=100%
|sap-resist=100%
|poison-resist=100%
|stun-resist=100%
|ps2-sprites=[[File:Nimzo DQV PS2.png|75px]]
|ds-mobile-sprites=[[File:Nimzo humanoid ds.png]]
}}
Nimzo is immune to [[crack]], ice breath, [[woosh]], and '''all''' status ailments when in this form. Additionally, he has a 20% resistance to [[frizz]], [[sizz]], [[bang]], and fire breath.  He periodically summons [[killing machine]]s and [[wrecktor]]s to assist him, and will regenerate 50 HP per round. Though he has no resistance at all to [[zap]], it is better to conserve MP for the second part of the battle.
Nimzo is immune to [[crack]], ice breath, [[woosh]], and '''all''' status ailments when in this form. Additionally, he has a 20% resistance to [[frizz]], [[sizz]], [[bang]], and fire breath.  He periodically summons [[killing machine]]s and [[wrecktor]]s to assist him, and will regenerate 50 HP per round. Though he has no resistance at all to [[zap]], it is better to conserve MP for the second part of the battle.
{{Clear}}
{{Clear}}
===Final battle===
===Final battle===
[[Image:Nimzo_Demon.png|right|thumb|350px|Demon form]]
 
{{Enemy
 
|float=
{{DQ5Enemy
|image=
|name=Second form, first phase
|name=Grandmaster Nimzo
|kanji=  
|game=Dragon Quest V
|console=DS<br/>SNES
|romanji=
|romanji=
|hp=7000(DS)<br/>4500(SNES)
|bestiaryNumber=Unnumbered boss
|mp=infinite(DS)<br/>255(SNES)
|sprite=[[Image:Mildrath2.gif]]
|attack=375(DS)<br/>315(SNES)
|hp=2,500
|defense=245(DS)<br/>230(SNES)
|mp=255
|agility=75(SNES and DS)
|attack=375
|experience=0
|defense=245
|agility=75
|exp=0
|gold=0
|gold=0
|droppedItem=
|tameRate=N/A
|skills=Attacks twice per round<br>[[Scorch]]<br>Desperation attack<br>[[Disruptive Wave]]<br>[[Meditation]]
|spells=[[Bounce]]<br>[[Kaboom]]<br>[[Kasap]]
|spells=[[Bounce]]<br>[[Kaboom]]<br>[[Kafrizz]]le<br>[[Kasap]]
|skills=Occasionally acts twice per turn<br>[[Scorch]]
|family=
|item=None
|bestiaryNumber=
|locations=[[Mt. Zugzwang]]
|description=
|evasion=0/64
|frizz-resist=0%
|sizz-resist=0%
|fire-breath-resist=0%
|bang-resist=0%
|crack-resist=0%
|cool-breath-resist=0%
|woosh-resist=0%
|zap-resist=0%
|whack-resist=100%
|kamikazee-resist=100%
|poof-resist=100%
|snooze-resist=100%
|fuddle-resist=100%
|dazzle-resist=100%
|fizzle-resist=100%
|drain-resist=100%
|sap-resist=100%
|poison-resist=100%
|stun-resist=100%
|ps2-sprites=[[Image:Nimzo2 DQV PS2.png|300px]]
|ds-mobile-sprites=[[File:Nimzo2 ds.png]]
}}
{{DQ5Enemy
|name=Second form, second phase
|kanji=
|romanji=
|bestiaryNumber=Unnumbered boss monster
|sprite=
|hp=2,000
|mp=255
|attack=375
|defense=245
|agility=15
|exp=0
|gold=0
|tameRate=N/A
|spells=[[Kafrizzle]]<br>[[Kasap]]
|skills=Occasionally acts twice per turn<br>[[Disruptive Wave]]<br>[[Meditation]]<br>[[Scorch]]
|item=None
|locations=[[Mt. Zugzwang]]
|evasion=0/64
|frizz-resist=0%
|sizz-resist=0%
|fire-breath-resist=0%
|bang-resist=0%
|crack-resist=0%
|cool-breath-resist=0%
|woosh-resist=0%
|zap-resist=0%
|whack-resist=100%
|kamikazee-resist=100%
|poof-resist=100%
|snooze-resist=100%
|fuddle-resist=100%
|dazzle-resist=100%
|fizzle-resist=100%
|drain-resist=100%
|sap-resist=100%
|poison-resist=100%
|stun-resist=100%
|ps2-sprites=
|ds-mobile-sprites=
}}
{{DQ5Enemy
|name=Second form, third phase
|kanji=
|romanji=
|bestiaryNumber=Unnumbered boss
|sprite=
|hp=2,500
|mp=255
|attack=43
|defense=245
|agility=75
|exp=0
|gold=0
|tameRate=N/A
|spells=[[Kaboom]]<br>[[Kafrizzle]]<br>[[Kasap]]
|skills=Desperate attack<br>[[Disruptive Wave]]<br>[[Scorch]]
|item=None
|locations=[[Mt. Zugzwang]]
|locations=[[Mt. Zugzwang]]
|}}
|evasion=0/64
After assuming this form, Nimzo will have [[bounce]] cast upon himself. He has a tendency cast [[kasap]] on the party, but because he attacks physically at infrequent intervals the players can ignore this. Disruptive wave will remove the affects anyway, so it's better to concentrate on maximizing damage instead. His element resistance have vanished when the fight begins, but he is still immune to all debilitation magic. Once 2500 damage has been dealt, he will alter his strategy and begin meditating more often. After another 2000 HP have been removed, Nimzo will cease recovery and focus on the offensive. In this state, his melee blows will become '''Desperate Attacks''', dealing 500% more damage. If the party's healers are running low on MP, he is vulnerable to [[Drain Magic]] in this state.
|frizz-resist=0%
|sizz-resist=0%
|fire-breath-resist=0%
|bang-resist=0%
|crack-resist=0%
|cool-breath-resist=0%
|woosh-resist=0%
|zap-resist=0%
|whack-resist=100%
|kamikazee-resist=100%
|poof-resist=100%
|snooze-resist=100%
|fuddle-resist=100%
|dazzle-resist=100%
|fizzle-resist=100%
|drain-resist=100%
|sap-resist=100%
|poison-resist=100%
|stun-resist=100%
|ps2-sprites=
|ds-mobile-sprites=
}}
After assuming this form, Nimzo will cast [[bounce]] at the start of battle. He has a tendency cast [[kasap]] on the party, but because he attacks physically at infrequent intervals the players can ignore this. Disruptive wave will remove the affects anyway, so it's better to concentrate on maximizing damage instead. His element resistance have vanished when the fight begins, but he is still immune to all debilitation magic. Once 2500 damage has been dealt, he will alter his strategy and begin meditating more often. After another 2000 HP have been removed, Nimzo will cease recovery and focus on the offensive. In this state, his melee blows will become '''Desperate Attacks''', dealing 500% more damage. If the party's healers are running low on MP, he is vulnerable to [[Drain Magic]] in this state.


He is considerably weaker in the SNES original version, but it is important to keep in mind that only three characters could be used in that version, (in contrast with the DS and PS2 remakes' four); also, he seems to [[Meditate]] much more frequently now.  
He is considerably weaker in the SNES original version, but it is important to keep in mind that only three characters could be used in that version, (in contrast with the DS and PS2 remakes' four); also, he seems to [[Meditate]] much more frequently now.  
{{Clear}}
{{Clear}}
==Other Appearances==
===''[[Dragon Quest Monsters]]''===
First official appearance outside of Japan. Called Mirudraas at the time.
===''[[Dragon Quest Monsters 2]]''===
===''[[Dragon Quest Monsters: Joker]]''===
Appears as an S-rank member of the [[Beast family]] and has his current name; he appears as his monstrous, true form. One combination for obtaining one is by synthesizing a [[Drakulard]] with a [[Malroth]].
===''[[Dragon Quest Monsters: Joker 2]]''===
Nimzo is a Rank X monster in ''Dragon Quest Monsters: Joker 2''. One can be synthesized by mixing a [[Drakulard|drakulard]] with [[Baramos]].


===''[[Dragon Quest IX]]''===
===''[[Dragon Quest IX]]''===
{{DQ9Enemy
{{DQ9Enemy
|image=
|image=[[Image:Nimzo.gif|150px]]
|name=Nimzo
|name=Nimzo
|game=''[[Dragon Quest IX]]''
|game=''[[Dragon Quest IX]]''
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|}
|}


==Name==
===''[[Dragon Quest Monsters]]''===
First official appearance outside of Japan. Called Mirudraas at the time.
 
===''[[Dragon Quest Monsters 2]]''===
{{Stub}}
===''[[Dragon Quest Monsters: Joker]]''===
 
Appears as an S-rank member of the [[Beast family]] and has his current name; he appears as his monstrous, true form. One combination for obtaining one is by synthesizing a [[Drakulard]] with a [[Malroth]].
 
===''[[Dragon Quest Monsters: Joker 2]]''===
Nimzo is a Rank X monster in ''Dragon Quest Monsters: Joker 2''. One can be synthesized by mixing a [[Drakulard|drakulard]] with [[Baramos]].
 
==Etymology==
The title Nimzo goes by, Grandmaster Nimzo, is a stark contrast to the original interpretations of his name. The name was likely derived from [http://en.wikipedia.org/wiki/Aron_Nimzowitsch Aron '''Nimzo'''witsch], a renowned chess writer and (unofficial) grandmaster by chess standards. The majority of Nimzo's underlings are named after chess pieces, and Nimzo himself refers to his overall plan as a game with his underlings being the pawns, so the name was likely given to tie in with these characteristics.
The title Nimzo goes by, Grandmaster Nimzo, is a stark contrast to the original interpretations of his name. The name was likely derived from [http://en.wikipedia.org/wiki/Aron_Nimzowitsch Aron '''Nimzo'''witsch], a renowned chess writer and (unofficial) grandmaster by chess standards. The majority of Nimzo's underlings are named after chess pieces, and Nimzo himself refers to his overall plan as a game with his underlings being the pawns, so the name was likely given to tie in with these characteristics.


With this in mind, it is highly likely that the localization team had already planned out the majority of what they intended to do with ''Dragon Quest V'', since Nimzo appears with his current name in ''Dragon Quest Monsters: Joker'', a game that preceded the release of the DS remake of ''Dragon Quest V''.
With this in mind, it is highly likely that the localization team had already planned out the majority of what they intended to do with ''Dragon Quest V'' since Nimzo appears with his current name in ''Dragon Quest Monsters: Joker'', a game that preceded the release of the DS remake of ''Dragon Quest V''.


==Trivia==
==Trivia==
• Widely regarded as one of the easiest final bosses in the series by fans. Even in remakes, with considerable stat augmentation granted to him, he seems to have more intelligence than raw power and fighting ability.  
• Widely regarded as one of the easiest final bosses in the series by fans. Even in remakes, with considerable stat augmentation granted to him, he seems to have more intelligence than raw power and fighting ability.  
==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
File:Nimzo Demon Super Famicom.png|Super Famicom art
File:Nimzo Demon Super Famicom.png|Second form Super Famicom art
Image:Nimzo DQV SNES.gif
Image:Nimzo_Demon.png|Second form modern art
Image:Mildrath2.gif
Image:Mirudraas1.png|DQM 1 sprite
Image:Mirudraas.png
Image:Mirudraas.png|DQM 2 sprite
Image:Mirudraas2.gif
Image:Mirudraas2.png|DQM sprite
Image:Mirudraas1.png
Image:Mirudraas.gif|DQM I+II
Image:Mirudraas2.png
Image:Mirudraas2.gif|DQM I+II
Image:Nimzo DQV PS2.png
Image:Nimzo2 DQMJ DS.png|DQM Joker model
Image:Nimzo2 DQV PS2.png
File:Nimzo joker 2.png|DQM Joker 2 model
Image:Mirudraas.gif
Image:Nimzo2 DQMJ DS.png
Image:Mildrath-sofubi.jpg|[[Dragon Quest Sofubi Monster]] merchandise series
Image:Mildrath-sofubi.jpg|[[Dragon Quest Sofubi Monster]] merchandise series
Image:Metalnimzosofubi.jpg
Image:Metalnimzosofubi.jpg|Metalic sheen sofubi
Image:Nimzo.gif|
</gallery></center>
</gallery></center>