Metal slime: Difference between revisions

61 bytes added ,  11:05, 28 August 2025
no edit summary
No edit summary
No edit summary
Line 9: Line 9:
|old=Metaly (''I'' NES and Game Boy, ''II'' NES and Game Boy, ''III'' NES, ''IV'' NES, ''VII'' PS1, ''Monsters'', ''Monsters 2'', ''Torneko: The Last Hope'')  
|old=Metaly (''I'' NES and Game Boy, ''II'' NES and Game Boy, ''III'' NES, ''IV'' NES, ''VII'' PS1, ''Monsters'', ''Monsters 2'', ''Torneko: The Last Hope'')  
}}
}}
The '''metal slime''' is a recurring {{MFamilies}} in the {{DQSeries}}. Introduced in the [[Dragon Quest|original game]], it is the forefather of the [[metal slime family]] and set the standard for every member therein, dropping a large amount of experience if it can be defeated.
The '''metal slime''' is a recurring {{MFamilies}} in the {{DQSeries}}. Introduced in the [[Dragon Quest|original game]], it is the forefather of the [[metal slime family]] and set the standard for every member therein, dropping a large amount of {{EXP}} if it can be defeated.


==Characteristics==
==Characteristics==
Line 20: Line 20:
==Appearances==
==Appearances==
==={{DQ}}===
==={{DQ}}===
Metal slimes make their first appearance as the greatest source of {{Exp}}erience from any monster. The player may start dealing normal damage to metal slimes as they near the Level 30 cap. Due to the fact that true spell immunity does not exist in the original {{NES}} version of {{I}}, [[Sizz]] and [[Sizzle]] have a higher chance (1/16) to slay the slimes than [[Critical Hit]]s (1/64).  
Metal slimes make their first appearance as the greatest source of {{Exp}}erience from any {{MFamilies}}. The player may start dealing normal damage to metal slimes as they near the Level 30 cap. Due to the fact that true spell immunity does not exist in the original {{NES}} version of {{I}}, [[Sizz]] and [[Sizzle]] have a higher chance (1/16) to slay the slimes than [[Critical Hit]]s (1/64).  
{{DQEnemy
{{DQEnemy
|name=Metal slime
|name=Metal slime
Line 145: Line 145:
|bestiaryNumber=#060
|bestiaryNumber=#060
|family=Metal
|family=Metal
|description=Mercurial monsters that flee at a moment's notice. Their appearance delights, but their inevitable escape leaves you dreaming of the experience you could've had
|description=Mercurial {{MFamilies}}s that flee at a moment's notice. Their appearance delights, but their inevitable escape leaves you dreaming of the experience you could've had
|sprite=[[File:Metal slime DQ III HD sprite.png]]
|sprite=[[File:Metal slime DQ III HD sprite.png]]
|hp=4
|hp=4
Line 179: Line 179:
|sap-resist=0%
|sap-resist=0%
}}
}}
Note that though the metal slimes are programmed to be immune to Fire damage, the effect of the Puff! spell still works on them as a tribute to the tried and true grinding method of yore.
Note that though the metal slimes are programmed to be immune to Fire damage, the effect of the [[Puff!]] spell still works on them as a tribute to the tried and true [[grinding]] method of yore.


==={{DQ4}}===
==={{DQ4}}===
Line 592: Line 592:
|bestiaryNumber=#202
|bestiaryNumber=#202
|family={{Slime}}
|family={{Slime}}
|description=Metal slimes driven to dangerous extremes by the dark power of the Lord of Shadows.  
|description=Metal slimes driven to dangerous extremes by the dark power of the [[Mordegon|Lord of Shadows]].  
|sprite=[[File:Metal slime XI sprite.png]]
|sprite=[[File:Metal slime XI sprite.png]]
|hp=4
|hp=4
Line 735: Line 735:
Metal slimes may first appear on [[Celeste Isle]], where the [[hunter mech]]s hint to their residence on the island. They can also show up on [[Fert Isle]]. However, "yellow-bellies" will not appear on the overworld in any of these instances. The Metal Menagerie on [[Palaish Isle]] is the only place where metal slimes can be seen before engaging in a battle, though this area cannot be accessed until after the player solidifies his or her position in the finals of the tournament.
Metal slimes may first appear on [[Celeste Isle]], where the [[hunter mech]]s hint to their residence on the island. They can also show up on [[Fert Isle]]. However, "yellow-bellies" will not appear on the overworld in any of these instances. The Metal Menagerie on [[Palaish Isle]] is the only place where metal slimes can be seen before engaging in a battle, though this area cannot be accessed until after the player solidifies his or her position in the finals of the tournament.
<br><br>
<br><br>
Given their resilience, metal slimes are one of the most difficult {{MFamilies}}s to scout, though not nearly as much as the stronger metal {{MFamilies}}s the player can run into. In the early parts of the game, a [[Critical Hit]] during the scouting process is one of the most reliable ways to scout one, though a great deal of luck is still needed.
Given their {{Resilience}}, metal slimes are one of the most difficult {{MFamilies}}s to scout, though not nearly as much as the stronger metal {{MFamilies}}s the player can run into. In the early parts of the game, a [[Critical Hit]] during the scouting process is one of the most reliable ways to scout one, though a great deal of luck is still needed.


{{DQMJmonster
{{DQMJmonster
Line 792: Line 792:
|bestiary=#029
|bestiary=#029
|rank=<big><big>'''E'''</big></big>
|rank=<big><big>'''E'''</big></big>
|in-game-description=Despite being made of metal, when these monsters' mettle is tested, it is often found wanting, prone as they are to scurrying away at the slightest of sounds. Still, in the field of swift exists, their skills are second to none
|in-game-description=Despite being made of metal, when these {{MFamilies}}s' mettle is tested, it is often found wanting, prone as they are to scurrying away at the slightest of sounds. Still, in the field of swift exists, their skills are second to none
|talents=[[Frizz Afficionado]]
|talents=[[Frizz Afficionado]]
|traits=[[Metal Skin]]<br>[[Strong Starter]]<br>[[Ace Evader]]
|traits=[[Metal Skin]]<br>[[Strong Starter]]<br>[[Ace Evader]]
Line 819: Line 819:
|instant-death-resist=100%
|instant-death-resist=100%
}}
}}
'''NOTE:''' [[Monster sizes|large-sized]] metal slimes are programmed to have unique stat reductions instead of those brought on by the [[Tactical Genius]] trait, with their maximum HP, MP, attack, and wisdom being reduced by 30% while their defence and agility are increased by 10%.
'''NOTE:''' [[Monster sizes|large-sized]] metal slimes are programmed to have unique stat reductions instead of those brought on by the [[Tactical Genius]] trait, with their maximum {{HP}}, {{MP}}, attack, and {{Wisdom}} being reduced by 30% while their {{Defence}} and {{Agility}} are increased by 10%.


==={{DQHRS}}===
==={{DQHRS}}===
Line 981: Line 981:
DQ VIII PS2 Regular Slimes.jpg|Metal slime among [[Slime]], [[She-slime]] and [[Dark slime (Dragon Quest VIII)|Dark slime]]. ({{PS2}})
DQ VIII PS2 Regular Slimes.jpg|Metal slime among [[Slime]], [[She-slime]] and [[Dark slime (Dragon Quest VIII)|Dark slime]]. ({{PS2}})
Golem_and_Metal_Slime.png|A metal slime getting punched by a [[Golem]].
Golem_and_Metal_Slime.png|A metal slime getting punched by a [[Golem]].
Metal slime DQ III HD sprite sheet.png|HD sprites
Metal slime DQ III HD sprite sheet.png|HD sprites.
DQ IV Android Metal Slime Family.jpg|Metal slime, along with [[Metal king slime]] and [[Liquid metal slime]] fighting each other in the [[Monster Arena]] from {{IV}}. ([[Cell phone]])
DQ IV Android Metal Slime Family.jpg|Metal slime, along with [[Metal king slime]] and [[Liquid metal slime]] fighting each other in the [[Monster Arena]] from {{IV}}. ([[Cell phone]])
DQ V Android Slime Family 1.jpg|Metal slime, along with [[Healslime]], [[Bubble slime]] and [[Slime]] fighting each other in the [[Monster Arena]] from {{V}}. ([[Cell phone]])
DQ V Android Slime Family 1.jpg|Metal slime, along with [[Healslime]], [[Bubble slime]] and [[Slime]] fighting each other in the [[Monster Arena]] from {{V}}. ([[Cell phone]])
manager
37,488

edits