Service Call: Difference between revisions
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'''Service Call''' summons a shopkeeper on the field. It is an ability | '''Service Call''' summons a shopkeeper on the field. It is an ability strongly associated with [[Merchant]]s, and cannot be used in dungeons. | ||
==Appearances== | ==Appearances== | ||
==={{DQ2HD}}=== | |||
Service Call can be learned by the [[Prince of Midenhall]] or the [[Prince of Cannock]] by reading a scroll found in the northwest corner of Castle [[Dirkandor]]. | |||
==={{DQ3}} remakes=== | ==={{DQ3}} remakes=== | ||
A Merchant will learn to call in business partners at level 17, and Service Call costs 15 MP to use. The skill has a variety of effects: providing a makeshift [[Inn]] to rest at, [[Church]] services (besides saving one's game), and duplicating the last item shop and weapons/armor shop the player visited. The price of the inn is 100 gold per person. | A Merchant will learn to call in business partners at level 17, and Service Call costs 15 MP to use. The skill has a variety of effects: providing a makeshift [[Inn]] to rest at, [[Church]] services (besides saving one's game), and duplicating the last item shop and weapons/armor shop the player visited. The price of the inn is 100 gold per person. | ||
=== | |||
==={{DQ6}}=== | |||
Service Call is learned by advancing to rank 7 of the Merchant vocation. The first appearance of the skill is slightly less useful than would be seen in the Aliahan adventure, as the shops will not transfer between the [[Upper World]] and [[Lower World]]. When the party goes between worlds, Service Call's wares will default to those of [[Weaver's Peak]] until a new shop is visited. | Service Call is learned by advancing to rank 7 of the Merchant vocation. The first appearance of the skill is slightly less useful than would be seen in the Aliahan adventure, as the shops will not transfer between the [[Upper World]] and [[Lower World]]. When the party goes between worlds, Service Call's wares will default to those of [[Weaver's Peak]] until a new shop is visited. | ||
{{DQSkills}} | {{DQSkills}} | ||
[[category:Skills]] | [[category:Skills]] | ||
[[Category:Dragon Quest II HD-2D Remake skills]] | |||
[[Category:Dragon Quest III skills]] | [[Category:Dragon Quest III skills]] | ||
[[Category:Dragon Quest III HD-2D Remake skills]] | |||
[[Category:Dragon Quest VI skills]] | [[Category:Dragon Quest VI skills]] | ||
Revision as of 02:44, 11 January 2026
| Service Call | |
|---|---|
| Japanese | おおごえ |
| Rōmaji | Ooga |
| Type | Field |
| Older names | YellHelp |
Service Call summons a shopkeeper on the field. It is an ability strongly associated with Merchants, and cannot be used in dungeons.
Appearances
Dragon Quest II HD-2D Remake
Service Call can be learned by the Prince of Midenhall or the Prince of Cannock by reading a scroll found in the northwest corner of Castle Dirkandor.
Dragon Quest III: The Seeds of Salvation remakes
A Merchant will learn to call in business partners at level 17, and Service Call costs 15 MP to use. The skill has a variety of effects: providing a makeshift Inn to rest at, Church services (besides saving one's game), and duplicating the last item shop and weapons/armor shop the player visited. The price of the inn is 100 gold per person.
Dragon Quest VI: Realms of Revelation
Service Call is learned by advancing to rank 7 of the Merchant vocation. The first appearance of the skill is slightly less useful than would be seen in the Aliahan adventure, as the shops will not transfer between the Upper World and Lower World. When the party goes between worlds, Service Call's wares will default to those of Weaver's Peak until a new shop is visited.