Thin Air: Difference between revisions
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'''Thin Air''' is a recurring ability in the franchise. It strikes all enemies with a shockwave | '''Thin Air''' is a recurring ability in the franchise. It strikes all enemies with a chi shockwave, with damage calculated as ''((Lvl*2)+30)'', capping at 165 | ||
==Appearances== | ==Appearances== | ||
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Though not available to player characters, Thin Air is a skill used by some enemies. | Though not available to player characters, Thin Air is a skill used by some enemies. | ||
[[category:Skills]] | [[category:Skills]] | ||
[[Category:Dragon Quest IV skills]] | [[Category:Dragon Quest IV skills]] |
Revision as of 09:41, 27 May 2015
Thin Air | |
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Japanese | しんくうは |
Type | Skill |
Thin Air is a recurring ability in the franchise. It strikes all enemies with a chi shockwave, with damage calculated as ((Lvl*2)+30), capping at 165
Appearances
Dragon Quest IV
In the remakes, Thin Air is one of the special abilities that Psaro can learn. He learns it at level 44 (or earlier depending on wisdom score).
Dragon Quest VI
Thin Air attack is learned after advancing to the second rank of the Paladin vocation.
Dragon Quest VIII
Thin Air is a fisticuffs technique that the Hero, Yangus, and Jessica can learn. It requires 42 skill points by both the Hero and Yangus, and 68 skill points by Jessica.
Dragon Quest IX
Though not available to player characters, Thin Air is a skill used by some enemies.