36,391
edits
mNo edit summary |
m (→History) |
||
| Line 10: | Line 10: | ||
In Penal, the travelers are trapped by the monsters with no way out. Pushed to the brink, the trapped people turn against each other. Those who relied on strength before being tricked by Antoria and the monsters usually attack the people who relied on magic. Should a person try to leave Penal, the only way out would be to go to the cave. It is a long cave, covered in marshes. On the fourth floor, two powerful monsters, Inopp and Gonz, guard the floor. They are given some of the power stolen by Antoria which makes them near unbeatable. | In Penal, the travelers are trapped by the monsters with no way out. Pushed to the brink, the trapped people turn against each other. Those who relied on strength before being tricked by Antoria and the monsters usually attack the people who relied on magic. Should a person try to leave Penal, the only way out would be to go to the cave. It is a long cave, covered in marshes. On the fourth floor, two powerful monsters, Inopp and Gonz, guard the floor. They are given some of the power stolen by Antoria which makes them near unbeatable. | ||
To further torture the people, the monsters tell them that the only way to recover their stolen powers is to use a weapon known as | To further torture the people, the monsters tell them that the only way to recover their stolen powers is to use a weapon known as the '''Soulstealer'''. The Soulstealer is the manifestation of a person's soul made into a weapon. It allows the user to harvest the souls of the trapped people in Penal. However, continued use of the Soulstealer will cause dementia. The only way to cure the dementia is to have their Soulstealer returned to their bodies. The people of Penal, in order to protect everyone from soul harvesting, band together to prevent people's souls from being taken. As a result, many bosses have emerged in Penal, using strength to rule the town. | ||
The monsters require that the wielder of the | The monsters require that the wielder of the Soulstealer harvest five souls before they would return their powers. In order to harvest a soul, the wielder of the Soulstealer must run the sword through the target. The person run through with the sword loses their souls and turn purple. The loss of their soul causes them to become like mindless zombies, making them easy to be controlled by the monsters. However, if a person is lightly cut by the Soulstealer, the victim doesn't lose their soul. They become very withdrawn and lose all drive. The people whose souls were harvested are taken to a settlement cut out of the mountain. There they guard the priests who weren't killed in the battle for Dharma. | ||
The people whose harvested the five souls required to return their stolen powers are taken into a battle arena under Dharma. There they are told that in order to gain their freedom, they must fight in five battle matches against others who have had their powers restored. The monsters require that the the fighters make groups of four but because the warriors do not trust one another, they choose to pair up with monsters. They must win five matches and then defeat the current champion. Should one person complete this task, monsters arrive and escort them into Dharma temple's interior. There, they are taken before Antoria. | The people whose harvested the five souls required to return their stolen powers are taken into a battle arena under Dharma. There they are told that in order to gain their freedom, they must fight in five battle matches against others who have had their powers restored. The monsters require that the the fighters make groups of four but because the warriors do not trust one another, they choose to pair up with monsters. They must win five matches and then defeat the current champion. Should one person complete this task, monsters arrive and escort them into Dharma temple's interior. There, they are taken before Antoria. | ||
edits