Personality

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Revision as of 20:45, 22 November 2015 by Rigel Kent (talk | contribs) (new article over redirect, to cover DQIII as well as DQM series)

Personality is a character attribute introduced in the Dragon Quest III remakes, and also used in Dragon Warrior Monsters, Dragon Warrior Monsters 2, and Dragon Quest: Monster Parade.

Dragon Quest III remakes

In the Dragon Quest III remakes, a character's personality affects his or her stat gains when leveling up. Some personalities are restricted to one gender.

Some items temporarily override a character's personality while equipped. Books permanently change a character's personality when used.

Dragon Warrior Monsters

In Dragon Warrior Monsters, a monster's personality affects the chance it will obey plans in combat, special actions it might take in combat, and dialogue at the arena. Having a monster follow a charge, mixed, or cautious plan in combat, or run from combat, influences the monster's personality.