Lout (せけんしらず Seikenshirazu,translated as naive in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.
Appearances[edit]
Dragon Quest III personality
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Lout (Naive)
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Strength (STR)
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100%
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Agility (AGL)
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90%
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Resilience (VIT)
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90%
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Wisdom (INT)
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70%
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Luck (LUCK)
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110%
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Classes / genders
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Book
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none
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Accessory
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none
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In the Dragon Quest III remakes, lout is a personality that improves luck growth, but reduces agility, resilience and wisdom growth.
At the start of the game, the Hero becomes a lout by receiving the final test of character in the theater. The hero must play dumb to the guy asking about marrying the dancer.
Other party members have a chance to be a lout when talent scouted at Patty's Party Planning Place, depending on their stat bonuses.
Class / gender
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Stat bonuses for lout (chance)
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- Strength bonus highest, ≤6, Wisdom/luck second (3⁄18)
- Wisdom bonus highest, ≤5 (2⁄15)
- Luck bonus highest, ≤6 (3⁄17)
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- Strength bonus highest, ≤6, Wisdom/luck second (3⁄15)
- Wisdom bonus highest, ≤5 (2⁄15)
- Luck bonus highest, ≤6 (3⁄17)
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- Strength bonus highest, ≤6, Agility/luck second (2⁄11)
- Agilty bonus highest, ≤7, Resilience/luck second (3⁄23)
- Resilience bonus highest, ≤5, Strength/agility/luck second (3⁄14)
- Luck bonus highest, 6–11 (1⁄8)
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- Strength bonus highest, ≤6, Agility/luck second (2⁄13)
- Agilty bonus highest, ≤7, Resilience/luck second (3⁄23)
- Resilience bonus highest, ≤5, Strength/agility/luck second (3⁄14)
- Luck bonus highest, 6–11 (1⁄8)
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- Luck bonus highest, ≤5 (3⁄16)
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- Luck bonus highest, 6–8 (3⁄11)
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An existing character cannot become a lout through items.
The lout personality has no influence on strength, decreases resilience by 20%, decreases agility by 10%, decreases stamina by 10%, decreases wisdom by 30%, and increases luck by 20%.
Vocation / sex
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Stat bonuses for lout (chance)
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- Strength bonus highest, ≤6, Wisdom/luck second (3⁄18)
- Wisdom bonus highest, ≤5 (2⁄15)
- Luck bonus highest, ≤6 (3⁄17)
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- Strength bonus highest, ≤6, Agility/luck second (2⁄11)
- Agilty bonus highest, ≤7, Stamina/luck second (3⁄23)
- Stamina bonus highest, ≤5, Strength/agility/luck second (3⁄14)
- Luck bonus highest, 6–11 (1⁄8)
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- Luck bonus highest, ≤5 (3⁄16)
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- Luck bonus highest, 6–8 (3⁄11)
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Gallery[edit]