Dark Puppetry Aura Hand
Dark Puppetry Aura Hand is a skill original from Dragon Quest: The Adventure of Dai.
Dark Puppetry Aura Hand | |
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The Adventure of Dai eyecatch | |
Japanese | 闘魔傀儡掌 |
Type | Skill |
Appearances
Dragon Quest: The Adventure of Dai
Dark Puppetry Aura Hand is an aura-channeling technique invented by Mystvearn in order to have tighter control over the mystic legion of the Dark Army. This skill allows its user to immobilize their targets, leaving them open for any attack. To perform this skill, the user must channel their dark aura into the fingers of one of their hands and then point that hand to their victim.
Mystvearn taught the skill to his disciple Hyunckel, who mastered it thanks to his hatred for Avan. Eventually, after Hyunckel started fighting for justice, the power of his dark aura weakened and so did the strength of his Dark Puppetry Aura Hand.
Dragon Quest Tact
Dark Puppetry Aura Hand is one of Hyunckel's skills.
Dark Puppetry Aura Hand | |||
Role * | Type * | Element | MP cost |
Attack | Martial | Zam |
95 |
Range | Additional effects | ||
Front 3 |
Stun |
||
Description | |||
Deals major Zam-type martial damage to all enemies in area of effect, occasionally stuns. | |||
Naturally learnt by | |||
Hyunckel |
Dragon Quest: The Adventure of Dai: A Hero's Bonds
Dark Puppetry Aura Hand appears as a Shadow-type sword special move for Hyunckel and the Luminary Leader (when using the Hero and Warrior vocations). It deals physical shadow damage forward in a column, and reduces the amount of HP the enemies will recover if they heal. It also has a chance to trigger paralysis. Dark Puppetry Aura Hand can be obtained by pulling a Dragonscale Demon Blade via gacha.