Extreme Strike
Revision as of 00:14, 1 March 2023 by Vgmaster77 (talk | contribs) (Adding appearance entry from Dragon Quest Tact (may need a little help with the Romanji))
Extreme Strike is a skill that appears exclusively in Dragon Quest Tact. It is one of Wildcard's signature abilities, delivering a mighty gash at the target with its shocking, armor-slicing claws.
Extreme Strike | |
---|---|
Japanese | 極光斬 |
Rōmaji | Kyokkō Ki |
Type | Skill |
DetailsEdit
Extreme Strike can be learned by Wildcard at level 52 and costs 88 MP to use. It has a range of up to two squares away from it, inflicts 400% potency Zap-type physical damage to a single enemy, and has a chance to reduce their DEF for three turns. Upgrading the skill increases its damage and reduces the amount of MP it costs to use.
Ability information
Extreme Strike | |||
Role * | Type * | Element | MP cost |
Debuff | Physical | 88 | |
Range | Additional effects | ||
1-2 |
DEF Down |
||
Description | |||
Deals Zap-type physical damage (400% potency) to 1 enemy, often lowers DEF for 3 turns | |||
Naturally learnt by | |||
Wildcard |