Automaton (vocation)
The Automaton is a monster class in Dragon Quest VII.
DescriptionEdit
The Automaton is an android like creature found in Faraday. The class offers a increase to strength and resilience, and slight to sharp drops in all other categories.
Mastering the class grants a weak resistance to frizz, sizz, bang, woosh, and crack, as well as a strong resistance to all status ailments.
RequirementsEdit
In order to become an Automaton, a character must first master both the Serial Quiller and Golem classes. A Heart may also be obtained in battle by fighting Automations in the Demon Lord's Lair in the past.
Stat ChangesEdit
Statistics | Change |
Battles to Master | 170 |
Strength | +10% |
Agility | -5% |
Resilience | +10% |
Wisdom | -10% |
Style | -10% |
Max HP | Null |
Max MP | -10% |
Mastery Bonus | +10 Bonus to resilience |
AbilitiesEdit
Level | Title (PSX) |
Learns | Battles Needed | Target | Info | MP |
1 | Rust Bucket (JunkHeap) |
Nothing | 0 | |||
2 | Pile of Scrap (ScrapIron) |
Magic Barrier | 15 | All Allies | Reduces the damage of magic attacks for all allies | 3 |
3 | Old Model (SparePart) |
Nothing | 36 | |||
4 | Prototype | Metal Slash | 72 | One Enemies | Able to pierce the defenses of Metal Monsters. Regular damage to all other enemies | 0 |
5 | Mark II (Automation) |
Nothing | 100 | |||
6 | Latest Model (Upgrade) |
Multifists | 137 | All Enemies | Four attacks to random enemies at 50 percent power | 0 |
7 | Deluxe Model (Mecha) |
Nothing | 158 | |||
8 | Mean Machine (Mechinoid) |
Hatchet Man | 170 | One Enemy | If it connects, instant critical hit. Has 3/8ths accuracy | 0 |