Grimlin

The grimlin (also known as beelzebaby in Dragon Quest of the Stars) is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest II.

(For the one-eyed blue wizard seen in IV, see Blinkster.)

It is an orange-skinned stronger variant of the gremlin.

CharacteristicsEdit

Grimlins, like their pink-skinned cousins, are winged Devils with the bodies of small children, scaly lizard-like tails, pointy ears, and a pair of pink or magenta horns on their heads. They float about with the pair of small, dark orange wings on their back and their tongues constantly hang out from their mischievous faces. The undersides of their bodies are teal and they have black circles around their red eyes, giving them the appearance of wearing a mask. In battle, they can breathe out fiery breath, cast a variety of different spells, and can call more devilish blighters to assist them. After a long absence from the series, grimlins made a reappearance like many classic monsters in X and eventually other spinoff games.

AppearancesEdit

Dragon Quest II: Luminaries of the Legendary LineEdit

Grimlin (ベビル Bebiru)
Original (NES)
Sprite
 
Gold
105
HP
69
MP
Unlimited
Attack
80
Defence
31
Agility
57
Evasion
164
Abilities
Flame (7~17 damage)
Sizzle
Midheal
Snooze
Fizzle
Call for help (Grimlin)
Location(s)
Moonahan Jail
Cave to Rendarak
Item Dropped
Devil's tail116
Fire resistance *
37
Dazzle resistance
37
Snooze resistance
37
Thwack resistance
47
Fizzle resistance
37
Kasap resistance
37
Remakes (SFC, GBC, Mobile)
Sprites
    
Gold
121
HP
69
MP
30
Attack
80
Defence
41
Agility
57
Evasion
264
Abilities
Fire Breath
Sizzle
Midheal
Fizzle
Call for help (Grimlin)
Location(s)
Moonahan Jail
Cave to Rendarak
Item Dropped
Devil's tail116
Fire resistance *
17
Dazzle resistance
37
Snooze resistance
07
Thwack resistance
47
Fizzle resistance
37
Kasap resistance
07


A couple of grimlins can be fought for the water sigil in the jail of Moonahan if the Scions of Erdrick have the golden key and jailor's key.

In the NES, they respawn and can be battled again if the party leaves the area. The remakes limit the encounter with them to one battle.

Dragon Quest II HD-2D RemakeEdit

Grimlin (ベビル Bebiru)
Sprite
 
Bestiary No.
#257
Family
Demon & Floating
Experience
2648
Gold
120
HP
630
MP
54
Attack
179
Defence
218
Agility
121
Evasion
N/A
In-game description

These lovable little rogues of the demon kingdom don't bat an eyelid when berated for being rude, or for playing tricks on their betters. And everyone forgives them nonetheless. They're just so adorable!

Location(s)
Moonahan
Dropped Item
N/A
Stolen Item
N/A
Fire resistance *
0%
Explosion resistance *
0%
Ice resistance *
25%
Wind resistance *
75%
Strike resistance *
0%
Dark resistance *
75%
Lightning resistance *
0%
Drain Magic resistance
100%
Whack resistance
25%
Kamikazee resistance
100%
Poof resistance *
100%
Dazzle resistance
0%
Fizzle resistance
25%
Fuddle resistance *
25%
Paralysis resistance *
25%
Snooze resistance *
25%
Stun resistance *
25%
Deceleratle resistance *
0%
Sap resistance *
0%


Dragon Quest XEdit

Dragon Quest Builders 2Edit

Dragon Quest of the StarsEdit

Dragon Quest TactEdit

Grimlin appears as an A-rank monster of the Demon family as part of the limited Dragon Quest II event, appearing alongside Hargon on his banner. It can participate in the Gremlin's Battle Road as a party member.

Grimlin (ベビル Bebiru)
Stats


 
Family Rank Role
 
Demon
   
Magic
Max Level HP MP Move
120 706 301 4
Attack Defense Agility Wisdom Weight
343 257 396 295 35
Basic Skills
First Second Third
Snooze Zammle* Antimagic Burst*
Awakening Skills
First Second Third
Surprise Stratagem / Stats Up Woosh Res +25 / Stats Up Antimagic Burst Potency +5% / Stats Up
Fourth Fifth
Zap Res +25 / Stats Up Antimagic Burst Potency +5% / Stats Up
Leader Perks
First
Raises spell potency of allies, including itself, by 5% in a 5x5 square around it.
Basic Perks
First Second Third
WIS +10 AGL +15 Antimagic Burst Potency +2%
Perk Details
First
Surprise Stratagem: Raises WIS and AGL for 1 turn at battle start.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Very Weak Very Weak Half Res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Half Res Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Super Weak Normal Half Res Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Half Res Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Super Weak Normal Immune


Similar speciesEdit

GalleryEdit