Hocus Pocus
Hocus Pocus is a spell in the Dragon Quest series.
Hocus Pocus | |
---|---|
Japanese | パルプンテ |
Rōmaji | Parupunte |
Type | Gambling |
Older names | Chance |
It causes completely random effects, some of which benefit the party and others cause catastrophe.
AppearancesEdit
Dragon Quest II: Luminaries of the Legendary LineEdit
Learned by the Princess of Moonbrooke at level 25/30. The spell costs 15 MP to cast.
Description | Boss vulnerability |
Party recovers 20~44 HP. | Yes |
---|---|
Party fully restored, dead allies revived. | Yes |
Kabuff on party. | Yes |
Snooze on all enemies, ignores immunity. | Yes |
Kasap on all enemies, ignores immunity. | Yes |
Thwack on all enemies, immunity ignored in SFC version only. | No |
Fuddle on all enemies. | No |
Summon something scary, enemies flee. | No |
Dragon Quest III: The Seeds of SalvationEdit
Hocus Pocus is learned by Mages and Sages at level 40, and it costs 20 MP to cast.
Description | Boss vulnerability |
Oomph cast on party. | Yes |
---|---|
Midheal to one random ally. | Yes |
Midheal on entire party. | Yes |
Tingle cast on party. | Yes |
Fully restores party, reviving dead allies. | Yes |
Reorganizes party by HP, highest to lowest. | Yes |
Caster is paralyzed for 3 turns, Tingle will not cure. | Yes |
Caster falls asleep. | Yes |
Caster performs a dance that wastes their turn. | Yes |
All spells cancelled for 1 turn. | No |
All enemies stunned for 1 turn. | No |
All enemies fall asleep. | No |
All enemies become confused | No |
All enemies lose MP. | No |
All enemies die. | No |
All enemies removed from battle, no EXP or gold. | No |
Dragon Quest IV: Chapters of the ChosenEdit
Hocus Pocus is learned by Solo/Sofia at level 39. It costs 20 MP to cast.
Description | Boss vulnerability |
Hocus pocus echos into the distance (nothing happens). | Yes |
---|---|
An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies. | Yes |
Sudden earthquake occurs, 50~60 damage to all enemies. | Yes |
Increase defence of all allies by 50% | Yes |
Double party's agility | Yes |
Party's HP is restored | Yes |
Allies and enemies' HP is restored | |
Party's HP restored and dead allies revived. | Yes |
Time flows backwards. | Yes |
Casts Puff! on the party. | Yes |
All enemies are dazzled. | Yes |
Allies and enemies musters their strength. | Yes |
EXP and gold doubles at the end of the battle. | Yes |
Allies and enemies fall asleep | No |
All enemies are befuddled. | No |
Enemies explode into a thousand fragments, no EXP or gold. | No |
Summon something scary, enemies flee. | No |
The party is filled with strange power until the end of battle, doesn't work with multi-target weapons and skills. | No |
All enemies' MP is lost. | No |
Allies and enemies' MP is lost. | No |
Dragon Quest V: Hand of the Heavenly BrideEdit
The spell is learned by the following characters, and again costs 20 MP to cast. Luneyetic uses it as an enemy.
Name | Level |
---|---|
Hero | * |
King cureslime | 17 |
Minidemon | 23 |
- The Hero learns Hocus Pocus in Zoomingale, during Generation 3.
Description | Boss vulnerability |
Caster's voice amplifies and echos across the area, sound of something breaking in the distance (nothing happens). | Yes |
---|---|
Hocus pocus echos into the distance (nothing happens). | Yes |
An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies. | Yes |
Allies and enemies' HP is restored. | Yes |
Allies and enemies' MP is restored. | Yes |
Revives dead party members and monsters. | Yes |
Revives dead party members and restores HP to party. | Yes |
Allies and enemies fall asleep | Yes |
Casts Puff! on the party. | Yes |
Rays of blinding light shine down on the caster. If catser survives 400~998 damage they will become a brilliant dragon with immunity to fire and ice. | Yes |
Time flows backwards. | Yes |
Dusty goes crazy all of a sudden! 20~30 damage to one enemy, only activates when the wagon is present. | No |
Allies and enemies are dazzled. | No |
Allies and enemies are befuddled. | No |
Allies and enemies become paralyzed. | No |
Party musters their strength. | No |
Allies and enemies lose MP | No |
Allies lose MP | No |
Caster's body emits a fishy fog that cancels all magic for the battle. | No |
Meteorites hit everyone, HP to 1 and will kill if used twice. | No |
The party is filled with strange power until the end of battle, doesn't work with multi-target weapons and skills. | No |
Summon something scary, enemies flee. | No |
Enemies explode into a thousand fragments, no EXP or gold. | No |
Dragon Quest VI: Realms of RevelationEdit
Hocus Pocus can only be learned by mastering the Gadabout vocation. The spell costs 20 MP to cast, and is not blocked by Bound nor Bounce. The enemy Annihilantern can also use it.
Description | Boss vulnerability |
Caster's voice amplifies and echos across the area, sound of something breaking in the distance (nothing happens). | Yes |
---|---|
An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies. | Yes |
Everything's wounds are healed, does not revive dead party members. | Yes |
Revives dead party members. | Yes |
Time flows backwards. | Yes |
Caster's body emits a fishy fog that cancels all magic for the battle. | No |
Summon something scary, enemies flee. | No |
Meteorites hit everyone, HP to 1 and will kill if used twice. | No |
The party is filled with strange power until the end of battle, doesn't work with multi-target weapons and skills. | No |
Enemies explode into a thousand fragments, no EXP or gold. | No |
Allies and enemies' wounds are healed, revives dead party members. | No |
Allies and enemies regains their MP. | No |
Allies and enemies loses their MP. | No |
Freezing cold wind slices into the enemies, freezing them solid for 4~7 turns. | No |
Casts Puff! on the party. | No |
All enemies fall asleep. | No |
Dragon Quest VII: Fragments of the Forgotten PastEdit
Hocus pocus is learned by reaching rank 6 of the Vigilantern vocation. It can also be cast by the enemies Carbuncle and Gnuriel.
Description | Boss vulnerability |
Caster's voice amplifies and echos across the area, sound of something breaking in the distance (nothing happens). | Yes |
---|---|
An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies. | Yes |
Allies and enemies' wounds are healed, does not revive dead party members. | Yes |
Time flows backwards. | Yes |
Caster's body emits a fishy fog that cancels all magic for the battle. | No |
Summon something scary, enemies flee. | No |
Meteorites hit everyone, HP to 1 and will kill if used twice. | No |
The party is filled with strange power until the end of battle, doesn't work with multi-target weapons and skills. | No |
Enemies explode into a thousand fragments, no EXP or gold. | No |
Allies and enemies' wounds are healed, revives dead party members. | No |
Allies and enemies' regains their MP. | No |
Allies and enemies' loses their MP. | No |
Freezing cold wind slices into the enemies, freezing them solid for 4~7 turns. | No |
Casts Puff! on the party. | No |
Dragon Quest XEdit
The spell returned to the main series after a lengthy absence on September ninth, 2018 with version 4.3.0 of the game. It is no longer classified as a spell and is instead the Coup de Grâce of the Gadabout vocation. Due to the nature of X being an MMO with several players cooperating at once and paying a monthly service fee, the amount of risk involved in using Hocus Pocus has been almost completely removed, with the gambling theme of the spell being shifted to getting an effect appropriate for the situation or one that isn't as helpful.
Description | Boss vulnerability |
Caster's voice amplifies and echos across the area, sound of something breaking in the distance (nothing happens). | No |
---|---|
Caster starts to laugh, becoming unresponsive for 30 seconds. | No |
Al frigid wind sweeps the area, freezing all monsters in place for 30 seconds. | No |
Meteor shower fills the sky, dealing 1,700~2,100 Earth to three random monsters. | Yes |
A titanic present box falls from the sky, dealing 1,100~3,300 damage to all monsters underneath. | Yes |
A magical circle forms around the Gadabout, healing of any party member standing on it for 20% of their maximum HP & MP every 3 seconds for a duration of 20 seconds. | No |
Dragon Quest MonstersEdit
Called Chance in this game, it requires the monster to reach level 40 with 224 MP and 236 Intelligence. It is learned naturally by the GoldSlime, WhiteKing and Watabou.
Dragon Quest Monsters 2Edit
Chance now requires 420 Intelligence to learn. It is naturally learned by the WonderEgg.
Super Smash Bros. UltimateEdit
The Hero can use Hocus Pocus via his Command Selection ability. The spell costs 4 MP, and will produce one of the following effects:
Effect | Type |
---|---|
Positive | Makes him giant. |
Positive | Makes him invincible. |
Positive | MP is refilled to 100. |
Negative | Slowed down movement. |
Negative | MP is reduced to 0. |
Negative | Inflicts poison damage to himself. |
Negative | Inflicts sleep on himself. |
Negative | Makes him small. |
Negative | Inflicts the flower effect on himself. |
Neutral | Turns him invisible. |
Neutral | One of the Hero's commands is granted for 4 MP instead of the value it usually consumes. Note: if the command is Magic Burst, it will consume all MP as usual. |
TriviaEdit
- Hocus Pocus doesn't use the typical ethereal ribbons lined with runes that other spells do in the 3D games, instead dropping a lottery box into the Gadabout's arms and activating once they pull out a numbered ball.
GalleryEdit
Famicom era artwork.