Mandrake mercenary

The Mandrake mercenary is both a regular and boss monster that players fight in Dragon Quest VII: Fragments of the Forgotten Past, as well as a recurring monster in the Dragon Quest series. The English version of the game differentiates between the two by naming the boss Skraw.

CharacteristicsEdit

Mandrake mercenaries are yellow-scaled bipedal anthropomorphic dragon soldiers that wield a cutlass and shield into battle. They have a large pair of wings on their back with blue webbing and a blue pair of horns on their head. Their weapons and armor are all silver. They appear as a regular enemies in the past versions of Nottagen Cavern and Hubble area, and as a boss in Providence. Note that these regions can be done in any order once accessible, so which variant players encounter first will vary. The boss version is unwinnable due to plotline restrictions, but the second fight is a regular battle.

Of the three Mandrake monsters that can be found in Dragon Quest VII, the regular enemy variant of Mandrake mercenary is weaker and encountered earlier than both the Mandrake major and the Mandrake monarch (the latter being the strongest of the three).

Mandrake mercenaries reappears in X, being slightly stronger than the majors, but outclassed by the Mandrake marshals and the newly appearing Ash lizards and Red moon warriors. Previously, mercenaries shared a near identical appearance with marshals, but in X, marshals were given their old SNES appearance instead of their bright yellow coloring.

AppearancesEdit

Dragon Quest VII: Fragments of the Forgotten PastEdit

Mandrake mercenary (りゅうき兵 Ryūki-hei)  
Sprite HP MP Attack Defense
  77 0 92 72
Agility Experience Gold Tame Rate
78 50 (PS1)
75 (3DS)
32 (PS1)
48 (3DS)
132
Bestiary No. #087
Spell(s) None
Skill(s) Calls for Help
Makes a violent slashing attack (125% damage)
Location(s) Nottagen Cavern
Hubble (past)
Item(s) Dropped Iron lance164
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
164 0% 0% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 100% 50%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
80% 0% 80% 15%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance * Ban Dance Resistance
100% 15% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
15% 50% 0%
3DS version changes
None


SkrawEdit

Boss version  
Sprite HP MP Attack Defense
  1,500 255 98 52
Agility Experience Gold Tame Rate
43 850 1,200 N/A
Bestiary No. Unnumbered boss
Spell(s) Kaswoosh
Skill(s) Acts twice per turn
Critical Hit
Multifists
Location(s) Providence
Item(s) Dropped None
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
064 0% 0% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 100% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 100% 100% 100%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance * Ban Dance Resistance
50% 0% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 0% 100%
3DS version changes
None



Dragon Quest TactEdit

Mandrake mercenary appears as a C-rank monster of the Dragon family that can be scouted normally from any banner. It can participate in the Green dragon and Bobonga's Battle Roads as a party member.

Mandrake mercenary (りゅうき兵 Ryūki-hei) 
Stats


 
Family Rank Role
 
Dragon
   
Attack
Max Level HP MP Move
105 682 202 2
Attack Defense Agility Wisdom Weight
316 287 235 123 20
Basic Skills
First Second Third
Helichopter Blizzard Rush* Talent Blossoming: Rolling Break
Awakening Skills
First Second Third
Move +1 / Stats Up Frizz Res +25 / Stats Up Blizzard Rush Potency +5% / Stats Up
Rolling Break Potency +5%
Fourth Fifth
Sizz Res +25 / Stats Up Blizzard Rush Potency +5% / Stats Up
Rolling Break Potency +5%
Leader Perks
First
None
Basic Perks
First Second Third
ATK +3 Blizzard Rush Potency +2% N/a
Perk Details
First
Move +1: Raises Move by 1.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Half Res Normal Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Very Weak Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Super Weak Normal Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Half Res Normal Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Half Res Immune Super Weak



Related MonstersEdit

Similar speciesEdit

GalleryEdit