Sizz & Zam
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Revision as of 20:35, 13 November 2020 by TwoHeadedGiraffe (talk | contribs) (Skill tree from Joker 2)
Sizz & Zam is a skill introduced in Dragon Quest Monsters: Joker 2. It is learned by the Dangler fish, Drohl drone, and Night knight. It can be upgraded to Sizz & Zam II, which can in turn be upgraded to Sizz & Zam III. It grants the following abilities:
Sizz & Zam
Ability | Skill Points |
---|---|
Sizz | 2 |
Zam | 6 |
Charring Slash | 14 |
Shade Slash | 22 |
Zammle | 36 |
Sizzle | 50 |
Sizz & Zam II
Ability | Skill Points |
---|---|
Charring Slash | 5 |
Shade Slash | 10 |
Zammle | 20 |
Sizzle | 30 |
Kazam | 44 |
Kasizz | 59 |
Sizz Guard |
Sizz & Zam III
Ability | Skill Points |
---|---|
Kasizz | 8 |
Kazam | 16 |
Singeing Slash | 28 |
Shadow Slash | 40 |
Kasizzle | 65 |
Kazammle | 90 |
Sizz Guard | 95 |
Zam Guard | 100 |