Shocking Hand
From Dragon Quest Wiki
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Shocking Hand | |
---|---|
Japanese | ショックハンド |
Rōmaji | Shokkuhando |
Type | Skill |
Shocking Hand is a skill that appears exclusively in Dragon Quest Tact. The user delivers a powerful slamming attack with a large hand or talon, damaging and stunning a group of enemies.
Appearances[edit]
Dragon Quest Tact[edit]
Shocking Hand can be learned by Great muddy hand at level 48 and costs 63 MP to use. It can also be used by Gryphons in the Royal Labyrinth during the limited Dragon Quest X event. It inflicts moderate martial damage and has a chance to stun all enemies in a fan-shaped area of effect in front of the user.
Ability information
Shocking Hand | |||
Role * | Type * | Element | MP cost |
Debuff | Martial | 63 | |
Range | Additional effects | ||
Fan |
Stun |
||
Description | |||
Deals moderate martial damage to all enemies in area of effect, rarely stuns | |||
Naturally learnt by | |||
Great muddy hand |
Related skills[edit]
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
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Ice skills
Lightning skills
Soil skills
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Wind skills
Breath skills
Field skills
Miscellaneous skills