Wizardly Wind
Revision as of 17:32, 27 January 2024 by LiquidMetal (talk | contribs) (Created page with "'''Wizardly Wind''' (魔力の強風) is a trait in {{DQM3}}. =={{DQM3}}== The Wizardly Wind trait sometimes restores 5 or more MP to all allies during battle. Higher wisdom makes the healing effect more powerful. It is exclusively learned by the following '''large-sized''' monsters at the indicated level: * Archdemon (Lv. 1) * Blinkster (Lv. 1) * Blue moon (Lv. 1) * Brollygagger (Lv. 1) * Drackolyte (Lv. 60) * Firebird (Lv. 60) * Fromage fray...")
Wizardly Wind (魔力の強風) is a trait in Dragon Quest Monsters: The Dark Prince.
Dragon Quest Monsters: The Dark Prince
The Wizardly Wind trait sometimes restores 5 or more MP to all allies during battle. Higher wisdom makes the healing effect more powerful.
It is exclusively learned by the following large-sized monsters at the indicated level:
- Archdemon (Lv. 1)
- Blinkster (Lv. 1)
- Blue moon (Lv. 1)
- Brollygagger (Lv. 1)
- Drackolyte (Lv. 60)
- Firebird (Lv. 60)
- Fromage fray (Lv. 1)
- Ghost (Lv. 60)
- Goonache goodie (Lv. 60)
- Graven idol (Lv. 1)
- Grillerpillar (Lv. 1)
- Grim keeper (Lv. 1)
- Grincinerator (Lv. 60)
- Grinferno (Lv. 1)
- Hellbound horror (Lv. 1)
- Jester slime (Lv. 1)
- Khalamari kid (Lv. 1)
- Minidemon (Lv. 1)
- Queen slime (Lv. 1)
- Razerburn (Lv. 1)
- Saccharine sacksquatch (Lv. 60)
- Snail slime (Lv. 1)
- Soft served spook (Lv. 1)
- Spitnik (Lv. 1)
- Vampire cat (Lv. 1)
- Wing slime (Lv. 1)