Zap Ward (Trait)
Revision as of 18:30, 17 February 2024 by Follower of Light (talk | contribs) (Created page with "<small><center>Not to be confused with the similarly named talent set</center></small> {{Spell Infobox |title = Zap Ward |image = |japanese = {{tt|電撃ガード小|Small electricity guard}} |romaji = Dengeki gado shiyou |old = None |type = Trait }} '''Zap Ward''' is an electricity-grounding trait that is obtained by equipping a monster with an accessory. ==Appearances== ==={{DQM3}}=== Zap Ward grants a monster a 10% resistance to all forms of Lig...")
Zap Ward is an electricity-grounding trait that is obtained by equipping a monster with an accessory.
| Zap Ward | |
|---|---|
| Japanese | 電撃ガード小 |
| Rōmaji | Dengeki gado shiyou |
| Type | Trait |
| Older names | None |
AppearancesEdit
Dragon Quest Monsters: The Dark PrinceEdit
Zap Ward grants a monster a 10% resistance to all forms of Lightning-elemental damage, and stacks with the Ultra Zap Ward trait for a 60% resistance in total. It is granted by equipping either the blackout earrings, rubber amulet, or rubber earrings.