Scatterbrain

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Revision as of 11:08, 28 August 2024 by SpartanSnake (talk | contribs) (Created page with "'''scatterbrain''' (translated as '''foolish''' in the Game Boy Color version of ''Dragon Quest III'') is a personality in the ''Dragon Quest III'' remakes, in ''Dragon Quest X'', and in ''Dragon Quest: Monster Parade''. ==Appearances== ===Main series=== ====''Dragon Quest III'' remakes==== {{infobox personality DQIII | image = alt=Scatterbrain personality stat chart for Dragon Quest III...")
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scatterbrain (translated as foolish in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.

Appearances

Main series

Dragon Quest III remakes

In the Dragon Quest III remakes, scatterbrain is a personality that improves agility growth, but reduces every other attribute growth.

At the start of the game, the hero becomes a scatterbrain by receiving the final test of character in the cave. The hero must follow all the signs and go for the treasure instead of exiting the cave.

Other party members have a chance to be a scatterbrain when recruited as any class, depending on their stat bonuses.

Class / gender Stat bonuses for scatterbrain (chance)
Warrior maleWarrior female
  • Agility bonus highest, 7–11 (823)
Martial Artist maleMartial Artist female
  • Agility bonus highest, 7–10 (28)
Mage maleMage femalePriest malePriest female
  • Agility bonus highest, 8+ (28)
Merchant maleMerchant femaleGadabout maleGadabout female
  • Strentgh bonus highest, ≤10, Agility second (28)
  • Agility bonus highest, 7–11 (823)
Thief maleThief female
  • Strentgh bonus highest, ≤10, Agility second (28)
  • Agility bonus highest, 7–10 (28)

An existing character cannot become a scatterbrain through items.