Silhouette
The silhouette is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest III.
| Dragon Quest monster | |
|---|---|
| Silhouette | |
Art by Akira Toriyama | |
| Japanese | ホロゴースト |
| Romaji | Horo gosuto |
| First appearance | Dragon Quest III |
| Old localization | Hologhost |
It was originally colored blue-green in its debut but changed to red with its reappearance in the sixth game, and remained that way until XI where it returned to being blue-green.
CharacteristicsEdit
The malefic moans of the murdered given form, which float into battle like a fiery shadow, doing the deadly Death Dance that has a chance to slay all enemies where they stand. A force to be feared, these monsters are astoundingly resistant to all manner of elements and ailments in each appearance. In later games in the series, the spectres gained the ability to breathe out ice-cold breath from their maws and even pure darkness as part of their offensive repertoire.
AppearancesEdit
Dragon Quest I HD-2D RemakeEdit
Dragon Quest II HD-2D RemakeEdit
Dragon Quest III: The Seeds of SalvationEdit
Dragon Quest III HD-2D RemakeEdit
Dragon Quest VI: Realms of RevelationEdit
A Silhouette appears as a boss at the Pillar of Pegasus alongside a Devilmoth and High djinks. It can later be faced normally as an enemy.
Dragon Quest VIII: Journey of the Cursed KingEdit
| Bestiary No. | Family | |||||
| #220 | Elemental | |||||
| Experience | Gold | HP | MP | |||
| 216 | 14 | 156 | 0 | |||
| Attack | Defense | Agility | Evasion | |||
| 169 | 101 | 118 | 1⁄16 | |||
| In-Game Description | Almost nothing is known about these mysterious and phantasmal monsters who have a penchant for luring travelers to their death with an evil dance. |
| Spell(s) | None |
| Skill(s) | Chilly Breath Death Dance |
| Location(s) | Dragovian Path |
| Item(s) Dropped | Rennet powder1⁄32 Saint's ashes1⁄64 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 60% | 50% | 50% | 50% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 50% | 50% | 50% | 50% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 25% | 0% | 100% | 100% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 50% | 100% | 100% | 100% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| 100% | 50% | 100% | 100% |
| Sap Resistance * | |||
| 50% | |||
| Army Resistance * | |||
| 25% | |||
Dragon Quest XEdit
| This article is a stub. You can help by expanding it. |
Dragon Quest XI: Echoes of an Elusive AgeEdit
Dragon Quest Heroes II: Twin Kings and the Prophecy's EndEdit
| Model | Experience | Gold | Marked Version? |
| 452 | 79g | Yes |
| List No. | #127 |
| Field Notes | These shape-shifting shadows are formed from the fury-filled souls of men murdered in cold blood. To assuage their anger, they attack any adventurer who approaches—so approach at your peril. |
| Location(s) | The Damned Dunes |
| Item(s) Dropped | Darkonium, Belle cap |
Dragon Quest TreasuresEdit
| Portrait | Forte | Treasure Capacity | Safekeeping Score |
| 2 | 100% | ||
| Bestiary no. | #15 |
| Family | Elemental |
| Trivia | The cries of the dead given phantomlike form 'Pon the living is where they heap most of their scorn They are friendless, defeatist, and somewhat forlorn |
| Favorite foods | |
| Habitats | The Hinterquarters The Snarl |
| Item(s) dropped |
| Starting HP | Starting MP | Starting Strength |
| 36 | 36 | 15 |
| Starting Defence | Starting Deftness | Starting magic |
| 9 | 14 | 22 |
| Max HP | Max MP | Max Strength |
| 539 | 530 | 356 |
| Max Defence | Max Deftness | Max magic |
| 383 | 425 | 440 |
| First | Second | Third |
| Barbaric Barbs | Black Hole | Grim Creeper |
| Fourth | Fifth | Sixth |
| Kablunt | Kacrack | Kafrizz |
| Name | Target(s) | Element |
| Blackball | Area | Dark |
| First | Second | ||
| Counter-Debilitator | Hypnotist | ||
| Third | Fourth | ||
| Slim Pickings | Slippery Skin | ||
| Fifth | |||
| Sorcereverb | |||
| Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
| Weak | Normal | Normal | Weak |
| Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Gravity Resistance * |
| Weak | Strong | Weak | Strong |
| Light Resistance * | Dark Resistance * | Slash Resistance | Impact Resistance |
| Weak | Very strong | Quite strong | Quite strong |
| Piercing Resistance | Sleep Resistance | Stun Resistance | Poison Resistance |
| Quite strong | Normal | Normal | Quite strong |
| Debilitation Resistance * | |||
| Quite strong | |||
Dragon Quest TactEdit
Silhouette appears as a B-rank monster of the Inorganic family as part of the original Dragon Quest III event. It can be scouted from Chapter 4, Episode 2: Baramos Castle 1 at any difficulty, eventually being recruitable from Chapter 16, Episode 7: A Sinister Visitor and Hard Chapter 3, Episode 1: Escape! in the main storyline. The Silhouette can also be scouted from the Shadow Legion stage of Showdown on Valge Island! at any difficulty during the limited The Adventure of Dai event.
It can participate in the Armful, Wax murderer, Lleviathan, and Winter Queen's Battle Roads as a party member.
| Family | Rank | Role | ||
| Inorganic |
Attack |
|||
| Max Level | HP | MP | Move | |
| 110 | 713 | 270 | 2 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 321 | 282 | 307 | 158 | 25 |
| First | Second | Third | ||
| Cool Breath | Black Breath* | Chilly Breath* | ||
| First | Second | Third |
| Crack-type Breath Potency +5% / Stats Up | Zam Res +25 / Stats Up | Chilly Breath Potency +5% / Stats Up |
| Fourth | Fifth | |
| Frizz Res +25 / Stats Up | Chilly Breath Potency +5% / Stats Up | |
| First | |
| N/a | |
| First | Second | Third |
| Max MP +5 | Chilly Breath Potency +2% | N/a |
| First | |
| Crack-type Breath Potency +5%: Raises Crack-type breath potency by 5%. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Half Res | Normal | Normal | Normal | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Very Weak | Very Weak | Half Res | Normal | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Half Res | Normal | Super Weak | Half Res | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Normal | Normal | Normal | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Immune | Normal | Super Weak |
