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|image =  
|image =  
|japanese = みかわしきゃく
|japanese = みかわしきゃく
|romaji = Mikawashi kyaku
|romaji = mikawashi kyaku
|old = Sidestep
|old = Sidestep
|type = Dance
|type = Dance
}}
}}
'''Dodgy Dance''' is a dance in the {{DQSeries}}.
'''Dodgy Dance''' is a dance in the {{DQSeries}}. It increases evasion by a substantial amount in all appearances.
 
It increases evasion by a substantial amount in all appearances.


==Appearances==
==Appearances==
==={{DQ6}}===
==={{DQ6}}===
Dodgy Dance is obtained by advancing to either rank 2 of the [[Dancer]] vocation or rank 4 of the [[Martial Artist]] vocation. When used, it boosts the character's {{Evasion}} to '''50%''' for 2~3 turns.
Dodgy Dance is obtained by advancing to either rank 2 of the [[Dancer]] vocation or rank 4 of the [[Martial Artist]] vocation. When used, it boosts the character's evasion to '''50%''' for 2~3 turns.
 
It is used by the enemies [[hellstalker]]s and [[Bronson]].


==={{DQ7}}===
==={{DQ7}}===
Localized as Sidestep, this skill is learned by reaching rank 5 of the [[Dancer]] vocation and rank 3 in the [[Slime (vocation)|Slime]] vocation.
Localized as Sidestep, this skill is learned by reaching rank 5 of the Dancer vocation and rank 3 in the Slime vocation.  
 
It can also be used by [[magic marionette]]s.


==={{DQM}}===
==={{DQM}}===
Called SideStep in this game, it requires the {{MFamilies}} to reach level 9 with 63 {{HP}} and 54 {{Agility}}. It is naturally learned by the [[Wild carrot|DanceVegi]], [[Mud mannequin|MudDoll]], [[Feralball|PillowRat]] and [[Slabbit]].
Called SideStep in this game, it requires the monster to reach level 9 with 63 HP and 54 agility. It is naturally learned by the [[DanceVegi]], [[MudDoll]], [[PillowRat]] and [[Slabbit]].


==={{DQM2}}===
==={{DQM2}}===
The requirement to learn SideStep are unchanged. It is naturally learned by the [[Inverzon]], [[Growlbear|LandOwl]] and [[Whackanape|WildApe]].
The requirement to learn SideStep are unchanged.
 
==={{DQMJ}}===
Dodgy Dance can be learned from:
*[[Bounty Hunter]] (10 points)
*[[Dancer (skill)|Dancer]] (4 points)
*[[Guerrilla]] (51 points)
*[[Speedster]] (19 points)
*[[Thief (skill)|Thief]] (70 points)
*[[Wind Blower]] (16 points)
 
==={{DQMJ2}}===
Dodgy Dance can no longer be learned from [[Bounty Hunter]], and the point requirement for [[Speedster]] has changed. It can now be learned from:
*[[Dual duellers (skill)|Dual duellers]] (5 points)
*[[Sagittar (skill)|Sagittar]] (5 points)
*[[Speedster]] (25 points)
*[[Über Healer]] (13 points)
 
==={{DQM3D}}===
{{Stub}}
 
==={{DQM23D}}===
{{Stub}}
 
==={{DQMJ3}}===
{{Stub}}


==={{DQM3}}===
Dodgy Dance costs just one {{MP}} and doubles evasion for 4~7 turns, stacking with the related traits. It is learned via the [[Altruist]], [[Cutpurse]], [[Fuzzy Thinker]], [[Musclehead]], [[Party Monster]], [[Pop Idol]], [[Rockin’ Roller]], [[Speedster]] , [[Supreme Healer]], and [[Vexologist]] talents.


{{DQSkills}}
{{DQSkills}}


[[Category:Skills]]
[[Category:Skills]]
[[Category:Dances]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest Monsters skills]]
[[Category: Dances]]
[[Category:Dragon Quest Monsters 2 skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]]
[[Category:Dragon Quest Monsters: Joker 3 skills]]
[[Category:Dragon Quest Monsters: The Dark Prince skills]]
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