Kazap: Difference between revisions

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==Appearances==
==Appearances==
==={{DQ3}}===
==={{DQ3}}===
The [[Hero (Dragon Quest III)|Hero]] learns it at level 41. The [[GBC]] version of the game calls it [[Thordain]]. The [[Rubiss sword]], which is exclusive to the GBC port has the effect of the spell when used as an item in battle. Regardless of the version being played, the spell deals between 175 and 225 points of damage to all enemies for 30 MP.
The [[Hero (Dragon Quest III)|Hero]] learns it at level 41. The spell deals between 175 and 225 points of damage to all enemies for 30 MP. The [[Rubiss sword]], which is exclusive to the [[GBC]] version, has the effect of the spell when used as an item in battle and can be used by anyone in the party.


==={{DQ4}}===
==={{DQ4}}===
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===''[[Dragon Quest V]]''===
===''[[Dragon Quest V]]''===
Kazap deals the same range of damage as before, but is now limited to striking a single group of foes, and is now learned by a variety of companions.
Kazap deals the same range of damage as before, but is now limited to striking a single group of foes, and is also learned by a variety of companions.
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The [[Hero (Dragon Quest XI)|Hero]] will learn Kazap upon becoming truly lionhearted through the ''Luminary'' skill tree. The spell costs an exorbitant 48 MP to cast, but will deal 335~385 base damage to a groups of enemies and reach a zenith of 695~745 once the hero's magical might surpasses 700.
The [[Hero (Dragon Quest XI)|Hero]] will learn Kazap upon becoming truly lionhearted through the ''Luminary'' skill tree. The spell costs an exorbitant 48 MP to cast, but will deal 335~385 base damage to a groups of enemies and reach a zenith of 695~745 once the hero's magical might surpasses 700.


===''Super Smash Bros. Ultimate''===
===''[[Super Smash Bros. Ultimate]]''===
Kazap appears as the [[Hero (Super Smash Bros.)|Hero]]'s side special move in ''[[Super Smash Bros. Ultimate]]''. It is a short-ranged electrical attack, but stuns and deals multiple hits to opponents that are around the Hero. Holding the special down will turn [[Zap]] into [[Zapple]] and then Kazap.
Kazap appears as the [[Hero (Super Smash Bros.)|Hero]]'s side special move in ''[[Super Smash Bros. Ultimate]]'', requiring the player to charge [[Zap]] into [[Zapple]] before being able to cast Kazap for 42 MP. It is an electrical attack that calls down a wide bolt onto the hero's sword, who then performs a spinning slash with a wide range around his person. The spell hits up to four times if the opponent is within range, with the first hit dealing 4%, the second 6%, the third 12%, and the final 16% for a combined total of 38%. Kazap has excellent knockback, K.O.ing enemies from the center of a flat stage as low as 60%.
 
In addition, the spell grants the hero invincibility frames during it's animation, and has deceptively low ending-lag once it is complete, serving as a hail mary if the player is in a bind and their shield has already been reduced.  


==Enemy versions==
==Enemy versions==
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[[Category:Dragon Quest VIII spells]]
[[Category:Dragon Quest VIII spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Super Smash Bros. Ultimate spells]]