Monster recruitment: Difference between revisions

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[[File:DQVI monster companions.jpg|right|thumb|350px|The cast of ''VI'' with several monstrous mates]]
[[File:DQVI monster companions.jpg|right|thumb|350px|The cast of ''[[Dragon Quest VI]]'' along with several monstrous mates.]]
Introduced in ''[[Dragon Quest V]]'', the recruitment of bested beasts has appeared in some capacity in nearly every title in the series since 1992.
Introduced in ''[[Dragon Quest V]]'', the recruitment of bested beasts has appeared in some capacity in nearly every title in the series since 1992.


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==''[[Dragon Quest VI]]''==
==''[[Dragon Quest VI]]''==
In the original SNES version of ''VI'' monster recruitment worked identically to ''V'', though someone in the party must be a [[Monster master]]. When the DS version (and subsequent mobile ports) were produced, this mechanic was retired in favor of "Slime Buddies": slimes players could interact with in towns and dungeons like NPCs who would join the party once certain conditions were met. These slimes are not treated as full characters, however, and thus lack the detailed party chat of humans and Lizzie.
In the original SNES version of ''VI'' monster recruitment worked identically to ''V'', though someone in the party must be a [[Monster Master]]. When the DS version (and subsequent mobile ports) were produced, this mechanic was retired in favor of "Slime Buddies": slimes players could interact with in towns and dungeons like NPCs who would join the party once certain conditions were met. These slimes are not treated as full characters, however, and thus lack the detailed party chat of humans and Lizzie.


In both versions of the game, any recruited slime may enter into the gladiatorial contests at [[Slimopolis]].
In both versions of the game, any recruited slime may enter into the gladiatorial contests at [[Slimopolis]].


===Available in the SNES version===
===Available in the SNES version===
[[Boss troll]] (1/16), [[Chimaera]] (1/32), [[Feralball]] (1/8), [[Gustbluster]] (1/64), [[Healslime]] (1/16), [[High djinks]] (1/256), (Lesser demon]] (1/4), [[Liquid metal slime]] (1/256), [[Lips]] (1/64), [[Mud mannequin]] (1/64), [[Overkilling machine]] (1/64), [[Rockbomb]] (1/32), [[Rotting corpse]] (1/32), [[Slime]] (1/2), [[Slime knight]] (1/4), [[Sluggernaut]] (1/4),
{| class="wikitable"
|-
! Sprite !! Monster Name !! Recruit Rate
|-
| [[File:Bosstroll DQVI SNES.gif|32px|center]] || [[Boss troll]] || {{fraction|1|16}}
|-
| || [[Chimaera]] || {{fraction|1|32}}
|-
| [[File:Furrat.gif|32px|center]] || [[Feralball]] || {{fraction|1|8}}
|-
| [[File:Windmage.gif|32px|center]] || [[Gustbluster]] || {{fraction|1|64}}
|-
| || [[Healslime]] || {{fraction|1|16}}
|-
| || [[High djinks]] || {{fraction|1|256}}
|-
| || [[Lesser demon]] || {{fraction|1|4}}
|-
| || [[Liquid metal slime]] || {{fraction|1|256}}
|-
| || [[Lips]] || {{fraction|1|64}}
|-
| || [[Mud mannequin]] || {{fraction|1|64}}
|-
| || [[Overkilling machine]] || {{fraction|1|64}}
|-
| || [[Rockbomb]] || {{fraction|1|32}}
|-
| || [[Rotting corpse]] || {{fraction|1|32}}
|-
| [[File:DQ6-SFC-SLIME.png|center]] || [[Slime]] || {{fraction|1|2}}
|-
|  || [[Slime knight]] || {{fraction|1|4}}
|-
| [[File:Supertensk.gif|28px|center]] || [[Sluggernaut]] || {{fraction|1|4}}
|}


==''[[Dragon Quest VII]]''==
==''[[Dragon Quest VII]]''==
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In the PS2 version of the game, players will notice several monsters wandering the overworld. These infamous beasties prove '''much''' more capable than their randomly encountered counterparts, but once the player pays a visit to [[Morrie|Morrie's]] place they can join the party. This allows the monsters to enter the competition in Morrie's Monstrous Pit, and through the use of the [[Call team]] skill they may be summoned into battle for 3 or more turns.
In the PS2 version of the game, players will notice several monsters wandering the overworld. These infamous beasties prove '''much''' more capable than their randomly encountered counterparts, but once the player pays a visit to [[Morrie|Morrie's]] place they can join the party. This allows the monsters to enter the competition in Morrie's Monstrous Pit, and through the use of the [[Call team]] skill they may be summoned into battle for 3 or more turns.


In the 3DS port, all monsters are visible in the overworld a-la ''IX'', with the infamous monsters instead being given distinctive icons.
In the 3DS port, all monsters are visible in the overworld, with the infamous monsters being given distinctive icons.
 
==Gallery==
==Gallery==
<gallery>
<gallery>
File:DQV Recruitment refference guide.png|Level requirements and percentages in ''V''
File:DQV Recruitment refference guide.png|Level requirements and percentages in ''V''
</gallery>
</gallery>
{{Game_Mechanics}}
{{DQV}}
{{DQV}}
{{DQVI}}
{{DQVI}}
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{{DQVIII}}
{{DQVIII}}
[[Category: Game mechanics]]
[[Category: Game mechanics]]
[[category:Recurring elements]]