Monster recruitment: Difference between revisions

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[[File:DQVI monster companions.jpg|right|thumb|350px|The cast of ''VI'' with several monstrous mates]]
[[File:DQVI monster companions.jpg|right|thumb|350px|The cast of ''[[Dragon Quest VI]]'' along with several monstrous mates.]]
Introduced in ''[[Dragon Quest V]]'', the recruitment of bested beasts has appeared in some capacity in nearly every title in the series since 1992.
Introduced in ''[[Dragon Quest V]]'', the recruitment of bested beasts has appeared in some capacity in nearly every title in the series since 1992.


==''[[Dragon Quest V]]''==
==''[[Dragon Quest V]]''==
Monster recruitment was simplistic in its original inception, being a fixed percentage that could not be changed by the player. If multiple recrutiable monsters appear in the same encounter, only the final felled foe will have a chance to join the Hero.
Monster recruitment was simplistic in its original inception, being a fixed percentage that could not be changed by the player. If multiple recrutiable monsters appear in the same encounter, only the final felled foe will have a chance to join the Hero.
In the DS and mobile versions, monster allies will only alternate between two lines of dialogue during party chat, as opposed to the fuller conversations of human characters.
In the DS and [[cell phone]] versions, monster allies will only alternate between two lines of dialogue during party chat, as opposed to the fuller conversations of human characters.
===DS and Mobile devices===
[[Archdemon (Recruit)|Archdemon]], [[Bad apple (Recruit)|Bad apple]], [[Barbatos (Recruit)|Barbatos]]
[[Battle pip (Recruit)|Battle pip]], [[Beastmaster (Recruit)|Beastmaster]], [[Blizzybody (Recruit)|Blizzybody]], [[Bomboulder (Recruit)|Bomboulder]], [[Brownie (Recruit)|Brownie]], [[Chimaera (Recruit)|Chimaera]], [[Conkerer (Recruit)|Conkerer]], [[Conkjurer (Recruit)|Conkjurer]], [[Conkuisitor (Recruit)|Conkuisitor]], [[Conkuistador (Recruit)|Conkuistador]], [[Cross eye (Recruit)|Cross eye]],[[Cureslime (Recruit)|Cureslime]], [[Dracky (Recruit)|Dracky]], [[Drag-goof (Recruit)|Drag-goof]], [[Dwight]], [[Epipany (Recruit)|Epipany]], [[Fandangow (Recruit)|Fandangow]], [[Fat rat (Recruit)|Fat rat]], [[Flamethrower (Recruit)|Flamethrower]],[[Funghoul (Recruit)|Funghoul]], [[Ghost (Recruit)|Ghost]], [[Gigantes (Recruit)|Gigantes]], [[Golem (Recruit)|Golem]], [[Goodybag (Recruit)|Goodybag]], [[Great dragon (Recruit)|Great dragon]], [[Grudgerigar (Recruit)|Grudgerigar]], [[Hades helm (Recruit)|Hades helm]], [[Hawk man (Recruit)|Hawk man]], [[Healslime (Recruit)|Healslime]], [[Hellion (Recruit)|Hellion]], [[Hoodlum (Recruit)|Hoodlum]], [[Hulagan (Recruit)|Hulagan]], [[Hyperanemon (Recruit)|Hyperanemon]], [[Jailcat (Recruit)|Jailcat]], [[Killing machine (Recruit)|Killing machine]], [[King cureslime (Recruit)|King cureslime]], [[King slime (Recruit)|King slime]], [[Liquid metal slime (Recruit)|Liquid metal slime]], [[Magic marionette (Recruit)|Magic marionette]], [[Man o' war (Recruit)|Man o' war]], [[Mandrake marshal (Recruit)|Mandrake marshal]], [[Metal slime (Recruit)|Metal slime]], [[Minidemon (Recruit)|Minidemon]], [[Moosifer (Recruit)|Moosifer]], [[Mudraker (Recruit)|Mudraker]], [[Old man of the sea (Recruit)|Old man of the sea]], [[Orc king (Recruit)|Orc king]], [[Pip fighter (Recruit)|Pip fighter]], [[Pocus poppet (Recruit)|Pocus poppet]], [[Powie yowie (Recruit)|Powie yowie]], [[Prestidigitator (Recruit)|Prestidigitator]], [[Rebjørn]], [[Restless armour (Recruit)|Restless armour]], [[Revaulting horse (Recruit)|Revaulting horse]], [[Rockbomb (Recruit)|Rockbomb]], [[Rotten apple (Recruit)|Rotten apple]] ,[[Saber]], [[Samigina (Recruit)|Samigina]], [[Slime (Recruit)|Slime]], [[Slime knight (Recruit)|Slime knight]], [[Small fry (Recruit)|Small fry]], [[Snowbird (Recruit)|Snowbird]], [[Starkers]], [[Ticking timeburrm (Recruit)|Ticking timeburrm]], [[Walking corpse (Recruit)|Walking corpse]], [[Warhog (Recruit)|Warhog]], [[Wax murderer (Recruit)|Wax murderer]], [[Wiz pip (Recruit)|Wiz pip]]


===Unavailable in PS2 version===
As of 2019, the cell phone ports saw the addition of the [[Monster magnet|Monster Magnet]] accessory for the [[Hero (Dragon Quest V)|The Hero]], which when equipped can increase the odds of a monster joining up by one rank. This is likely due to the release of [[Dragon Quest: Your Story]], which would have attracted a new audience to the title and such players would have desired an easier time collecting monsters.
Archdemon, Jailcat
 
 
{| class="wikitable"
|-
! Sprite !! Monster Name !!SNES !! PS2 !! DS & Phone !! Tame Rate !! Level required
|-
| [[File:ArchdemonMUG DQV DS.png]] || [[Archdemon (Recruit)|Archdemon]] || No || No || Yes || {{fraction|1|64}} ||30
|-
| [[File:BadappleMUG DQV DS.png]] ||  [[Bad apple (Recruit)|Bad apple]] || No || Yes || Yes || {{fraction|1|4}}||7
|-
| [[File:Barbatos_DS_mugshot.png]] || [[Barbatos (Recruit)|Barbatos]]  || Yes || Yes || Yes || {{fraction|1|256}} ||41
|-
| [[File:BattlepipMUG DQV DS.png]] || [[Battle pip (Recruit)|Battle pip]]  || No || Yes || Yes ||{{fraction|1|16}} ||7
|-
| [[File:BeastmasterMUG DQV DS.png]] || [[Beastmaster (Recruit)|Beastmaster]]  || No || Yes || Yes ||{{fraction|1|4}} ||30
|-
| [[File:BlizzybodyMUG DQV DS.png]] || [[Blizzybody (Recruit)|Blizzybody]]  || No || Yes || Yes ||{{fraction|1|64}} || 26
|-
| [[File:Bomboulder_DS_mugshot.png]] || [[Bomboulder (Recruit)|Bomboulder]]  || Yes || Yes || Yes ||{{fraction|1|256}} || 30
|-
| [[File:BrownieMUG DQV DS.png]] || [[Brownie (Recruit)|Brownie]]  || Yes || Yes || Yes || {{fraction|1|4}} ||7
|-
| [[File:ChimaeraMUG DQV DS.png]] ||  [[Chimaera (Recruit)|Chimaera]] || Yes || Yes || Yes || {{fraction|1|16}} ||15
|-
| [[File:ConkererMUG DQV DS.png]] ||  [[Conkerer (Recruit)|Conkerer]] || No || Yes || Yes || {{fraction|1|32}} ||27
|-
| [[File:ConkjurerMUG DQV DS.png]] ||  [[Conkjurer (Recruit)|Conkjurer]] || No || Yes || Yes || {{fraction|1|32}} ||27
|-
| [[File:ConkuisitorMUG DQV DS.png]] || [[Conkuisitor (Recruit)|Conkuisitor]]  || No  || Yes || Yes ||{{fraction|1|32}} ||27
|-
| [[File:ConkuistadorMUG DQV DS.png]] || [[Conkuistador (Recruit)|Conkuistador]]  || No || Yes || Yes ||{{fraction|1|32}} ||27
|-
| [[File:Cross_eye_DS_mugshot.png]] || [[Cross eye (Recruit)|Cross eye]]  || Yes || Yes || Yes ||{{fraction|1|32}} ||9
|-
| [[File:CureslimeMUG DQV DS.png]] ||  [[Cureslime (Recruit)|Cureslime]] || Yes || Yes || Yes ||{{fraction|1|64}} ||16
|-
| [[File:Dracky_DS_mugshot.png]] ||  [[Dracky (Recruit)|Dracky]] || Yes || Yes || Yes ||{{fraction|1|4}} ||7
|-
|[[File:Drag goof DS mugshot.png]] || [[Drag-goof (Recruit)|Drag-goof]]  || Yes || Yes || Yes ||{{fraction|1|16}} ||18
|-
| [[File:Dwight_DS_mugshot.png]] || [[Dwight]]  || No || Yes || Yes || N/A || N/A
|-
| [[File:Epipany DS mugshot.png]] || [[Epipany (Recruit)|Epipany]]  || No || Yes || Yes ||{{fraction|1|16}} ||7
|-
| [[File:Fandangow_DS_mugshot.png]] || [[Fandangow (Recruit)|Fandangow]]  || Yes || Yes || Yes ||{{fraction|1|32}} ||9
|-
| [[File:Fat rat DS mugshot.png]] || [[Fat rat (Recruit)|Fat rat]]  || No || Yes || Yes ||{{fraction|1|2}} || 7
|-
| [[File:Flamethrower DS mugshot.png]] ||  [[Flamethrower (Recruit)|Flamethrower]] || No || Yes || Yes ||{{fraction|1|64}} ||16
|-
| [[File:Funghoul DS mugshot.png]] || [[Funghoul (Recruit)|Funghoul]]  || No || Yes || Yes || {{fraction|1|16}} ||7
|-
| [[File:Ghost DS mugshot.png]] || [[Ghost (Recruit)|Ghost]]  || No || Yes || Yes ||{{fraction|1|2}}||7
|-
| [[File:Gigantes DS mugshot.png]] ||  [[Gigantes (Recruit)|Gigantes]] || Yes || Yes || Yes ||{{fraction|1|32}}||34
|-
| [[File:Golem DS mugshot.png]] ||  [[Golem (Recruit)|Golem]] || Yes || Yes || Yes ||{{fraction|1|4}}||25
|-
| [[File:Goodybag DS mugshot.png]] || [[Goodybag (Recruit)|Goodybag]]  || Yes || Yes || Yes ||{{fraction|1|16}}||16
|-
| [[File:Great dragon DS mugshot.png]] || [[Great dragon (Recruit)|Great dragon]]  || Yes || Yes || Yes ||{{fraction|1|64}}||35
|-
| [[File:Grudgerigar DS mugshot.png]] || [[Grudgerigar (Recruit)|Grudgerigar]]  || Yes || Yes || Yes ||{{fraction|1|32}}||9
|-
| [[File:Hades helm DS mugshot.png]] || [[Hades helm (Recruit)|Hades helm]]  || No || Yes || Yes ||{{fraction|1|64}}||29
|-
| [[File:Hawk man DS mugshot.png]] ||  [[Hawk man (Recruit)|Hawk man]] || No || Yes || Yes ||{{fraction|1|32}}||23
|-
| [[File:Healslime DS mugshot.png]] || [[Healslime (Recruit)|Healslime]]  || Yes || Yes || Yes ||{{fraction|1|32}}||7
|-
| [[File:Hellion DS mugshot.png]] ||  [[Hellion (Recruit)|Hellion]] || Yes || Yes || Yes ||{{fraction|1|32}}||23
|-
| [[File:Hoodlum DS mugshot.png]] || [[Hoodlum (Recruit)|Hoodlum]]  || Yes || Yes || Yes ||{{fraction|1|16}}||25
|-
| [[File:Hulagan DS mugshot.png]] ||  [[Hulagan (Recruit)|Hulagan]] || No || Yes || Yes ||{{fraction|1|16}}||9
|-
| [[File:Hyperanemon DS mugshot.png]] || [[Hyperanemon (Recruit)|Hyperanemon]]  || Yes ||  Yes|| Yes ||{{fraction|1|64}}||41
|-
| [[File:Jailcat DS mugshot.png]] ||  [[Jailcat (Recruit)|Jailcat]] || No || No || Yes || {{fraction|1|16}} || 7
|-
| [[File:Killing machine DS mugshot.png]] || [[Killing machine (Recruit)|Killing machine]]  || Yes || Yes || Yes ||{{fraction|1|256}}||34
|-
| [[File:King cureslime DS mugshot.png]] ||  [[King cureslime (Recruit)|King cureslime]] || Yes || Yes || Yes ||{{fraction|1|64}}||28
|-
| [[File:King slime DS mugshot.png]] || [[King slime (Recruit)|King slime]]  || Yes || Yes || Yes ||{{fraction|1|64}}||10
|-
| [[File:Liquid metal slime2.png]] || [[Liquid metal slime (Recruit)|Liquid metal slime]]  || Yes || Yes || Yes ||{{fraction|1|256}}||20
|-
| [[File:Magic marionette DS mugshot.png]] || [[Magic marionette (Recruit)|Magic marionette]]  || Yes || Yes || Yes ||{{fraction|1|32}}||12
|-
| [[File:Man o war DS mugshot.png]] || [[Man o' war (Recruit)|Man o' war]]  || Yes || Yes || Yes ||{{fraction|1|2}}||18
|-
| [[File:Mandrake marshal DS mugshot.png]] || [[Mandrake marshal (Recruit)|Mandrake marshal]]  || Yes || Yes || Yes ||{{fraction|1|32}}||32
|-
| [[File:Metal slime3.png]] || [[Metal slime (Recruit)|Metal slime]]  || No || Yes || Yes ||{{fraction|1|256}}||7
|-
| [[File:Minidemon DS mugshot.png]] ||  [[Minidemon (Recruit)|Minidemon]] || Yes || Yes || Yes ||{{fraction|1|32}}||20
|-
| [[File:Moosifer DS mugshot.png]] ||  [[Moosifer (Recruit)|Moosifer]] || Yes || Yes || Yes ||{{fraction|1|32}}||30
|-
| [[File:Mudraker DS mugshot.png]] || [[Mudraker (Recruit)|Mudraker]]  || No || Yes || Yes ||{{fraction|1|4}}||11
|-
| [[File:Old man of the sea DS mugshot.png]] || [[Old man of the sea (Recruit)|Old man of the sea]]  || Yes || Yes || Yes ||{{fraction|1|32}}||25
|-
| [[File:Orc king DS mugshot.png]] || [[Orc king (Recruit)|Orc king]]  || Yes || Yes || Yes ||{{fraction|1|4}}||21
|-
| [[File:Pip fighter DS mugshot.png]] || [[Pip fighter (Recruit)|Pip fighter]]  || No || Yes || Yes ||{{fraction|1|16}}||7
|-
| [[File:Pocus poppet DS mugshot.png]] || [[Pocus poppet (Recruit)|Pocus poppet]]  || No || Yes ||  Yes||{{fraction|1|16}}||10
|-
| [[File:Powie yowie DS mugshot.png]] || [[Powie yowie (Recruit)|Powie yowie]]  || Yes || Yes || Yes ||{{fraction|1|32}}||7
|-
| [[File:Prestidigitator DS mugshot.png]] || [[Prestidigitator (Recruit)|Prestidigitator]]  || Yes || Yes || Yes ||{{fraction|1|4}}||10
|-
|  || [[Rebjørn]]  || No || Yes || Yes ||N/A||N/A
|-
| [[File:Restless armour DS mugshot.png]] || [[Restless armour (Recruit)|Restless armour]]  || No || Yes || Yes ||{{fraction|1|64}}||10
|-
| [[File:Revaulting horse DS mugshot.png]] || [[Revaulting horse (Recruit)|Revaulting horse]]  || Yes || Yes || Yes ||{{fraction|1|16}}||27
|-
| [[File:Rockbomb DS mugshot.png]] || [[Rockbomb (Recruit)|Rockbomb]]  || Yes || Yes || Yes ||{{fraction|1|64}} ||15
|-
| [[File:Rotten apple.png]] || [[Rotten apple (Recruit)|Rotten apple]]  || No || Yes || Yes ||{{fraction|1|2}}||7
|-
| [[File:Saber DS mugshot.png]] ||  [[Saber]] || Yes || Yes || Yes ||N/A ||N/A
|-
| [[File:Samigina DS mugshot.png]] || [[Samigina (Recruit)|Samigina]]  || Yes ||  Yes|| Yes ||{{fraction|1|32}} ||20
|-
| [[File:DQ5-NDS-SLIME-MUGSHOT.png]] || [[Slime (Recruit)|Slime]]  || Yes || Yes || Yes ||{{fraction|1|2}} ||7
|-
| [[File:Slime knight DS mugshot.png]] || [[Slime knight (Recruit)|Slime knight]]  || Yes || Yes || Yes ||{{fraction|1|4}} ||7
|-
| [[File:SmallfryMUG DQV DS.png]] || [[Small fry (Recruit)|Small fry]]  || Yes || Yes || Yes ||{{fraction|1|16}} ||7
|-
| [[File:SnowbirdMUG DQV DS.png]] || [[Snowbird (Recruit)|Snowbird]]  || Yes || Yes || Yes ||{{fraction|1|32}} ||34
|-
|  ||  [[Starkers]] || No || Yes || Yes ||N/A || N/A
|-
| [[File:TickingtimeburrmMUG DQV DS.png]] || [[Ticking timeburrm (Recruit)|Ticking timeburrm]]  || Yes || Yes || Yes ||{{fraction|1|32}} ||7
|-
| [[File:Walking corpse1.png]] || [[Walking corpse (Recruit)|Walking corpse]]  || Yes || Yes || Yes ||{{fraction|1|32}} ||7
|-
| [[File:Warhog.png]] || [[Warhog (Recruit)|Warhog]]  || Yes || Yes || Yes ||{{fraction|1|32}} ||28
|-
| [[File:Wax murderer.png]] || [[Wax murderer (Recruit)|Wax murderer]]  || No || Yes || Yes || {{fraction|1|16}} ||7
|-
| [[File:Wiz pip.png]] || [[Wiz pip (Recruit)|Wiz pip]]  || No || Yes || Yes || {{fraction|1|16}} ||7
|-
|}


===Unavailable in SNES version===
Archdemon, Bad apple, Blizzybody, Beast master, Dwight, Fat rat, Flamethrower, Funghoul, Ghost, Hades helm, Hawkman, Hulagan,  Metal slime, Mudraker, Pocus poppet,  Restless armour, Rotten apple, Wax murderer, and the Conk and Pip families.


==''[[Dragon Quest VI]]''==
==''[[Dragon Quest VI]]''==
In the original SNES version of ''VI'' monster recruitment worked identically to ''V'', though someone in the party must be a [[Monster master]]. When the DS version (and subsequent mobile ports) were produced, this mechanic was retired in favor of "Slime Buddies": slimes players could interact with in towns and dungeons like NPCs who would join the party once certain conditions were met. These slimes are not treated as full characters, however, and thus lack the detailed party chat of humans and Lizzie.
In the original SNES version of ''VI'' monster recruitment worked identically to ''V'', though someone in the party must be a [[Monster Master]] for the chance to activate. When the DS version (and subsequent mobile ports) were produced, this mechanic was retired in favor of "Slime Buddies": slimes players could interact with in towns and dungeons like NPCs who would join the party once certain conditions were met as was the case with Lizzie. These slimes are not treated as full characters, however, and thus lack the detailed party chat of humans and Lizzie.


In both versions of the game, any recruited slime may enter into the gladiatorial contests at [[Slimopolis]].
In both versions of the game, any recruited slime may enter into the gladiatorial contests at [[Slimopolis]].


===Available in the SNES version===
===Available in the SNES version===
[[Boss troll]] (1/16), [[Chimaera]] (1/32), [[Feralball]] (1/8), [[Gustbluster]] (1/64), [[Healslime]] (1/16), [[High djinks]] (1/256), (Lesser demon]] (1/4), [[Liquid metal slime]] (1/256), [[Lips]] (1/64), [[Mud mannequin]] (1/64), [[Overkilling machine]] (1/64), [[Rockbomb]] (1/32), [[Rotting corpse]] (1/32), [[Slime]] (1/2), [[Slime knight]] (1/4), [[Sluggernaut]] (1/4),
{| class="wikitable"
|-
! Sprite !! Monster Name !! Tame Rate
|-
| [[File:Dq6batteringramsnes.png|48px|center]] || [[Battering ram (Recruit)|Battering ram]] || {{fraction|1|16}}
|-
| [[File:Bosstroll DQVI SNES.gif|68px|center]] || [[Boss troll (Recruit)|Boss troll]] || {{fraction|1|16}}
|-
| [[File:Dg6chimaerasnes.png|48px|center]] || [[Dreamaera (Recruit)|Dreamaera]] || {{fraction|1|32}}
|-
| [[File:Furrat.gif|48px|center]] || [[Feralball (Recruit)|Feralball]]|| {{fraction|1|8}}
|-
| [[File:Windmage.gif|58px|center]] || [[Gustbluster (Recruit)|Gustbluster]] || {{fraction|1|64}}
|-
| [[File:Dq6healslimesnes.png|32px|center]] || [[Healie|Healslime]] || {{fraction|1|16}}
|-
| [[File:Dq6highdjinkssnes.png|58px|center]] || [[High djinks (Recruit)|High djinks]] || {{fraction|1|256}}
|-
| [[File:Dq6lesserdemonsnes.png|68px|center]] || [[Lesser Demon (Recruit)|Lesser demon]] || {{fraction|1|4}}
|-
| [[File:Dq6LMSsnes.png|48px|center]] || [[Mercury|Liquid metal slime]] || {{fraction|1|256}}
|-
| [[File:Dq6lipssnes.png|48px|center]] || [[Lips (Recruit)|Lips]] || {{fraction|1|64}}
|-
| [[File:Dq6mudmannequainsnes.png|48px|center]] || [[Mud mannequin (Recruit)|Mud mannequin]] || {{fraction|1|64}}
|-
| [[File:Dq6overkillingmachinesnes.png|58px|center]] || [[Overkilling machine (Recruit)|Overkilling machine]] || {{fraction|1|64}}
|-
| [[File:Dq6rockbombsnes.png|48px|center]] || [[Rockbomb (Recruit)|Rockbomb]] || {{fraction|1|32}}
|-
| [[File:DQ6-SFC-SLIME.png|center]] || [[Goober|Slime]] || {{fraction|1|2}}
|-
| [[File:Dq6slimeknightsnes.png|48px|center]]  || [[Goowain|Slime knight]] || {{fraction|1|4}}
|-
| [[File:Supertensk.gif|48px|center]] || [[Sluggernaut (Recruit)|Sluggernaut]] || {{fraction|1|4}}
|-
| [[File:Dq6walkingcorpsesnes.png|48px|center]] || [[Walking corpse (Recruit)|Walking corpse]] || {{fraction|1|32}}
|}
 
===Available in the DS & phone versions===
{| class="wikitable"
|-
! Sprite !! Monster Name !! Location
|-
| [[File:Goowain mugshot.png]]  || [[Goowain]] || [[Howcastle]]
|-
| [[File:Healie mugshot.png]] || [[Healie]] || [[Clearvale]]
|-
| [[File:Spot mugshot.png]] || [[Spot (DQ6)|Spot]] || [[Castle Graceskull]]
|-
| [[File:Kinglsey mugshot.png]] || [[Kingsley]] || [[Château de Sass]]
|-
| [[File:Goober mugshot.png]] || [[Goober]] || [[Slimopolis]]
|-
| [[File:Lizzie mugshot.png]]  || [[Lizzie]] || [[Arkbolt]]
|-
| [[File:Curie mugshot.png]] || [[Curie]] || [[Suite dreams]]
|-
| [[File:Shelley mugshot.png]] || [[Shelley]] || [[Underwater Inn]]
|-
| [[File:Mercury mugshot.png]] || [[Mercury]] || [[Suite dreams]]
|-
|}


==''[[Dragon Quest VII]]''==
==''[[Dragon Quest VII]]''==
''VII'' is an interesting case; while several monsters can join the heroes, they will never participate in battle. Instead, they will sojourn off to a sort of "wild life reserve" unlocked during the normal course of the game. Once there, they can be spoken to in their natural habitat as if they were NPCs, though only one line of dialogue will be spoken.
''VII'' is an interesting case; while several monsters can join the heroes, they will never participate in battle. Instead, they will sojourn off to a sort of "wild life reserve" called the [[Monster Meadows]] that is unlocked during the normal course of the game. Once there, they can be spoken to in their natural habitat as if they were NPCs, though only one line of dialogue will be spoken. The [[Animal Magnetism]] skill makes taming these beasts much easier than in previous games, being the first time a player has direct influence on the probability.  


Additionally, defeated monsters will occasionally drop Hearts. These function similarly to the Draconic Diligence and Liquid Metal Mind scrolls from ''VI'' and allow the character holding them to take on monster-based vocations at [[Alltrades Abbey]]. The main difference is that a character's sprite/model will change into the corresponding monster once the vocation is mastered.  
Additionally, defeated monsters will occasionally drop Hearts. These function similarly to the Draconic Diligence and Liquid Metal Mind scrolls from ''VI'' and allow the character holding them to take on monster-based vocations at [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]]. The main difference is that a character's sprite/model will change into the corresponding monster once the vocation is mastered.
*In the 3DS remake, the character will immediately become a monster after using a heart.


==''[[Dragon Quest VIII]]''==
==''[[Dragon Quest VIII]]''==
In the PS2 version of the game, players will notice several monsters wandering the overworld. These infamous beasties prove '''much''' more capable than their randomly encountered counterparts, but once the player pays a visit to [[Morrie|Morrie's]] place they can join the party. This allows the monsters to enter the competition in Morrie's Monstrous Pit, and through the use of the [[Call team]] skill they may be summoned into battle for 3 or more turns.
In the PS2 version of the game, players will notice several monsters wandering the overworld. These infamous beasties prove '''much''' more capable than their randomly encountered counterparts, but once the player pays a visit to [[Morrie|Morrie's]] place they can join the party. This allows the monsters to enter the competition in [[Monster Arena|Morrie's Monstrous Pit]], and through the use of the [[Call team]] skill they may be summoned into battle for 3 or more turns. All recruited monsters grow more powerful as the Hero's level rises, and do not need to gain battle experience themselves.
*In the 3DS port, all monsters are visible in the overworld, with the infamous monsters being given distinctive icons.
 
===Available in all versions===
[[Archer]], [[Archfiend (Recruit)|Archfiend]], [[Arges]], [[Big Al]], [[Bishop (Recruit)|Bishop]], [[Bladewolf]], [[Blizag Jr]], [[Bones (Recruit)|Bones]], [[Brickman]], [[Brontes]], [[Bush-W]], [[Capers]], [[Clio]], [[Cowboy]], [[Curer (Recruit)|Curer]], [[Cybot]], [[Deadnoble (Recruit)|Deadnoble]], [[Dolldrums]], [[Doug]], [[Dumbking]], [[Fat cat]], [[Faunus]], [[Flameman]], [[Fletch]], [[Foul fowl]], [[Frillsaur]], [[Goldman (Recruit)|Goldman]], [[Gryphus]], [[Hackzilla]], [[Hazel (Recruit)|Hazel]], [[Healer (Recruit)|Healer]], [[Hev]], [[Hoodwink]], [[Hori (Recruit)|Hori]], [[Hork (Recruit)|Hork]], [[Jack Frost]], [[Jewelbag (Recruit)|Jewelbag]], [[Jockey]], [[Klub kong]], [[Lonely Joe]], [[McHammer]], [[Mechabubo]], [[Metabble (Recruit)|Metabble]], [[Metaly (Recruit)|Metaly]], [[Moppet]], [[Mornstar]], [[Nightwing]], [[Nohi]], [[Octurion]], [[Orcus]], [[Orrid]], [[Pa Troll]], [[Potbelly]], [[Roborg]], [[Robster]], [[Sagittari]], [[Salsa]], [[Scorpius]], [[Seasaw]], [[Sippy]], [[Skeledoid]], [[Slurpy]], [[Smiles]], [[Snap Case]], [[Spike]], [[Spot (DQ8)|Spot]], [[Squiggles]], [[Steropes]], [[Stoneman (Recruit)|Stoneman]], [[Sugi]], [[Talos]], [[Torchman]], [[Tori]], [[Trick Bag (Recruit)|Trick Bag]], [[Twiggy]]
 
==''[[Dragon Quest X]]''==
Certain monsters can be recruited by players beginning in version 2.4 Taming is done through a skill attack that creates a fixed 10% chance to capture the monster once it falls. The skill does not need to be the final blow of the battle; as long as it has been used over the course of the encounter the chance to recruit the beast is established. Monsters that have joined players are controlled through A.I. and essentially serve as party members for times when the player's fiends and comrades are offline.
 
==''[[Dragon Quest Builders 2]]''==
On explorer's shores after Skelkatrez, one can recruit monsters with [[Monster munchies]]. When a monster that can be tamed is defeated, there is a chance that it will stand up instead of fading away and a thirty second timer will begin to count down--the munchies must be used in this period or the monster will become annoyed and go away.
 
Tamed monsters join the residents of the Island of Awakening as NPCs, who go about their daily routines as the other islanders do, and some have special effects: the chimaeras can be ridden to fly, the powie yowie can be given an ice lolly to spread snow, the liquid metal slime will play tag once a day for 100 hearts, etc.
 
{| class="wikitable"
|-
! Monster Name !! Location !! Gimmick
|-
|Bloody Hand || Unholy Holm || Plays with islanders<br>crafts items at workstations
|-
|Brownie || Iridescent Island ||Demolishes blocks marked with a smashing sign
|-
|Chimaera || Blossom Bay || Flying mount
|-
|Corpse Corporal || Laguna Perfuma ||Bartender
|-
|Cosmic Chimaera || Rimey Reef ||Flying mount
|-
|Ghoul || Rimey Reef ||Bartender
|-
|Gold Golem || Coral Cay ||Can use terraforma tiles<br>Melee mount
|-
|Golem || Sunny Sands (one per visit) ||Can use terraforma tiles<br>Mount
|-
|Great Sabrecub || Blossom Bay ||Double-jump mount
|-
|Great Sabrecat || Soggy Skerry ||Double-jump mount
|-
|Hammerhood || Sunny Sands ||Demolishes blocks marked with a smashing sign
|-
|Healslime || nearly all Explorer's Shores ||Casts Heal in battle<br>Bartender
|-
|Hocus Chimaera || Iridescent Island ||Flying mount
|-
|Hunter Mech || Rimey Reef ||Farmer
|-
|Killing Machine || Laguna Perfuma ||Farmer
|-
|Living Statue || Rimey Reef (one per visit) ||Produces dyes at stain extractors
|-
|Liquid Metal Slime || Laguna Perfuma ||Plays tag
|-
|Muddy Hand || Soggy Skerry ||Plays with islanders<br>crafts items at workstations
|-
|Powie Yowie || Rimey Reef ||Feed ice lollies to freeze ground
|-
|She-Slime || Sunny Sands ||Double-jump mount
|-
|Slime || Blossom Bay ||Double-jump mount
|-
||Stone Golem || Iridescent Island (one per visit) ||Can use terraforma tiles<br>Melee mount
|-
|Stone Guardian || Unholy Holm || Produces dyes at stain extractors
|-
|Walking Corpse || Soggy Skerry ||Bartender
|}
 
 
==''[[Dragon Quest Monsters|Dragon Quest Monsters 1]]'' & ''[[Dragon Quest Monsters 2|2]]''==
While monsters retain a base chance to join the player upon defeat as in previous games, the chance can be greatly enhanced by using Monster munchies in battle.  


In the 3DS port, all monsters are visible in the overworld a-la ''IX'', with the infamous monsters instead being given distinctive icons. 
==''[[Dragon Quest Monsters: Joker]] series''==
Recruitment is implemented via the ''Scout'' option in the battle menu. When selected, the player's team of monsters will perform a group assault on the target to impress the monster into joining. The percentile chance is displayed onscreen, and can easily reach 100% if the group's sum attack power is high enough. However, if the enemy is too durable then the assault can easily leave the player with a big fat 0%--it is imperative to apply [[Oomph]] and [[Sap]] to raise the chances even higher.
*In Joker 2, tossing a bundle of [[Beastie bites]] at the foe will raise the chance by a flat 10%.
==Gallery==
<gallery>
File:DQV Recruitment refference guide.png|Level requirements and percentages in ''V''
</gallery>
{{Series_mechanics}}
{{DQV}}
{{DQV}}
{{DQVI}}
{{DQVI}}
{{DQVII}}
{{DQVII}}
{{DQVIII}}
{{DQVIII}}
{{DQX}}
{{DQM}}
{{DQB2}}
{{DQM2}}
[[Category: Game mechanics]]
[[Category: Game mechanics]]
[[category:Recurring elements]]