Monster recruitment: Difference between revisions

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==''[[Dragon Quest VI]]''==
==''[[Dragon Quest VI]]''==
In the original SNES version of ''VI'' monster recruitment worked identically to ''V''. When the DS version (and subsequent mobile ports) were produced, this mechanic was retired in favor of "Slime Buddies": slimes players could interact with in towns and dungeons like NPCs who would join the party once certain conditions were met. These slimes are not treated as full characters, however, and thus lack the detailed party chat of humans and Lizzie.
In the original SNES version of ''VI'' monster recruitment worked identically to ''V'', though someone in the party must be a [[Monster master]]. When the DS version (and subsequent mobile ports) were produced, this mechanic was retired in favor of "Slime Buddies": slimes players could interact with in towns and dungeons like NPCs who would join the party once certain conditions were met. These slimes are not treated as full characters, however, and thus lack the detailed party chat of humans and Lizzie.


In both versions of the game, any recruited slime may enter into the gladiatorial contests at [[Slimopolis]].
In both versions of the game, any recruited slime may enter into the gladiatorial contests at [[Slimopolis]].
===Available in the SNES version===
[[Boss troll]] (1/16), [[Chimaera]] (1/32), [[Feralball]] (1/8), [[Gustbluster]] (1/64), [[Healslime]] (1/16), [[High djinks]] (1/256), (Lesser demon]] (1/4), [[Liquid metal slime]] (1/256), [[Lips]] (1/64), [[Mud mannequin]] (1/64), [[Overkilling machine]] (1/64), [[Rockbomb]] (1/32), [[Rotting corpse]] (1/32), [[Slime]] (1/2), [[Slime knight]] (1/4), [[Sluggernaut]] (1/4),


==''[[Dragon Quest VII]]''==
==''[[Dragon Quest VII]]''==