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Shinitenshi (talk | contribs) (Sizz is Firebal, Frizz is Blaze, not the other way around) |
(Taking a short break from 8's bestiary to add enemy spell ranges.) |
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{{Spell Infobox | |||
|title = Sizz | |||
|image = [[File:DQIV Hero Sizz.png|170px]] | |||
|japanese = ギラ | |||
|romaji = gira | |||
|old = Hurt / Firebal | |||
|type = Offensive | |||
}} | |||
Sizz is often depicted as a line of fire that | '''Sizz''' (formerly called ''Firebal'') is a spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. It is the premier offensive spell, introduced in the original ''[[Dragon Quest]]'', and is often learned by [[Mage|magi]] and other practitioners of offensive magic. | ||
Sizz is often depicted as a line of fire that affects a group of enemies, as opposed to [[Frizz]] hitting a single enemy with a fireball. The flames intensify and movements grow more elaborate as the spell line advances. With few exceptions, Sizz deals between 16~24 damage for 4 MP. | |||
==Appearances== | ==Appearances== | ||
===''[[Dragon Quest]]''=== | ===''[[Dragon Quest]]''=== | ||
Originally translated as '''Hurt''' and | Originally translated as '''Hurt''' and is one of only two damaging spells in the game. The one-on-one style battles meant that it could only hit one enemy since there were never any groups to fight. | ||
{|border="1" cellspacing="0" | {|border="1" cellspacing="0" | ||
Line 19: | Line 28: | ||
|style="background:#FF8080"|Hurt | |style="background:#FF8080"|Hurt | ||
|style="background:#FF8080"|Firebal | |style="background:#FF8080"|Firebal | ||
|style="background:#FF8080"| | |style="background:#FF8080"| ギラ (Gira) | ||
| Lv.4 | | Lv.4 | ||
| 2 | | 2 | ||
| Damages the enemy for | | Damages the enemy for 5~12 HP | ||
|- | |- | ||
|style="background:#FF8080"|Hurtmore | |style="background:#FF8080"|Hurtmore | ||
|style="background:#FF8080"|Firebane | |style="background:#FF8080"|Firebane | ||
|style="background:#FF8080"| | |style="background:#FF8080"| ベギラマ (Begirama) | ||
| Lv.19 | | Lv.19 | ||
| 5 | | 5 | ||
| Damages the enemy for | | Damages the enemy for 58~65 HP | ||
|} | |} | ||
In remade versions of the game, the spell will deal 16~20 damage instead. | |||
===''[[Dragon Quest II]]''=== | ===''[[Dragon Quest II]]''=== | ||
The [[Prince of Cannock]] learns this spell at level 3, and it allows hit to damage a single enemy for 15~25 in the original. The spells deals 16~20 damage in the SFC and GBC remakes, and will cost 2 MP in these versions. | |||
In the smart phone version, the spell has been changed (again) to adhere to the latter series convention, now hitting one group of enemies for 10~17 damage for '''3''' mp. | |||
The enemy version of the spell hits for 8~16 in all versions, and targets all three luminaries in the mobile version. | |||
===''[[Dragon Quest III]]''=== | ===''[[Dragon Quest III]]''=== | ||
Learned by Magi and Sages at level 7. This entry is when the spell found its identity as a group-targeting hex, and has dealt 16~24 damage for 4 MP ever since. | |||
When cast by a foe, sizz singes for 10~18 damage. This range would remain consistent up until ''VIII''. | |||
===''[[Dragon Quest IV]]''=== | ===''[[Dragon Quest IV]]''=== | ||
Sizz is learned by [[Maya]] at level 7 and the [[hero (Dragon Quest IV)|the hero]] at level 11. [[Laurel]] knows the spell upon joining [[Torneko]]. | |||
===''[[Dragon Quest V]]''=== | ===''[[Dragon Quest V]]''=== | ||
{| cellspacing="0" cellpadding="2" border="1" | |||
!style="background:#77479B; color: white;"|Name | |||
!style="background:#77479B; color: white;"|Level | |||
|- | |||
|[[Honey]]||-- | |||
|- | |||
|[[Liquid metal slime/recruit|Liquid metal slime]]||-- | |||
|- | |||
|[[Prestidigitator/recruit|Prestidigitator]]||5 | |||
|- | |||
|[[Conkjurer/recruit|Conkjurer]]||5 | |||
|- | |||
|[[Bianca]]||8 | |||
|- | |||
|[[Ghost/recruit|Ghost]]||10 | |||
|} | |||
===''[[Dragon Quest VI]]''=== | ===''[[Dragon Quest VI]]''=== | ||
Sizz is learned by [[Ashlynn]] at level 6, and is already known by [[Mercury]] upon joining. Other characters can learn it by advancing to rank 2 of the [[Mage]] vocation. | |||
===''[[Dragon Quest VII]]''=== | ===''[[Dragon Quest VII]]''=== | ||
Sizz is learned immediately upon becoming a mage in all versions of the game. | |||
===''[[Dragon Quest VIII]]''=== | ===''[[Dragon Quest VIII]]''=== | ||
Sizz is learned by both [[Hero (Dragon Quest VIII)|the hero]] and [[Jessica]] at level 11. It deals an average of 16~24 damage and will increase in power once the character's [[wisdom]] surpasses 40, capping at 29~35 once they reach 70 wisdom. | |||
The monster version of the spell has bee weakened as well, hitting for 8~14 points. | |||
===''[[Dragon Quest IX]]''=== | |||
Sizz and its advanced incarnations do not appear in ''Dragon Quest IX'', though their effects can be replicated by use of weapons such as the [[Cautery Sword]]. | |||
===''[[Dragon Quest X]]''=== | |||
The Sizz line returns as a spell family exclusive to [[Dancer]]s, who learn the first spell at level 14 and can cast if for 3 MP. Damage calculation is ''Magical Might x 0.25 + 7'' with a cap of 80~90 and an in-game spread of 6 meters. | |||
==Battle Visuals== | |||
{{ScreenshotGallery/Start}} | |||
{{ScreenshotGallery/Item|image=[[File:DQ-NES-SIZZ.png]]|game={{DQ}}|platform=NES}} | |||
{{ScreenshotGallery/Item|image=[[File:DQ-SNES-SIZZ.png]]|game={{DQ}}|platform=SNES}} | |||
{{ScreenshotGallery/Item|image=[[File:DQ2-SNES-SIZZ.png]]|game={{DQ2}}|platform=SNES}} | |||
{{ScreenshotGallery/End}} | |||
{{ | ==Gallery== | ||
<center><gallery> | |||
Image:DQ_Sizz.png|''Dragon Quest'' | |||
Image:DQ3 Spell Sizz.png|''Dragon Quest III'' | |||
</gallery></center> | |||
{{DQSpells}} | |||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Dragon Quest I spells]] | |||
[[Category:Dragon Quest II spells]] | |||
[[Category:Dragon Quest III spells]] | |||
[[Category:Dragon Quest IV spells]] | |||
[[Category:Dragon Quest V spells]] | |||
[[Category:Dragon Quest VI spells]] | |||
[[Category:Dragon Quest VII spells]] | |||
[[Category:Dragon Quest VIII spells]] | |||
[[Category:Dragon Quest X spells]] |