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'''Skills''' in [[Dragon Quest IX]] are awarded using a points based system that is tied to character level. As a character gains levels, they may apply | '''Skills''' in [[Dragon Quest IX]] are awarded using a points-based system that is tied to character level. As a character gains levels, they are awarded points that they may apply toward class-specific skills. For each character class, a total of 200 skill points can be earned by growing from level 1 to 99. These points are distributed in a [[Wikipedia:Normal distribution|normal distribution]] over the span of levels. | ||
== | For full lists of each different skill type, see [[Lists of abilities in Dragon Quest IX]]. | ||
{| | ==Skill point distribution== | ||
<div style="overflow:auto;"> | |||
{| class="listTable" style="white-space:nowrap;" | |||
! scope="row" | Vocation Level | |||
| 5 || 6 || 8 || 9 || 11 || 12 || 14 || 15 || 17 || 18 || 20 || 21 || 23 || 24 || 26 || 27 || 29 || 30 || 32 || 33 || 35 || 36 || 38 || 39 || 41 || 42 || 44 || 45 || 47 || 48 || 50 | |||
|- | |- | ||
| 5 || | ! scope="row" | Skill Points Gained | ||
| 3 || 3 || 3 || 3 || 3 || 3 || 4 || 4 || 4 || 4 || 4 || 4 || 5 || 5 || 5 || 5 || 5 || 5 || 6 || 6 || 6 || 6 || 6 || 6 || 5 || 5 || 4 || 4 || 3 || 3 || 2 | |||
|- | |- | ||
| | ! scope="row" | Cumulative Skill Points | ||
| | | 3 || 6 || 9 || 12 || 15 || 18 || 22 || 26 || 30 || 34 || 38 || 42 || 47 || 52 || 57 || 62 || 67 || 72 || 78 || 84 || 90 || 96 || 102 || 108 || 113 || 118 || 122 || 126 || 129 || 132 || 134 | ||
| | |} | ||
</div> | |||
| | |||
| | <div style="overflow:auto;"> | ||
{| class="listTable" style="white-space:nowrap;" | |||
! scope="row" | Vocation Level | |||
| 51 || 53 || 54 || 56 || 57 || 59 || 60 || 62 || 63 || 65 || 66 || 68 || 69 || 71 || 72 || 74 || 75 || 77 || 78 || 80 || 81 || 83 || 84 || 86 || 87 || 89 || 90 || 92 || 93 || 95 || 96 || 99 | |||
|- | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | ! scope="row" | Skill Points Gained | ||
| 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 | |||
|- | |- | ||
| | ! scope="row" | Cumulative Skill Points | ||
| 136 || 138 || 140 || 142 || 144 || 146 || 148 || 150 || 152 || 154 || 156 || 158 || 160 || 162 || 164 || 166 || 168 || 170 || 172 || 174 || 176 || 178 || 180 || 182 || 184 || 186 || 188 || 190 || 192 || 196 || 198 || 200 | |||
|} | |} | ||
</div> | |||
==Applying | ==Applying skill points== | ||
For each class, only a subset of skills are | For each class, only a subset of skills are increased using skill points. This means that strategy must be applied in order to maximize the capabilities of a character as they gain levels and change classes. | ||
=== | ===Class/Skill matrix=== | ||
This table does not include skills which are available to only a single class or the Hero skills. | This table does not include skills which are available to only a single class or the [[List of hero skills in Dragon Quest IX|Hero]] skills. | ||
{| | <div style="padding-top:3em; overflow:auto;"> | ||
! class="unsortable" | Class ! | {| class="sortable listTable" style="margin:0 auto; border:0 none; overflow:visible;" | ||
|- style="border:0 none; white-space:nowrap;" | |||
! scope="col" class="unsortable" | Class | |||
! scope="col" style="-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;" | <div style="-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);">Sword</div> | |||
! scope="col" style="-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;" | <div style="-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);">Spear</div> | |||
! scope="col" style="-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;" | <div style="-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);">Staff</div> | |||
! scope="col" style="-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;" | <div style="-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);">Knife</div> | |||
! scope="col" style="-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;" | <div style="-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);">Shield</div> | |||
! scope="col" style="-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;" | <div style="-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);">Claw</div> | |||
! scope="col" style="-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;" | <div style="-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);">Whip</div> | |||
! scope="col" style="-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;" | <div style="-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);">Fan</div> | |||
! scope="col" style="-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;" | <div style="-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);">Axe</div> | |||
! scope="col" style="-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;" | <div style="-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);">Hammer</div> | |||
! scope="col" style="-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;" | <div style="-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);">Fisticuffs</div> | |||
! scope="col" style="-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;" | <div style="-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);">Wand</div> | |||
! scope="col" style="-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;" | <div style="-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);">Bow</div> | |||
! scope="col" style="-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;" | <div style="-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);">Boomerang</div> | |||
|- | |- | ||
| Minstrel | | Minstrel | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || || || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || || || || || || | ||
|- | |- | ||
| Warrior | | Warrior | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || || || || || || || || || | ||
|- | |- | ||
| Martial Artist || || | | Martial Artist || || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || || || | ||
|- | |- | ||
| Priest || | | Priest || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || || || || || || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || || | ||
|- | |- | ||
| Mage || || || | | Mage || || || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || || || || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || || | ||
|- | |- | ||
| Thief | | Thief | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || || || || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || || || | ||
|- | |- | ||
| Gladiator | | Gladiator | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || || || || || || || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || || || | ||
|- | |- | ||
| Armamentalist | | Armamentalist | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || || || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || || || || || || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || | ||
|- | |- | ||
| Paladin || | | Paladin || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || || || || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || || | ||
|- | |- | ||
| Ranger || || || || || || || || | | Ranger || || || || || || || || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes | ||
|- | |- | ||
| Sage || || || || | | Sage || || || || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || || || || || || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes | ||
|- | |- | ||
| Luminary || || || || | | Luminary || || || || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes || || || || || | ||
| class="highlight" | | | class="highlight" style="color:#36C;" | yes | ||
|} | |} | ||
</div> | |||
===Maximizing Character Skills=== | ===Maximizing Character Skills=== | ||
There are 12 class-specific skill types and 14 multi-class skills types. Since each vocation receives a maximum 200 skill points, it is impossible to fully maximize a single character's skills without using [[Seed of skill|Seeds of skill]] or [[Revocation|revocating]]. No matter what strategy is applied in distributing skill points, a character will be 200 points short of the required amount of skill points. However, after revocating, a character can easily achieve the final 200 points needed. | |||
==References== | |||
{{Wikia}} | |||
{{DQIX}} | {{DQIX}} | ||
[[Category:Dragon Quest IX skills|*]] | [[Category:Dragon Quest IX skills|*]] |
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