Killing machine: Difference between revisions

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134 bytes added ,  20:08, 15 December 2016
added DQII sprites, cleanup
(added DQII sprites, cleanup)
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{{Monster Infobox
{{Monster Infobox
|title=Killing machine
|title=Killing machine
|image=[[File:DQII_Killing_Machine.png|300px]]
|image=[[File:DQII_Killing_Machine.png|250px]]
|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|kanji=キラーマシン
|kanji=キラーマシン
|romanji=Kiramashin
|romanji=kirā mashin
|firstappear=''[[Dragon Quest II]]''
|firstappear=''[[Dragon Quest II]]''
}}
}}
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Often portrayed as heavy-attackers, killing machines had little else in their arsenal beyond physical attacks before ''Dragon Quest VIII'' gave them the power to shoot a laser from their eye. They are notably one of the first regular enemies in the series that can attack twice per round and do so essentially all the time, retaining this ability in their mainstream appearances and often bearing similar attributes or references to this in spin-off games. Another recurring quality is that they often appear in cold climates or areas close to such places.
Often portrayed as heavy-attackers, killing machines had little else in their arsenal beyond physical attacks before ''Dragon Quest VIII'' gave them the power to shoot a laser from their eye. They are notably one of the first regular enemies in the series that can attack twice per round and do so essentially all the time, retaining this ability in their mainstream appearances and often bearing similar attributes or references to this in spin-off games. Another recurring quality is that they often appear in cold climates or areas close to such places.
==Appearances==
==Appearances==
===''[[Dragon Quest II]]''===
===''[[Dragon Quest II]]''===
{{DQ2Enemy
{{DQ2Enemy
|name=
|name=Killing Machine
|kanji=  
|kanji=キラーマシン
|romanji=
|romanji=kirā mashin
|nes-sprite=
|nes-sprite=[[File:DQ2-NES-KILLING-MACHINE.png]]
|nes-hp=120
|nes-hp=120
|nes-mp=0
|nes-mp=0
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|nes-spells=None
|nes-spells=None
|nes-locations=[[Cave to Rendarak]]
|nes-locations=[[Cave to Rendarak]]
|nes-item=[[Steel shield]]{{fraction|1|16}}
|nes-item=[[Steel shield]] ({{fraction|1|16}})
|nes-evasion={{fraction|1|64}}
|nes-evasion={{fraction|1|64}}
|nes-fire-resist={{fraction|7|7}}
|nes-fire-resist={{fraction|7|7}}
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|nes-fizzle-resist={{fraction|7|7}}
|nes-fizzle-resist={{fraction|7|7}}
|nes-kasap-resist={{fraction|0|7}}
|nes-kasap-resist={{fraction|0|7}}
|remake-sprites=
|remake-sprites=[[File:DQ2-SNES-KILLING-MACHINE.png]][[File:DQ2-GBC-KILLING-MACHINE.png]]
|remake-hp=90
|remake-hp=90
|remake-mp=0
|remake-mp=0
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|remake-spells=None
|remake-spells=None
|remake-locations=[[Cave to Rendarak]]
|remake-locations=[[Cave to Rendarak]]
|remake-item=[[Steel shield]]{{fraction|1|16}}
|remake-item=[[Steel shield]] ({{fraction|1|16}})
|remake-evasion={{fraction|1|64}}
|remake-evasion={{fraction|1|64}}
|remake-fire-resist={{fraction|7|7}}
|remake-fire-resist={{fraction|7|7}}
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|remake-kasap-resist={{fraction|0|7}}
|remake-kasap-resist={{fraction|0|7}}
}}
}}
===''[[Dragon Quest V]]''===
===''[[Dragon Quest V]]''===
The killing machine reappears and is essentially in the same position it was first in: a monster not encountered until almost the very end of the game. They can be found in the latter portions of Nadiria and will also appear within Mt. Zugzwang, the dungeon players must venture through in order to confront the game's antagonist. Killing Machines are also summoned by [[Nimzo]] as reinforcements. It is possible to [[killing machine (Recruit)|recruit]] a killing machine for the team, though the odds of one wanting to join the player are extremely low.
{{Enemy
{{Enemy
|float=
|float=
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|captureRate=[[Killing machine (Recruit)|1/256]]
|captureRate=[[Killing machine (Recruit)|1/256]]
|}}
|}}
===''[[Dragon Quest VIII]]''===
Killing machines retain their previous qualities, though they aren't fought as near to the game's end as they are in other titles. They can be found in the Dragon Graveyard and the snowy area where Orkutsk is situated, locations that may reference their habitats in the previous two mainstream games they were in.


The killing machine reappears and is essentially in the same position it was first in: a monster not encountered until almost the very end of the game. They can be found in the latter portions of Nadiria and will also appear within Mt. Zugzwang, the dungeon players must venture through in order to confront the game's antagonist. Killing Machines are also summoned by [[Nimzo]] as reinforcements. It is possible to [[killing machine (Recruit)|recruit]] a killing machine for the team, though the odds of one wanting to join the player are extremely low.
Additionally, three killing machines are available as Monster Team recruits once the player fulfills the requirements for them to appear and also gains access to the areas they appear in.
 
{{clear}}
 
===''[[Dragon Quest VIII]]''===
{{Enemy
{{Enemy
|float=
|float=
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|locations=[[Blizzard Peaks]]<br>[[Dragon Graveyard]]
|locations=[[Blizzard Peaks]]<br>[[Dragon Graveyard]]
|}}
|}}
Killing machines retain their previous qualities, though they aren't fought as near to the game's end as they are in other titles. They can be found in the Dragon Graveyard and the snowy area where Orkutsk is situated, locations that may reference their habitats in the previous two mainstream games they were in.
Additionally, three killing machines are available as Monster Team recruits once the player fulfills the requirements for them to appear and also gains access to the areas they appear in.
===''[[Dragon Quest IX]]''===
===''[[Dragon Quest IX]]''===
{{Enemy
{{Enemy
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|locations=[[Gittish Empire]]<br>[[Gittingham Palace]]<br>[[Tower of Nod]]<br>[[Djust Desert]] (high ground)<br>[[Grotto]]
|locations=[[Gittish Empire]]<br>[[Gittingham Palace]]<br>[[Tower of Nod]]<br>[[Djust Desert]] (high ground)<br>[[Grotto]]
|}}
|}}
{{clear}}
===''[[Dragon Quest Monsters]]''===
===''[[Dragon Quest Monsters]]''===
Killing machines (Roboster at the time) are members of the material family and one of the strongest monsters that can be fought in the wild, though the player will not confront them until they have access to the material family gate in the Bazaar or happen upon an arena where the levels of their monsters can make killing machines appear.
Killing machines (Roboster at the time) are members of the material family and one of the strongest monsters that can be fought in the wild, though the player will not confront them until they have access to the material family gate in the Bazaar or happen upon an arena where the levels of their monsters can make killing machines appear.
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