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===''[[Dragon Quest VIII]]''=== | ===''[[Dragon Quest VIII]]''=== | ||
The Mad cap only appears in the 3DS port of ''Dragon Quest VIII'', being available in the bonus dungeon. It may be equipped by everyone, meaning that if the Hero has mastered his Courage, he can cast [[Omniheal]] for a scant '''14MP'''. It bolsters defence by +32. | The Mad cap only appears in the 3DS port of ''Dragon Quest VIII'', being available in the bonus dungeon. It may be equipped by everyone, meaning that if the Hero has mastered his Courage, he can cast [[Omniheal]] for a scant '''14MP'''. It bolsters defence by +32. | ||
==Descriptions== | |||
{{Descriptions | |||
|DQ2=Reduces the amount of MP consumed by spells<ref>Mobile, Android and iOS version</ref> | |||
|DQ8=<ref>Nintendo 3DS version</ref> | |||
}} | |||
==Influence on Pokémon== | ==Influence on Pokémon== | ||
In a 1998 interview, Pokémon creator Satoshi Tajiri revealed that his boyhood frustrations over obtaining a Cap were one of the main inspirations for the data exchanging feature his series would become famous for. To wit, he explained he felt a great deal of envy when his childhood friend (and Pocket Monster illustrator) Ken Sugimori managed to get two of them on his save file, and had absolutely no way to share the unneeded one with Tajiri. | In a 1998 interview, Pokémon creator Satoshi Tajiri revealed that his boyhood frustrations over obtaining a Cap were one of the main inspirations for the data exchanging feature his series would become famous for. To wit, he explained he felt a great deal of envy when his childhood friend (and Pocket Monster illustrator) Ken Sugimori managed to get two of them on his save file, and had absolutely no way to share the unneeded one with Tajiri. | ||
==Reference== | |||
<references/> | |||
{{DQII}} | {{DQII}} | ||
{{DQIII}} | {{DQIII}} | ||