Dragon Quest Monsters: Joker: Difference between revisions

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'''Dragon Quest Monsters: Joker''' is the first game in the ''Dragon Quest Monsters'' series to be in 3D. It uses the ''[[Dragon Quest VIII: Journey of the Cursed King]]'' game engine out of battle, uses cel-shaded animation, and the battles are of the same type: commands are issued in a turn based style, then are executed in full 3D.
'''Dragon Quest Monsters: Joker''' is the first game in the ''Dragon Quest Monsters'' series to be in 3D. It uses the {{DQ8}} game engine out of battle, uses cel-shaded animation, and the battles are of the same type: commands are issued in a turn based style, then are executed in full 3D.


The battle system itself is very similar to previous ''Dragon Quest Monsters'' games. The player controls up to three monsters that make up the party, and can issue them direct orders or set them to one of 5 AI settings. The main character does not directly participate in battles except for when the player uses items.
The battle system itself is very similar to previous ''Dragon Quest Monsters'' games. The player controls up to three monsters that make up the party, and can issue them direct orders or set them to one of 5 AI settings. The main character does not directly participate in battles except for when the player uses items.
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{{Dragon Quest series}}
{{Dragon Quest series}}
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