Palaish Isle: Difference between revisions

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{{LocationInfobox
{{LocationInfobox
|game = ''[[Dragon Quest Monsters: Joker]]''
|game = {{DQMJ}}
|title = Palaish Isle
|title = Palaish Isle
|type= Island
|type= Island
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|romanji=
|romanji=
}}
}}
'''Palaish Isle''' is one of the seven islands in the [[Green Bays]] archipelago in ''[[Dragon Quest Monsters: Joker]]''. It is a Danger Rank D island and the fourth island accessed, after [[Xeroph Isle]]. Like most of the other locations, Palaish Isle contains a Scoutpost, where the player can save the game, rest, reorganize the party, etc.  
'''Palaish Isle''' is one of the seven islands in the [[Green Bays]] archipelago in {{DQMJ}}. It is a Danger Rank D island and the fourth island accessed, after [[Xeroph Isle]]. Like most of the other locations, Palaish Isle contains a Scoutpost, where the player can save the game, rest, reorganize the party, etc.  


Madame Rummy, owner of the [[Metal menagerie|metal menagerie]] found here inside the castle, will allow the [[Hero (Dragon Quest Monsters: Joker)|Hero]] a limited amount of time to enter and fight monsters for extra experience points if a trial is passed.
Madame Rummy, owner of the [[Metal menagerie|metal menagerie]] found here inside the castle, will allow the [[Hero (Dragon Quest Monsters: Joker)|Hero]] a limited amount of time to enter and fight monsters for extra experience points if a trial is passed.
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*[[Green dragon]] - in Shrine
*[[Green dragon]] - in Shrine


{{DQMJ}}
{{DQMJI}}


{{stub}}
{{stub}}
[[Category:Dragon Quest Monsters: Joker locations]]
[[Category:Dragon Quest Monsters: Joker locations]]
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