Princess Gwaelin: Difference between revisions

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|Voice Actor  = [[Hiroko Kasahara]] ([[Dragon Quest I CD Theater|CD Theater]])
|Voice Actor  = [[Hiroko Kasahara]] ([[Dragon Quest I CD Theater|CD Theater]])
|}}
|}}
'''Princess Gwaelin'''  is a character in the {{DQSeries}} that appears as a major [[Non-Player Character|NPC]] in the original {{DQ}}. She is the daughter of the [[Lorik|King]] of [[Tantegel]] and has been kidnapped by the [[Dragonlord]]. During the game, she can be rescued by the [[Hero (Dragon Quest)|Hero]] as a sidequest. This makes her the one and only sidequest present in the original ''Dragon Quest''.
'''Princess Gwaelin'''  is a character in the {{DQSeries}} that appears as a major {{NPC}} in the original {{DQ}}. She is the daughter of the [[Lorik|King]] of [[Tantegel]] and has been kidnapped by the [[Dragonlord]]. During the game, she can be rescued by the {{Hero}} as a sidequest. This makes her the one and only sidequest present in the original ''Dragon Quest''.


==Appearance and personality==
==Appearance and personality==
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{{spoiler|start}}
{{spoiler|start}}
[[Image:Dq1 Gwaelin.jpg|right|border|250px]]
[[Image:Dq1 Gwaelin.jpg|right|border|250px]]
The Hero may rescue Gwaelin during his quest to defeat the Dragonlord, though this is not a requirement to complete the game. She is located inside the [[Quagmire Cave]] south of [[Kol]] which connects to the southeastern continent. In order to rescue Gwaelin, the Hero must fight and defeat a ferocious [[Green Dragon]] that guards her (rather lavish) cell. This monster is not visible on the dungeon map screen, but rather is trigger when the Hero steps on a specific tile (similar to the [[Golem]] which guards [[Mercado]]). If the Dragonlord is defeated prior to the Princess' rescue, she will still be in her cell and able to be rescued, though the Green Dragon will not be present.
The Hero may rescue Gwaelin during his quest to defeat the Dragonlord, though this is not a requirement to complete the game. She is located inside the [[Quagmire Cave]] south of [[Kol]] which connects to the southeastern continent. In order to rescue Gwaelin, the Hero must fight and defeat a ferocious [[Green dragon]] that guards her (rather lavish) cell. This monster is not visible on the dungeon map screen, but rather is trigger when the Hero steps on a specific tile (similar to the [[Golem]] which guards [[Cantlin]]). If the Dragonlord is defeated prior to the Princess' rescue, she will still be in her cell and able to be rescued, though the Green Dragon will not be present.


After rescuing the princess, the Hero carries her back to her father at Tantegel castle. A sprite showing the hero carrying Gwaelin is used at this time. In the remakes of the game, the Dragonlord has a special reaction if she is being carried when the Hero confronts him. He laughs heartily at the absurdity, and 'thanks' the Hero for his kindness in bringing the Princess to him.
After rescuing the princess, the Hero carries her back to her father at Tantegel castle. A sprite showing the hero carrying Gwaelin is used at this time. In the remakes of the game, the Dragonlord has a special reaction if she is being carried when the Hero confronts him. He laughs heartily at the absurdity, and 'thanks' the Hero for his kindness in bringing the Princess to him.
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{{quote|style=2|quote=Mighty Hero, thou wilt, of course, escort me to my home, the palace?
{{quote|style=2|quote=Mighty Hero, thou wilt, of course, escort me to my home, the palace?
|source= Gwaelin, in [[Quagmire Cave]]|console=[[Nintendo Entertainment System|NES]]|align=center}}
|source= Gwaelin, in [[Quagmire Cave]]|console={{NES}}|align=center}}
|}
|}
{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="25%" |
| valign="top" width="25%" |
{{quote|style=2|quote=Th--?! B--?! Grr...mayhap thou didst not hear me correctly...
{{quote|style=2|quote=Th--?! B--?! Grr...mayhap thou didst not hear me correctly...
|source= Gwaelin, upon being told no|console=[[Nintendo Entertainment System|NES]]|align=center}}
|source= Gwaelin, upon being told no|console={{NES}}|align=center}}
|}
|}
{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="25%" |
| valign="top" width="25%" |
{{quote|style=2|quote=Why, Hero! Tee hee! (squeak)
{{quote|style=2|quote=Why, Hero! Tee hee! (squeak)
|source= Gwaelin, upon being told yes|console=[[Nintendo Entertainment System|NES]]|align=center}}
|source= Gwaelin, upon being told yes|console={{NES}}|align=center}}
|}
|}


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==={{DQB}}===
==={{DQB}}===
{{spoiler|start}}
{{spoiler|start}}
The princess is an NPC in the final chapter of the game, having recited a charm to turn herself to stone in order to escape the agony of her Hero's betrayal and the despair the Dragonlord wrought once he blacked out the sky and banished the basics of building from those living in Alefgard. Gwaelin remained in stasis for approximately 100 years until the [[Builder]] revives her with a phial of [[Holy Water]]. When spoken to in the first section of the chapter, she will restore the builder's HP.
The princess is an {{NPC}} in the final chapter of the game, having recited a charm to turn herself to stone in order to escape the agony of her Hero's betrayal and the despair the Dragonlord wrought once he blacked out the sky and banished the basics of building from those living in Alefgard. Gwaelin remained in stasis for approximately 100 years until the [[Builder]] revives her with a phial of [[Holy water]]. When spoken to in the first section of the chapter, she will restore the builder's {{HP}}.


Unlike other characters in the game, the princess immediately recognizes the player as the legendary builder and encourages them throughout the chapter. She dutifully prays that [[Rubiss]] bestow her blessing upon the builder, which allows the goddess' voice to penetrate the miasma covering the land and speak with the player directly. Just prior to her awakening, she received a vision from Rubiss telling her that three sages will need to join her in Tantegel, uniting three divine artifacts to restore the land. These sages are the principal npcs of the previous chapters.
Unlike other characters in the game, the princess immediately recognizes the player as the legendary builder and encourages them throughout the chapter. She dutifully prays that [[Rubiss]] bestow her blessing upon the builder, which allows the goddess' voice to penetrate the miasma covering the land and speak with the player directly. Just prior to her awakening, she received a vision from Rubiss telling her that three sages will need to join her in Tantegel, uniting three divine artifacts to restore the land. These sages are the principal npcs of the previous chapters.
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{{clear}}
{{clear}}
{{DQI}}
{{DQI}}
[[Category:Royalty]]                                                                                       
[[Category:Royalty]]                                                                                       
[[Category:Dragon Quest I characters]]
[[Category:Dragon Quest I characters]]
[[Category:Dragon Quest XI characters]]
[[Category:Dragon Quest XI characters]]
[[Category:Dragon Quest Rivals characters]]
[[Category:Dragon Quest Rivals characters]]
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