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|names = | |names = | ||
|games = ''[[Dragon Quest]]''<br>''[[Dragon Quest III]]''<br>''[[Dragon Quest IV]]''<br>''[[Dragon Quest V]]''<br>''[[Dragon Quest VI]]''<br>''[[Dragon Quest VIII]]''<br>''[[Dragon Quest IX]]'' | |games = ''[[Dragon Quest]]''<br>''[[Dragon Quest III]]''<br>''[[Dragon Quest IV]]''<br>''[[Dragon Quest V]]''<br>''[[Dragon Quest VI]]''<br>''[[Dragon Quest VIII]]''<br>''[[Dragon Quest IX]]'' | ||
|buy = | |buy = Varies, see articles | ||
|sell = | |sell = Varies, see articles | ||
|effect = Unlock magical doors. | |effect = Unlock magical doors. | ||
}} | }} | ||
The '''Magic Key''' is a recurring key in the | The '''Magic Key''' is a recurring key in the {{DQSeries}}. It's used to unlock magic-warded doors. | ||
==Appearances== | ==Appearances== | ||
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}} | }} | ||
=== | ==={{DQ3}}=== | ||
The Magic Key is located on the 3rd basement of the [[Pyramid]]. It is the 2nd key acquired in the game. The key is required in order to reach [[Portoga]] and progress in the game. In order to get the key, the hero's party must solve a button puzzle which involves pressing 4 buttons in the correct order. The solution is hinted by young boys in the castle of [[Isis]]. As of this game, Magic Key's have unlimited use. | The Magic Key is located on the 3rd basement of the [[Pyramid]]. It is the 2nd key acquired in the game. The key is required in order to reach [[Portoga]] and progress in the game. In order to get the key, the hero's party must solve a button puzzle which involves pressing 4 buttons in the correct order. The solution is hinted by young boys in the castle of [[Isis]]. As of this game, Magic Key's have unlimited use. | ||
It's revealed at the end that the Magic Keys in the first game were flimsy, and thus broke upon use. | It's revealed at the end that the Magic Keys in the first game were flimsy, and thus broke upon use. | ||
=== | ==={{DQ4}}=== | ||
The Magic Key was created through alchemy by [[Mahabala]], and is found in the [[Cave West of Aubout du Monde]] during Chapter 5. It must be obtained in order to open the warded doors at [[Palais de Leon]]. | The Magic Key was created through alchemy by [[Mahabala]], and is found in the [[Cave West of Aubout du Monde]] during Chapter 5. It must be obtained in order to open the warded doors at [[Palais de Leon]]. | ||
During Chapter 4, the doors requiring the key will open with [[Oojam]] present (in the [[Nintendo Entertainment System|NES]] Version, he breaks the door down, while he merely picks the lock in the [[Nintendo DS|DS]] Version). | During Chapter 4, the doors requiring the key will open with [[Oojam]] present (in the [[Nintendo Entertainment System|NES]] Version, he breaks the door down, while he merely picks the lock in the [[Nintendo DS|DS]] Version). | ||
=== | ==={{DQ5}}=== | ||
The Magic Key is found in a chest in a warehouse at [[Lofty Peak]], along with the [[Flying Carpet]]. | The Magic Key is found in a chest in a warehouse at [[Lofty Peak]], along with the [[Flying Carpet]]. | ||
=== | ==={{DQ6}}=== | ||
The King of [[Howcastle]] presents | The King of [[Howcastle]] presents the {{Hero 6}} and party with a Magic Key after their escort of Prince Howard through the [[Hallowed Hollow]]. | ||
=== | ==={{DQ8}}=== | ||
The Magic Key is found in a chest in [[Trodain]] Castle. | The Magic Key is found in a chest in [[Trodain]] Castle. | ||
=== | ==={{DQ9}}=== | ||
The Magic Key is found at the [[Mirage Mahal]] in [[Gleeba]]. It allows access to warded doors. | The Magic Key is found at the [[Mirage Mahal]] in [[Gleeba]]. It allows access to warded doors. | ||
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