Pearly Gates: Difference between revisions

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349 bytes added ,  00:29, 12 May 2020
Added Monsters 1-2 information
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[[Rab]] will master pearly gates just before rejoining the party near the beginning of Act 2. Pearly gates deals great wind damage to all enemies, at 135~165 base and 265~295 cap when Rab's strength reaches 200. In addition to dealing the usual extra damage to the undead, pearly gates also has a 20% chance to lower [[Zap]] resistance one stage. The reason for this new trait, outside of battle utility, is likely due to Rab's mission of supporting the [[Luminary]].
[[Rab]] will master pearly gates just before rejoining the party near the beginning of Act 2. Pearly gates deals great wind damage to all enemies, at 135~165 base and 265~295 cap when Rab's strength reaches 200. In addition to dealing the usual extra damage to the undead, pearly gates also has a 20% chance to lower [[Zap]] resistance one stage. The reason for this new trait, outside of battle utility, is likely due to Rab's mission of supporting the [[Luminary]].
*Pearly gates returns to being a cross-shaped attack as before, but the animation for the skill is now tilted to more resemble an X than a Greek cross, and is also aimed at the battleground itself instead of the enemies to further mask the holy implication.
*Pearly gates returns to being a cross-shaped attack as before, but the animation for the skill is now tilted to more resemble an X than a Greek cross, and is also aimed at the battleground itself instead of the enemies to further mask the holy implication.
==={{DQM}}===
Called MultiCut in this game, it requires the monster to reach level 28 with 154 HP, 140 MP, 168 attack, 168 agility and 148 intelligence. It is naturally learned by the [[MadCondor]], among others. It can also be learned by monsters with [[ZombieCut]] and [[Vacuum]].
==={{DQM2}}===
MultiCut now requires 572 intelligence to learn.


==Battle visuals==
==Battle visuals==
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