Kazap: Difference between revisions

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==={{DQ11}}===
==={{DQ11}}===
The [[Hero (Dragon Quest XI)|Hero]] will learn Kazap upon becoming truly lionhearted through the ''Luminary'' skill tree. The spell costs an exorbitant 48 MP to cast, but will deal 335~385 base damage to a groups of enemies and reach a zenith of 695~745 once the hero's magical might surpasses 700.
The [[Hero (Dragon Quest XI)|Hero]] will learn Kazap upon becoming truly lionhearted through the ''Luminary'' skill tree. The spell costs an exorbitant 48 MP to cast, but will deal 335~385 base damage to a groups of enemies and reach a zenith of 695~745 once the hero's magical might surpasses 700.
==={{DQMJ}}===
Kazap can be learned from several skill trees.
* [[Bang & Zap | Bang & Zap II]] (40 points)
* [[Bang & Zap | Bang & Zap III]] (7 points)
* [[Cleric]] (30 points)
* [[Dragovian Lord (skill) | Dragovian Lord]] (23 points)
* [[Frizz & Zap | Frizz & Zap II]] (57 points)
* [[Frizz & Zap | Frizz & Zap III]] (18 points)
* [[Woosh & Zap | Woosh & Zap II]] (62 points)
* [[Woosh & Zap | Woosh & Zap III]] (15 points)
* [[Wulfspade (Skill) | Wulfspade II]] (60 points)


===''[[Super Smash Bros. Ultimate]]''===
===''[[Super Smash Bros. Ultimate]]''===
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