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'''Rubiss''' - known in the ''Dragon Quest: Seirei Rubis Densetsu'' manga as {{Translation|'''Rubiss Apisto Karictis'''|ルビス・アピスト・カリクティス}} - is a creator Goddess who appears as the principal deity in several | '''Rubiss''' - known in the ''Dragon Quest: Seirei Rubis Densetsu'' manga as {{Translation|'''Rubiss Apisto Karictis'''|ルビス・アピスト・カリクティス}} - is a creator Goddess who appears as the principal deity in several {{Main Series}} games. | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ}}=== | ||
Rubiss isn't mentioned in the original {{Famicom}}/{{NES}} versions of the game, nor was she mentioned in the {{SNES}} or {{GBC}} remakes. However, as of the Japanese mobile phone remake, and carried into the [[Cell phone]] re-release, Rubiss has been the subject of two brief prayers of adulation in the aftermath of the Hero's victory over the [[Dragonlord]]. Specifically, the Sage in the [[Sanctum]] who bestows the Hero with the [[Rainbow Drop]], as well as the Sage in [[Cantlin]] who tells the Hero about the location of the [[Mark of Erdrick]] mention Rubiss. The two sages have the exact same dialogue, as many of the citizens of [[Alefgard]] share dialogue with other characters of the same NPC class at this point in the end-game. | |||
Rubiss isn't mentioned in the original Famicom/NES versions of the game, nor was she mentioned in the | |||
==={{DQ2}}=== | ==={{DQ2}}=== | ||
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Rubiss is the true identity of the nameless mountain spirit the people of [[Weaver's Peak]] worship, and lives in an underwater shrine the heroes can visit after they acquire [[Lorelei's harp]] and can traverse the [[Undersea]]. Her [[Rubiss' Palace|palace]] is relatively close to the [[Murdaw's Keep|Isle of Murdaw]]. | Rubiss is the true identity of the nameless mountain spirit the people of [[Weaver's Peak]] worship, and lives in an underwater shrine the heroes can visit after they acquire [[Lorelei's harp]] and can traverse the [[Undersea]]. Her [[Rubiss' Palace|palace]] is relatively close to the [[Murdaw's Keep|Isle of Murdaw]]. | ||
In the beginning of the game, she possesses [[Tania (Dragon Quest VI)|Tania]] to speak directly to the | In the beginning of the game, she possesses [[Tania (Dragon Quest VI)|Tania]] to speak directly to the {{Hero 6}} that he must reunite with his companions after the failed assault on Murdaw's Keep in the game's opening sequence. | ||
==={{DQB}}=== | ==={{DQB}}=== | ||
Rubiss is a major character in the game, being the guiding voice that directs the [[Builder (Dragon Quest Builders)|Builder]] in each chapter. Presented in a more humorous light than in past games, the Goddess is frequently taken aback by the blunt and impatient craftsman's attitude. She warns the player that they are not a hero, and expressly forbids them from challenging the [[Dragonlord]]: their task is solely that of restoring the land and settlements of Alefgard. | Rubiss is a major character in the game, being the guiding voice that directs the [[Builder (Dragon Quest Builders)|Builder]] in each chapter. Presented in a more humorous light than in past games, the Goddess is frequently taken aback by the blunt and impatient craftsman's attitude. She warns the player that they are not a hero, and expressly forbids them from challenging the [[Dragonlord]]: their task is solely that of restoring the land and settlements of Alefgard. | ||
Prior to the game's opening, her influence upon the world is weakened by the Dragonlord sheathing the sky in darkness as Zoma once did. Only the Builder can hear her voice throughout the game, and her words cannot reach them at all in the final chapter of the game until a pious [[Princess Gwaelin|princess]]' prayers counter the malefic mist. Once the castle of [[Tantegel]] and the [[Erdrick Equipment|legendary arms]] are restored, Rubiss praises the Builder and declares their work complete--she states that she and the revived Alefgard will wait for a new hero to appear to slay the Dragonlord. When her divine judgement is questioned, she reaffirms that the builder is forbidden from carrying out an assault on [[ | Prior to the game's opening, her influence upon the world is weakened by the Dragonlord sheathing the sky in darkness as Zoma once did. Only the Builder can hear her voice throughout the game, and her words cannot reach them at all in the final chapter of the game until a pious [[Princess Gwaelin|princess]]' prayers counter the malefic mist. Once the castle of [[Tantegel]] and the [[Erdrick Equipment|legendary arms]] are restored, Rubiss praises the Builder and declares their work complete--she states that she and the revived Alefgard will wait for a new hero to appear to slay the Dragonlord. When her divine judgement is questioned, she reaffirms that the builder is forbidden from carrying out an assault on [[Dragonlord's Castle]] and ceases communicating with the player. | ||
During the battle with fiend, Rubiss will intervene and counter the maniac's magical seal by teleporting the friends the builder has made along their journey into the fray to deliver materials, food, and medicinal herbs before spiriting them away to safety. When the Builder proves victorious Rubiss admits she was mistaken, and thanks the little architect from the bottom of her heart before musing that the human spirit is something beyond even her reckoning. | During the battle with fiend, Rubiss will intervene and counter the maniac's magical seal by teleporting the friends the builder has made along their journey into the fray to deliver materials, food, and medicinal herbs before spiriting them away to safety. When the Builder proves victorious Rubiss admits she was mistaken, and thanks the little architect from the bottom of her heart before musing that the human spirit is something beyond even her reckoning. | ||
=== | ==={{DQStars}}=== | ||
Rubiss appears the ''III'' scenario in the same role as she did in the original game, appearing as a glowing faerie wearing an ornate gown. She is grateful to the player for having rescued her from imprisonment, but shows a sterner side when she electrocutes [[Cyril]] for wasting time. | Rubiss appears the ''III'' scenario in the same role as she did in the original game, appearing as a glowing faerie wearing an ornate gown. She is grateful to the player for having rescued her from imprisonment, but shows a sterner side when she electrocutes [[Cyril]] for wasting time. | ||