Hiroshi Miyaoka: Difference between revisions

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(Created page with "{{ja|'''Hiroshi Miyaoka'''|宮岡 寛||born 1958}} is a staff of the Famicom ''Dragon Quest (series)'' triology. He is later known for the post-apocalyptic role-playing g...")
 
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He quited the Dragon Quest team after ''[[Dragon Quest III]]'' released. In 1991, his post-apocalyptic role-playing game ''[[wikipedia:Metal Max (video game)|Metal Max]]'', one of the latest Famicom titles, was released. The game slogan was "of dragon-slaying has been tired", though Miyaoka personally objected as he "couldn't face Mr. Horii".
He quited the Dragon Quest team after ''[[Dragon Quest III]]'' released. In 1991, his post-apocalyptic role-playing game ''[[wikipedia:Metal Max (video game)|Metal Max]]'', one of the latest Famicom titles, was released. The game slogan was "of dragon-slaying has been tired", though Miyaoka personally objected as he "couldn't face Mr. Horii".
== Works ==
'''''Dragon Quest'' titles'''
* ''[[Dragon Quest]]'' (1986, Famicom) — Scenario assistant
* ''[[Dragon Quest II]]'' (1987, Famicom) — Scenario assistant
* ''[[Dragon Quest III]]'' (1988, Famicom) — Scenario assistant
* ''[[Dragon Quest I & II]]'' (1993, Super Famicom) — Scenario assistant
'''Other titles'''
* ''[https://www.lostmediawiki.com/RuneMaster_(lost_build_of_unreleased_Famicom_role-playing_game;_1988-1991) Rune Master]'' (cancelled in 1991) — scenario and directior (supervised by Yuji Horii)
* ''Metal Max'' series (since 1991)
* ''Tower Dream'' series (1996 to 1998)
* ''[[wikipedia:Genjū Ryodan|Genjū Ryodan]]'' (1998)


[[Category:People]]
[[Category:People]]
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