Cave to Another World: Difference between revisions

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{{LocationInfobox
{{LocationInfobox
|game = ''[[Dragon Quest VII]]''
|game = {{Dragon Quest VII}}
|title = Cave to Another World
|title = Cave to Another World
|type= Dungeon
|type= Dungeon
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}}
}}


The '''Cave to Another World''' is the first [[Bonus Dungeon]] in ''[[Dragon Quest VII]]''. Each section of the cave appears like other dungeons that are explored in the game. It can be unlocked after beating the game. At the end of the dungeon, the party can challenge the Almighty if they wish, and He will give them one reward for each time He is defeated.
The '''Cave to Another World''' is the first {{Bonus dungeon}} in {{DQ7}}.
 
Each section of the cave appears like other dungeons that are explored in the game. It can be unlocked after beating the game. At the end of the dungeon, the party can challenge [[Numen|the Almighty]] if they wish, and He will give them one reward for each time He is defeated.


The fragments required to access the Cave are received from:
The fragments required to access the Cave are received from:
*[[Gracos V]]
*[[Gracos V]]
*A pair of ghosts at the [[Coral Cave]] in the past.
*A pair of ghosts at the [[Coral Cave]] in the past.
*[[Medal King|King Maximo]] after turning in 100 [[mini medal]]s (85 in the 3DS version)
*[[Medal King|King Maximo]] after turning in 100 [[Mini medal]]s (85 in the {{3DS}} Version)
*The castle town of [[Estard]] in the epilogue. The party must check the well to receive the fragment. In the PSX version, the party has to stash away the fragment in a treasure chest near the cliff by Dermot the Hermit's house. In the 3DS version, the fragment will appear in the party's inventory if the player saved after the ending.
*The castle town of [[Estard]] in the epilogue. The party must check the well to receive the fragment. In the {{PSX}} Version, the party has to stash away the fragment in a [[treasure chest]] near the cliff by Dermot the Hermit's house. In the 3DS Version, the fragment will appear in the party's inventory if the player saved after the ending.


==Layouts==
==Layouts==
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