Song of Salvation: Difference between revisions

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{{Spell Infobox
{{Spell Infobox
|title = Song of Salvation
|title = Song of Salvation
|image =  
|image = [[Image:DQR Seirei no Uta.png|200px]]
|japanese = せいれいのうた
|japanese = せいれいのうた
|romaji = seirei no uta
|romaji = {{tt|Seirei no uta|Spirit/soul song}}
|old =  
|old = LifeSong
|type = Song
|type = Song
}}
}}
The '''Song of Salvation''' attempts to revive fallen party members with a two turn hymn. The success rate per character is 50%, with allies being restored to full HP.
The '''Song of Salvation''' is a recurring skill in the {{DQSeries}}. It attempts to revive fallen party members with a two turn hymn. The success rate per character is 50%, with allies being restored to full HP.


==Appearances==
==Appearances==
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===''[[Dragon Quest VII]]''===
===''[[Dragon Quest VII]]''===
The holy hymn is learned by reaching rank 8 of the Luminary vocation once more, and only costs 10 MP to use. Oddly the skill is coded as a dance in both the PSX and 3DS versions, and is thus vulnerable to [[Ban Dance]].
The holy hymn is learned by reaching rank 8 of the Luminary vocation once more and can be learned naturally by [[Aishe]] at level 23, and only costs 10 MP to use. Oddly the skill is coded as a dance in both the PSX and 3DS versions, and is thus vulnerable to [[Ban Dance]].
* In the Nintendo 3DS version, Song of Salvation activates at the end of the first turn, instead of waiting for a second turn to work. However, it is now an advanced vocational skill that can only be used if the singer is currently a Luminary, limiting its usability. Aishe is able to use it whenever as she does not need to become a Luminary to learn it.


==={{DQM}}===
==={{DQM}}===
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===''[[Dragon Quest Tact]]''===
===''[[Dragon Quest Tact]]''===
Song of Salvation can be learned by Genie Sanguini at level 52 and costs 64 MP to use. It restores a moderate amount of health to all allies in a rhombus-shaped area around it.
Song of Salvation can be learned by [[Genie sanguini]] at level 52 and costs 64 MP to use. It restores a moderate amount of health to all allies, including itself, in a rhombus-shaped area around it. Upgrading the skill increases the amount of HP it restores and reduces the amount of MP it costs to use.
{{DQTactSkill
{{DQTactSkill
|name=Song of Salvation
|name=Song of Salvation
|kanji=せいれいのうた
|kanji=せいれいのうた
|romanji=seirei no uta
|romanji=Seirei no uta
|role=Support
|role=Support
|type=Martial
|type=Martial
|element=[[Image:DQTact Non-elemental.png]]
|element=[[Image:DQTact Non-elemental.png]]
|mp=64
|mp=64
|range=
|range=[[Image:DQTact RangeRhombus2.png|48px]]<br>Rhombus (incl. self)
|status=None
|status=None
|description=Heals a moderate amount of HP for all allies in area of effect
|description=Heals a moderate amount of HP for all allies in area of effect
|monsters=Genie Sanguini
|monsters=Genie sanguini
}}
}}
{{clear}}
{{DQSkills}}
{{DQSkills}}
[[category:Skills]]
[[category:Skills]]
[[Category:Songs]]
[[Category:Songs]]
[[Category:Restorative skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest Monsters skills]]
[[Category:Dragon Quest Monsters 2 skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Rivals skills]]
[[Category:Dragon Quest Tact skills]]
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